Warlock Rune - Ideas -

Mantle of the Harvester - Rune - Corruption deals 50% more damage and your haunt triggers “Nightfall”

Neolyte’s Teachings - Drain Soul now deals 150% more damage that doubles when enemy is below 30% health (execute) and nightfall increases the damage of your shadow bolt by 20% you can also drain soul while moving

Improved Amplify Curse -
Curse of Elements - increases damage dealed by additional 5% and fire and frost, and nature spells cant be resisted

Curse of Shadows - increases damage dealt by additional 5% and shadow and arcane spells cant be resisted
t miss

Curse of weakness - effect of it doubles also target no longer deal critical hits

Curse of Tongues - Cast-time reduction is 40% stronger

Curse of Agony - can be used long side other curses and has it damage increased by 300% dealing 3x damage it deals now

Curse of Doom - has a higher chance to summon a doomgaurd and tic faster

Curse of Exhaustion - same as before but now also effects attack speed melee attacks

Shadow of Death - Dark pact now scales with int. and life siphon has 35% chance to proc nightfall when it deals damage

runes here is increase the damage output of affliction so it has decent damage output vs ruin by doubling down on how many nightfal procs you gain in combat

xD i am warlock and dont want these changes, they nerf it immediatly after PAtch goes live :smiley:

currently not playing WL. i was in classic. and all i want to see, is doom curse in pvp :slight_smile: with like 20sec duration and not a whole minute. oh the joy it would be.