Warlock pvp

I returned after a break and I am genuinely interested in the physical approach required to engage in this game. In terms of player versus player interactions, this is truly the main aspect that captivates me and encourages me to invest my time here. The core issue lies in the fact that my class and its specializations are just not made for such content. Playing as a demonology or destruction warlock is simply unfeasible, and it is so ludicrous that it borders on humorous. There is a lack of mobility, despite having a portal with a 90-second cooldown and a circle that has an absurdly limited range, which serves as a defensive mechanism rather than anything else. Furthermore, we experience incredibly long casting times that do not yield sufficient damage, and I find myself questioning how I can continue to utilize abilities that require a 2-second cast. Notwithstanding all that has been stated, it is important to highlight that at times, employing even a single skill may be utterly impossible due to the game’s poor balance, where the only task for melee classes is to chase after you, thereby significantly diminishing the effectiveness of all your actions. The multitude of crowd control spells and the endless array of tools that facilitate movement for each class render it exceedingly difficult for a warlock to compete. My aspiration would be to observe a developer engaging with the game and share a laugh, but I suspect the issue is that no one at the development team even assesses such matters anymore. Regardless, I am looking forward to any comments and perhaps some advice. Thank you for your attention.

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