Vivacious Vivification

…just thinking in PvP teamfights, you expect us to Leroy Jenkins into a raid, otherwise, this is useless to us?
What was wrong with ‘every 10sec’?

Vivacious Vivification
Mistweaver:
Every 10 secAfter casting Rising Sun Kick, your next Vivify becomes instant and its healing is increased by 20%.

You dont need to hit Targets with Rushing Wind Kick, so what is your problem ?

I use Jadefire Teachings, not Rushing Wind Kick.

So my problem is [insert opening post].

Then use soothing mist for your instant vivify - i mean we have the tool for quick target swapping.

I think that change is mostly for melee centric playstyle, especially for the chiji raid build, where u only spamming tp rsk and bk, also in cd window depending on mastery.

I mean there will be for sure situations where you can use rsk on teamfights, when the tierset for master of harmony could be good enough.

But yea, a choice node would also solve this little thing.

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A choice node would be much better.

SM+Vivify risks getting interrupted/locked out & for the time it would take, may as well just cast Vivify.

I guess it was just handy, to heal on the move / squeezing in a quick heal between spam-CCs & other situations where hard casting would be problematic/impossible.

VV will be useless to me now.

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As a brewmaster that plays PvP; blitz, this potential change is actually a huge huge nerf for us if they stand by it.

At the moment, brew can heal as a flag carrier on the go, can heal if being kited, can heal team-mates on the go etc. - however if this particular change goes live, we will no longer be able to do this. It would be a massive nerf, and is really not thought through at all for PvPers… Guardian druid can heal all day on the move, but now they plan to remove the main heal for brewmaster when on the go/moving… this is really not good. I hope that PvPers will speak up and this change might be stopped.

Like you’ve mentioned above, a choice node would honestly be much much better.

  • st4rseed

Yeh it doesn’t make sense to me.
For a class designed around mobility, this just ruins the flow & playstyle.

As a healer in PvP, I’m not getting into melee range of an enemy raid to RSK & even if I did, I wouldn’t have time (between CCs) to RSK + Vivify …&even if I did, instant cast Vivify isn’t going to help. Awful change.

This talent will be useless now.

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Well, I do think that ‘Enamonk’ and your suggestion for it becoming a choice node instead is a fully valid request to put forward to Blizzard, so maybe we can get others involved and Blizzard might consider what is being said, and adjust.

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