Warlock Metamorphosis needs a cast time

Warlock Metamorphosis is super overpowered, particularly in PvP. As it stands at the moment warlocks can simply pop meta when jumped and become a super tanky boy with high damage no draw backs.

This is silly.

Warlocks are a cloth class and the ability to cast Metamorphosis should (if going to remain in its current state) not be instantaneous. For example if a warlock wants to switch to meta form, he should need to cast in order to do so in the same way as he would if he was summoning a void walker. It could also consume soul shards.

This would keep warlock tanking viable in Pve but balance it slightly for PvP, at the moment it is just silly.

6 Likes

should not have pets while in meta form either

8 Likes

Sod isn’t about balance, it’s about fun. You need to understand that in order to appreciate this game mode else you’ll just be trying and failing to change things that are not in the concept of this mode. They clearly stated in their videos that SoD is not going to be balanced like retail or Classic and it has its own feel designed about having fun.

2 Likes

Where exactly did they mention that? It would be ridiculously dumb to not balance things out on a business pov

It costs a ton of mana. I think like a 4th of your mana or something.
And It takes your nuke rune slot where you also could rune Haunt which is a major self heal ability. And you also lose your fear ability. All of this for some extra armor which may or may not help at all in PVP.

Not saying it can’t be powerful or that it isn’t. But to say it has no drawback is just not true.

2 Likes

On one of their dev videos prior to launch. Balance doesn’t make all games and this is one of those games, unless it’s obviously completely broken, which isn’t the case in this instance. They changed Hunters Scorpion because that was broken. Meta being instant cast isn’t broken, it’s just something you feel is less desirable. Sod isn’t being designed to be like playing a typical mmo. When you understand that it’s based on fun and exploring, you’ll be less frustrated. Not every product is designed for every person. It’s ok if a product is made and isn’t for you. Retail is like this for me, as it attracts Loot Goblins and meta builds. SoD allows people that don’t connect with that games play to enjoy a more fun environment and imho it’s working. Sure, there’s things I don’t like, but im ok with those things as the vast majority is “fun”. :slight_smile:
Currently enjoying Shammy tank, though I wished we could have paladins on the horde side. They don’t of course but I’ve excepted that. It seems you need to except that metamorphosis is instant cast. Forget about it and focus on the fun stuff, whatever that may be. It may not even be SoD but WotLK, classic era or retail. Lots to choose from. :slight_smile:

2 Likes

Who says im not fine with meta being instant? I havent given my opinion at all. All im asking is where exactly did a dev mention all this? Can you provide a link for proof?

Lock is basically in plate already with it. Now guess why yellow name man doesn’t like it.

Cant say ive really had a issue with this :rofl:

No draw backs?

It reduces the warlock to melee.
Consumes a ton of mana.
Is a large reduction in damage to run.
Loses its core part of CC.

The issue sounds more like, ur diving at warlocks in a 1v1 to find out your fighting a tank.

And the solution is simple. Dont dive on a tank as a rogue lol.

And before someone says “oh but you dont know theyre running meta before they turn”.

Ofcourse you do, because litterally every warlock is running it. Its brand new, has a cool form, and as we saw by the outrage to be high enough to move it to become easier to obtain its pretty obvious pretty much every warlock is gonna be running it.

Rogues are fine to have a perma stealth, with 1 shot capability. But the moment a clothie can fight back its a problem lol.

Game aint balanced on the back of 1v1s and it shouldnt be either.

Not in this situation.

1v1 has never been a balanced fight. Litterally never, and blizzard have been open about this from the very start.

They dont care for the balance in 1v1s their pvp isnt designed to engage with 1v1.

We are level 25, and yah its capped here, but that doesnt change the fact we are basically low level.

2 Likes

Pretty sure anyone has a hard time soloing a meta warlock because they just outlast you while their damage ramps up. They seem borderline useless in BGs though cause you lose fear and just give them the (prior) ret paladin treatement and ignore them until they are the last one standing.

Fixed that for you real quick.

Locks in classic always used to win the rogue matchup already, aslong as they have enough gear to survive the stunlock. Issue I see many rogue players have is that most classes can fight back now in one way or another, for now atleast without kidney blind and cheap.

After the warlock gets the “desired nerf” paladins should be next because:

Attacks prot pala, prot pala is near to death, prot pala bubbles and heals himself to 100%, you have to start all over for the 2nd time until he’s near death, prot pala casts LoH so that you have to kill him for the 3rd time that is, IF you get that far at all. Goes onto the forums and cries about balance and how palas shouldn’t be able to either bubble and LoH in PvP.

Changes always rub some ppl the wrong way. These “some ppl” usually try to nag and nag on the forums until blizzard gives in. I hope they won’t give in to this anti-changes crowd.

A tank is hard to kill period. Next thing you know druid going into bear form instantly is going to be the next point of complaints on the forums again, just to get it your way.

And just fyi, i’m playing none of the mentioned classes.

1 Like

If its not about balance but about fun, can you please ask Blizzard for us Retribution Paladin’s why Seal Twisting with Seal of Martyrdom with Seal of Command isn’t in the game! They removed all fun for us Hardcore Ret lovers!

A game is supposed to be fun but when something is over the top it becomes unfun for everyone else.

1 Like

I’ve not got a link but as it was a “World of Warcraft” video by the Blizzard developers I’m sure you can invest your own time to locate it.

Exactly but Metamorphosis not having a cast time. The thing is, Metamorphosis not having a cast time isn’t “over the top”.

I have killed warlocks in meta form. The issue is that if the warlock has good gear such as from BFD then they become godlike the moment they turn meta on. This is also fine, because they have transformed into a demon they had to complete a long quest to unlock. Cool.

All I’m saying is, if a warlock is not in meta form and needs to engage meta form, it should not be something instant like a druid form. None of the druid forms are remotely as powerful as meta. It should have a cast time of 2 secs or so, meaning the warlock has to choose to be in meta or not and if they are not, they’re punished for not being in meta. Alternatively, it should use all of the casters mana not just 1/4, this is meaningless for warlocks as this takes about 2 life taps to restore.

At the moment a warlock can be all things at once, a tank, a self healer and DPS. All I’m saying is make them have a 1-2 cast time before they go super Saiyan.

All I read here is “I want to get back to jumping and farming defenseless locks on my Undead Rogue, just like I used to”.

Tough luck buddy. The balance is that Meta removes access to fear.

1 Like

A good Warlock could always beat an UD rogue in classic, before Meta was ever a thing. But it required appropriate execution of certain CDs and pet play. At the moment all the lock needs to do is hit meta and they will kill anyone if they have good enough gear.

This isn’t balanced.

I am sure you love playing your warlock and your shaman, but not everyone wants to play fotm classes. You need to accept that this is effectively a beta and feedback needs to be given of something is clearly overpowered.

As someone who has mained warlock since 2006, meta is broken. You should be glad my suggestion is merely a cast timer, there is a strong case for disabling further aspects of the class. No access to fear is irrelevant, it is not a spell any good warlock is going to use often in PvP, particularly if they are alliance

And a good rogue could always beat a warlock in classic as well.

You will survive with this added challenge and make use of the counterbalance that lock can no longer CC you.

This is not true, Warlock is the best PvP class in the game in classic. The only time Rogue has an advantage over warlock that is extremely difficult for the warlock to over come is precisely at these low level brackets, particularly level 18 - 35.

With Metamorphosis the Warlock trades access to a spell which is already borderline useless (fear) for a spell that makes them a demo-god.

It is no wonder SoD fotm players do not want to see it balanced