I don’t like this idea at all. It’s just pointless, and could potentially cut WM population.
At almost every Flight Point (except 2) there is an innkeeper. And all innkeepers have a little zone around them that lets you rest/change talents, and now it would also let you turn WM off. So in all fights near FP players could be able to just jump/blink to innkeeper and bye bye frag while you fighting guards etc.
Also, bounty. Now players can just get close to innkeeper, turn WM off and no bounty anymore. Like it’s not enough to have all other abusable systems and bugs to drop it.
And since it’ll give ability to only turn WM off, and to turn it ON players still need to go to Org/SW - why would anyone bother to turn it back on, if they already got to the point of turning it off.
The only worse change could have been to give ability to turn WM ON and off at any rest zone. I hope this never happens, and this “turn off” change won’t make it to live.
Instead of improving War Mode systems and how rewarding it is for players, Blizzard makes it easy to switch if off. Feels like a nerf, and not a change for the better.
Edit. From Patch notes:
This is bad:
- War Mode can now be disabled in any rested area. It can still only be enabled in Stormwind or Orgrimmar.
This is meh, ok:
- The reward bonuses from War Mode can now scale above 10% when a faction was outnumbered over the course of the preceding week, up to a maximum of 30% additional quest rewards and experience.
This is VERY GOOD! :
- In War Mode, an outnumbered faction now has access to a weekly quest to slay 25 level 120 players of the opposing faction, rewarding a piece of item level 370 Arathi Warfront gear and 1000 Artifact Power.
Blizzard pls make more changes like this, and not the other two.