Warcraft I and II Remastered is not available on macOS

I know a majority of players don’t play on macOS and that the non-remastered version wasn’t available either, but I have to say I’m really disappointed that not even the remaster could bring it to macOS :frowning: Especially since Warcraft I & II were available on Macs when it first released.

I know a forum post isn’t going to change anything but I just felt like sharing that it’s kinda depressing. Always appreciated how Blizzard was one of the few developers (almost) always supporting Mac. Oh well.

There, you’re now free to leave your “lmao imagine playing games on a Mac” comments.

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You’re not alone, another Mac gamer here too! (Especially since Apple silicon works really smooth with wow)

But I totally agree with you, I felt so missed out. Was kind of hyped when it was leaked for seeing Remastered versions of the old games that I played on my dad’s old Mac. So I was hoping we might get one since Warcraft 3 Reforged is also on Mac.

I was feeling the same that Blizzard still had some high quality games also for Mac, but now I feel left out on something that was part of me being a little boy playing my first rts games…

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I agree, I was really hoping to play them on my mac, Do not understand why they are not on mac.

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Yeah, exactly!

It just felt sad to be left out of a part of the celebration and remaster of something that was on “our” platform as well 30 years ago. Maybe I’m looking at it in a more sentimental way because it’s tied to an anniversary “everyone” should be able to be a part of but still. I know there are less of us Mac gamers, but Blizzard’s active support for us used to be one of the reasons I loved them and their games.

Even if they don’t change their minds about this in the future, I hope I’ll at least stop being whiny about it, because at the moment this small thing is distracting me from being excited about the other cool news we still have access to.

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I play on a pc but I’ve got an M3 Max MacBook pro and use it for wow when I’m away from home.

Those games would have been ideal for being on the move. Disappointing

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I understand the disappointment.

However, and I know this is going to sting, Mac users in general are an ever smaller percentage fof the gaming public, and apple is doing everything in their power to make it as uncomfortable as posible to release games for MacOS.

And thats´s what causes these problems, because it costs significantly more time and resources and you have to jump though more hoops to develop a game for MacOS… You literally have to have a physical Mac on site to be able to compile the data at all, and you need an extra paid license from Apple to be allowed to compile, and will more often than not have to do it 2 or 3 times because the whole system is borked (thankfully you con´t need a new license for every attempt, but that´s probably only a matter of time…)

And these are hurdles that neither Windows nor Linux have… :wink:

We for our part stopped supporting mac entirely 2 years ago, because the .1% of our sales didn´t warrant the extra cost, developing for Mac was basically a loss. And unfortunately, Blizzard will probably be in a similar situation.

And now that they´re a Microsoft subsidiary, their parent company also has a vested interest in accelerating Apple´s demise, giving them even less reason to put up with Apples´s wannabe-monopolistic BS and jump thorough extra hoops just to lose money so they can be present on Mac. :wink:

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Try being a Linux user :frowning: - game only works with emulators.

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Dear Blizzard please make Mac version of Warcraft 1 and 2.

Apple released “Game porting toolkit”, so I don’t think so.

That’s probably true, but we don’t know numbers and we can just guess.

the fact that 1 and 2 don´t work on mac tells you a lot about macs :eyes:

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I’m more disappointed that everything getting remastered instead of having new game-lore- gameplay…

What does it say?

it says “no thanks”

Alright, that’s great input.

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I mean no disrespect, but what you think doesn´t change the reality of the situation.

I explained further above what using that “Game porting toolkit” necessitates, that being additional costs in hardware, licenses, and unnecessary time that no other OS requires. And it´s not because there´s something superduperspecial about Apple’s hardware configurations, it´s literally completely arbitrary.

Dunno, it just strikes me as odd… If you´re already a very small minority ( <1% of our users, and I´m guessing most other developers´s numbers will be similar and all sub 10% …) of the total videogame playerbase, making developers pay more and jump though extra hoops just to cater to your whims seem´s like a really dumb move to me… unless of course it´s your intent to push yourself out of the market entirely… :confused:

But I work in development, not in marketing, so what do i know, somebody spent years studying at unversity to come up with this plan, so it couldn´t possibly be bad :rofl::beers:

Thor from Piratesoftware has a short on youtube that does a great job of explaining just how dumb the whole thing is in a condensed form :wink:

When Warcraft 1 and 2 released the mac was a powerhouse in gaming.

Apple then spent the next 25 years destroying that reputation. Thoroughly.

Broken OpenGL, slow, overheating, too expensive, gaming focused on mobile apps, etc.

Now the mac is once again a great gaming platform, but nobody expect it to be, so nobody is selling or buying anything on it.

An M4 Mac Mini is a killer deal for gaming. It is literally impossible to beat it on the PC at that price. Or it would be if it weren’t running macOS lol. 4.5TFLOP/s on the GPU and no noise at all.

Usually 2 reasons why they do this.

  1. They have no new ideas what to do.

  2. Remasters faster and cheaper to release since u have the basics.

For warcraft 2, there is a custom campaign on hive workshop which is amazing (human campaign soon tm).