It’s not that people will have to choose food or early access, it’s the fact that they are charging extra to play at launch. It’s a step in dividing the players (the emphasis on community was big during the Con). It’s a step in not respecting people’s money because it’s an arbitrary, greedy additional cost.
I think you’re missing something here, the base edition is 50 and the epic edition is 90, so less the 13 euro game time that’s a 27e, not a 7e, difference. I don’t have sales figures but I would imagine very few people buy the heroic edition so they’re including early access as an way to try get more people who don’t care about cosmetics to pay an extra 27e euro.
They’ll be ‘reuinited’ soon enough.
3 days is a drop in the bucket in the grand scheme.
Yes, but then you’d have to factor in the mount and transmog as well.
Mounts are standard 25 bucks on the store. So…
Again people downplaying it with for example “boo hoo it’s just 3 days” are grasping straws. As many people have pointed out, for almost 20 years the tradition of the game is thay those who want to, stay up and experience the launch together. Social aspect, you know, what Blizz themself emphasised? Secondly just the fact that any divide in game access is monetary is so scummy and people saying it’s not are cringe. Having a car is a luxury too, how about the government now takes out an extra fee for owning one, on top of taxes? For no reason. Just want money. Such a dumb argument that WoW is a choice and therefor it’s fine to charge for whatever they like.
you can nit pick everything like this.
for example a lot of people spend milions of gold on crafted gear in DF .
i personaly didnt spend a single copper on gear from AH / crafted
made a lot of gold from selling boes on AH
you can whine that people can gear up by buying tokens turning them into gold - but you can play just fine without it.
its all about individual approach .
same is with early access.
Me neither but I haven’t experienced that in any of the last couple of expansions and I even if I have to chose, I would still give preference to a crowded world and enticing launch. But like I said, even if that is a thing, Blizzard can easily solve it. Surges and peaks can easily be countered in modern day cloud computing and it is not something you should demand your wales to solve with their wallet.
That’s fine. Play a day later instead of rewarding Blizzard for these practices.
I havent seen anything saying that it wouldnt be a full access in those 3 days.
But if they somehow manage to do it like DF then sure, but i dont see in what way they could do that in this case to be honest, maybe we just need more information in that case.
But its of zero value to people who don’t value cash-bought cosmetics, which I imagine is most people who buy the normal edition.
And you can be upset that you’ll have to pay a bit more to experience that again.
I just don’t feel that that is something to get upset about. It’s more annoying than ‘cool’ imo.
There’s always that divide. Always.
It’s the kind of world we live in.
Governments pull stuff like that ALL THE TIME.
It IS fine. If you don’t want to pay: Don’t.
If they overcharge; less people will buy it. So it should sort itself out, really.
I really think this whole thing is being made into much more than it really is.
And with that, I’ll withdraw myself from this argument. We disagree, let’s just agree on that.
+1. Arguments about improved launch is mindblowing when it’s done by charging the players for it.
I did. Lag not that bad, but overcrowded zones and questing hubs? For sure.
Why? I don’t mind them doing it. So why should I not take advantage of it?
Earlier divides are based on choice, not money. If you dont want to play on launch, cool, that’s your choice. If you arent skilled enough or have the time to raid world first, thats again a player quality and time investment and not about money.
“The government do it all the time lol” but no examples. I gave an example to compare how stupid the extra charge is.
It’s good that you withdraw from the conversation.
Early access in an mmo should not be a thing. Period. +1 for it’s removal
Yeah, just fewer of them.
If you don’t see these practices as the psychological warfare to squeeze as much money as possible that it is, then you need to check your skull for spiderwebs.
Why is ‘money’ a problem but ‘choice’ isn’t?
You can choose to pay or not pay.
NO you made up a silly example that doesn’t exist.
But governments make new taxes and laws and such all the time for all manner of things to get more money.
Then stop talking to me about it, kindly.
Fighting a losing argument my friend. Gaming is changing, they’ve seen how much money people are willing to pay on games, and trying to fit as much of that as possible into everything.
Money talks. They just have to walk the balance of getting more money without annoying players. I thought early access would have been crossing that line but I guess not.
Next step, I would like to see them offer a legacy raid lock reset token on the store.
“Psychological warfare”. Oh dear.
I think you need to get checked out my dude.
It’s a game. If you don’t want to pay more; then don’t.
End of story.
Oh hey, welcome back.
Forcing a monetary choice on people isn’t worse than a player individually, of their own free will, making a choice about how they want to spens their time? I honestly have no words. I dont think I can explain this to someone who already doesn’t understand.
I cant think of any example in the developed world where the government takes out extra fees just because they want more money. Taxes is taxes and are there for a reason, which can be compared to the subscription we pay for the game.
If you dont want to participate in the discussion it’s on you to walk away, you cant give me arguments and then put it on me to not answer.
No, it isn’t. The choice is still there.
That’s a fact. You’re making a choice.
But somehow one type of choice is ‘bad’, and another is ‘fine’?
No; I don’t accept that.
I can.
Because I don’t care enough to go do research.
I’m not the one who’s angry about a game costing money.