Warmode: A Returning Player's Perspective

I recently returned to wow from a hiatus to check out patch 8.2 and nose around Mechagon and Nazjatar. I’ve never been a huge pvp’er but like to dab my toes into it at times to earn specific rewards or bonuses. So with my return I decided to check out the state of warmode again and try grind my rep with rustbolt and the Ankoan alongside a bit of casual world pvp (besides those extra WM exclusive quests help speed it along a bit too!).

Now I had tried warmode back when BFA launched and really quite enjoyed it actually. I’ve never been very good at pvp, but I liked it, especially how it encouraged players to group up and the spontaneous fights that would erupt at any moment.

What I found upon my return however was…disappointing to say the least. Unless I specifically grouped up with others, which was not always easy to do as finding willing players is a challenge at times, I was always swamped by the opposing faction. 5vs1 was the most common encounter and at other times that joyful experience of an entire raid group suddenly appearing on top of me!

When the Battle for Nazjatar event rolled around I was excited to see what rewards I could earn, it reminded me of fighting for the towers back in TBC, what I really did not expect was such tremendous lag that rendered the game unplayable and the alliance locked into their base by a vastly larger horde population. I didn’t earn anything in the end as when the lag stopped I found myself dead more often than not. Disappointing and certainly not what I was hoping for.

I think the final nail in the coffin for my personal dabble with Warmode came when I was simply trying to hand in my dailies on Mechagon but was locked out from that as well by a horde group sitting on the hub and killing any alliance player that came in. Hub guardians seemingly as effective as a chocolate teapot in the desert. Sorry to say but its simply not for me and I can’t be the only person holding these frustrations at what sounds like a brilliant idea on paper but is actually very lacklustre at the moment in game.

Now I am sure that Horde players have their own horror stories about alliance players camping them and the imbalance on their server / shard but to me that really hammers home the problem. Where is the balance? There appears to simply be very little if any at all. That to me seems the biggest problem; I cannot be alone in my frustration of dying again and again to a roaming group / raid and seeing 1 or 2 players of my own faction in response. So thats my perspective, anyone have their own similar or differing experiences with warmode to share?

TL:DR returning player tries warmode again…finds it highly dissatisfying and unfortunately turns it off.

You did the right thing turning it off. WM is hard mode, chaos mode, unfair mode. Not everyone is gonna appreciate that. I love it :+1:

Your positivity, towards the current state of WM ,clouds your judgement young padawan.

Positivity comes from acceptance. My judgement is not clouded. I accept wm for what it is, and appreciate it for what it is - chaos.

From my point of view, the negativists are the ones with clouded judgement. They know wm is chaos, yet expect fairness. WM is not fair, it’s not designed to be. WPvP has never been fair. They expect fairness, from an unfair chaos mode, and are then unhappy when they experience unfairness. That is on them.

WM is chaos; wpvp has variable number of opponents and allies per subregion, sudden shifts in faction balance, no combat rules, mix of official objectives and self determined objectives, strat choices depending on random situations, different player motivations, class imbalance, team up or go solo, defend or attack, big battles, small battles, 1v1, 40v1, 1v40, everything in between. Chaos.

Not everyone is going to enjoy that. It is a hard chaos mode after all. I don’t enjoy m+ pve, so I simply avoid it. Great to have choice. WM is a choice. The op made the right choice.

Join me in accepting wm, and together we will… something something something dark side.

"If you do not wish to engage in PvP combat, do not activate War Mode."

Source: Blizzard Support

That’s what I experienced when I headed to Mechagon a few days ago. The base was full of allies killing any nearby horde. Alt-F4 (no need to wait the damn 20 secs anyway), restarted the game and found myself in a horde-infested zone. ^^

A positive side-effect of sharding.

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