This war mode and pvp is always wrong , weaker /low lvl players are suffering because of this while leveling and that’s why players avoid activating it.
This can go very deep is not at surface as u can think
- PVP influence PVE and PVE influence PVP then classes are buffed nerfed to better fit in one or another this is very wrong. WoW was build to be PVE at hearth this is the truth. you must think at a system where rules must be complete different in PVE and PVP but i guess will never happen, because that way you recognize PVP is in fact a game filler / side game not main stream.
- back in vanilla you got dishonored by killing low lvl enemy , that was good anti gang, if coupled with in game penalties for players who abuse the system. this can be extended if a party gangs bypassing players “just for fun”.
- resurrect penalties from word pvp kills is verry annoying , maybe i want someone to kill me 100 times what is wrong with it. i hate to wait 1 2 min to ress, is “my(e.g. blizzard)” char but sure IS MY TIME and i want to do what i want whit my payed playing time, so think of workarounds.
4 War mode is not rewarding enough for the annoying its creates but that’s because the problems above. you can put 100% bonus , players will activate while leveling and get slayed countless time by 120 and then disable for good because they had enough
That are the main problems with PVP but are many others that affect in game experience. (if party with under 120 players, try to do quests and 1 super geared warrior jumps in kill all of us in under 30 sec , that’s just fun… for the warrior of course, 1 happy 5 annoyed).
P.S. sorry for mistakes in writing this by i feel i lose my time anyway by doing this
I am sure you know this but is better to not act .