From the beginning of SoD noticed a bug with warriors Overpower.
Case:
Fighting two mobs, targeting mob №1
Cleave both
Mob 1 dodges the cleave → Overpower enables (available)
“Tab” (change target to mob №2) → Overpower turns off (that’s ok, works as intended)
“Tab” right back to mob №1 → Overpower can’t be used (that’s the issue)
Expected result:
“Tab” right back to mob №1 → Overpower enables again.
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I don’t think its a bug. You shifted your focus during a fight, you don’t get to overpower anyone anymore. I’m pretty sure that is how its intended to work.
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Throughout the whole classic target that dodged attack could be overpowered throughout 5 sec window regardless of my current target.
For example I also could’ve target boss, whirlwind thrash see that dodge message, tab few time to dodged mob and overpower mob that dodged hit even though I’am targeted completely different unit in the beginning.
Same goes for @mouseover macro: Targeting one mob, see dodge from cleave on other, spam Overpower on @mouseover - overpower mob that dodged.
Current target has nothing to do with it.
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