Hey,
What does ppl think of warrior in Phase 3.
What type of rune should be available?
Hey,
What does ppl think of warrior in Phase 3.
What type of rune should be available?
Shamanistic metamorphosis, 30s CD:
Turn into a shaman for 30 seconds. During the metamorphosis you have unlimited rage, all your attacks deal 300% increased damage, and damage taken is reduced by 99%. With each killing blow you generate a seethe stack, when reaching 10 stacks a thread will be made on the forum demanding you be nerfed. Does not stack with Focused Rage.
Shivette is just mad because shamans being op is so obvious, devs will probably notice and nerf them
Perhaps you should try removing that stick from your behind, I think it might be distracting you in PVP.
I will just wait till they nerf shamans and enjoy your tears “waaaa its era again!1!”
One thing I can guarantee, no matter how severe the nerfs might be, you will never see a fraction of the amount of threads warriors have made this phase. I played shaman before the buffs and I enjoyed it, I play it in Wrath and I enjoy it, I briefly played it in retail and I enjoyed it, and I’ll play it in Cata when that releases and I’m sure I’ll enjoy it then as well
Some of us pick a class because we like it, not because we expect to always be the best.
Will have the same problems with rage at the beginning of the phase till getting some gear.
Oh no, you said the forbidden thing!
Slightly more threat as tank
10% more damage with enrage rune
Taste of blood is just dumb, stance dancing every 6 seconds - nobody dps or pvp in battle stance
in pvp warrior will be same sh1t, unless they give us some other runes, not datamined ones
Titans gripe hype😎
no please
shockwave, ignore pain, spell reflect, bladestorm - this is what we want
Nothing too major
Warriors are where they should be right now at 40
Warriors being strong before level 60 is the absolute worst thing SOD could do
You mean worst thing after over-tuning a one sided class ?
why do you think warriors become will be at 60 lvl?
overtuned runes will scale even better than warrior’s vanilla abilities
Unless rage is normalised, warriors will become OP at 60
Rage normalisation is the only way to fix the issue and then warriors can have their baseline raised for 40 and 50
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strong text
Even now with wf I almost do not starve with rage in gnomer
More rage - some white hit will become heroic strikes
Still not comparable how new runes scale and do much more damage
Bladestorm, Second Wind ( selfheal on an low CD ) Titan Grip
I would like something like this:
Bolster
Surround yourself with a layer of armor greatly increasing damage protection, during bolster you gain increased rage regeneration. For each layer of armor that is destroyed you lose rage regeneration and gain +x% dmg. You regenerate armor pieces when out of combat.
Or
Axe throw
Throw your axe causing x damage and causing the target to bleed heavily when they run, standing still for x seconds will remove the bleed.
With SOD casters have gotten so many extra runes to use and almost all instant cast while warriors apart from warbringer which is super easy to counter when you don’t have to cast anything haven’t really gotten anything.
You die before you even get to engage your target with all the instant cast runes let alone be able to do any damage with our terrible gear and era abilities hitting like a wet noodle.
We simply need more sustain to survive longer and have people actually think twice before engaging warrior, we are just target dummies it’s sad.
And stop with the you’ll scale at lvl 60 nonesense, no lvl 60 gear will scale enough to counter the scaling introduced with damage runes, damage runes warrior never got.
100% increased exp is the best buff they give to warriors in sod so far.
To reroll.