There I was on my Paladin alt. I never played Holy Paladin before and it seems fun. I join a group in a Strathholme dungeon. Tank over pulls, I was unable to keep them up. (Not to mention they’re 13 levels above me, somehow, it was a DK)
We wipe, the priest jokes about me being a noob for not being able to heal everyone.
We go through a few bosses, then right after the second boss, we pull trash packs. The tank pulls more than I can handle, and there I am spamming heals and martyr. Tank is near death, I pop blessing of protection. Mobs aggro me, I pop my defensive. I die to it unfortunately. Priest died too. And I get kicked, then get a whisper from the priest, calling me ‘noob’
I don’t get it? Why was I kicked? We were doing just fine?
I’ve also seen vote kick abused in other places, where players are kicked for being bad or being AFK, but that shouldn’t be for the player to decide. Why isn’t there an anti AFK system in random instances? It makes no sense.
Vote kick needs to be removed. I can’t really see any other use for it other than kicking AFK players.
If a DPS overpulls, well, that’s Blizzard’s fault. Same with how Hunter pets always magically pull large trash packs when they don’t dismiss their pets before jumping.
It’s bad game design to not take into account these flaws. There was a Warrior earlier who pulled before the tank all the time, and caused a wipe because I was unable to heal everyone. There has to be a system in place which stops DPS from doing that. Maybe make it so there’s less trash in the dungeon? or perhaps stop DPS from being able to troll by not allowing them to aggro? I don’t know. But it is absurd how a 15 year old game has these problems.
I thought Breath of the Wild was bad. WoW is another thing.