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Okay, dev team. Let’s close the circle. This is getting completely insane.

You’ve just made an addon that suggests the next ability to press that had no information about the state of the enemies… I thought at first.

I mean the fact that you were even close to this suggests that your rotations are complicated for the sake of it instead of allowing you to be situational.

But then I learn that actually it does take into account the number of enemies in front of you and your mana level and all sorts of other things.

This is a giant red flag on several levels. I cannot possibly understate how bad this is!!

The game should never ever ever make automatic decisions for the player, and if the player is incapable of making the basic decisions needed just to be able to attack enemies without many hours of research, that’s a class design failure of epic magnitudes - in particular it is rotations showing that they are a failure as a concept.

This is the ultimate expression of why it’s important that your class has a toolbox of abilities that deal damage suited to different scenarios instead of rotations. There is no gameplay here. We have seriously reached peak absurdity when we have a built in button that constantly changes to deal decent damage automatically.

Please remove this. Please, it’s a terrible, terrible idea.

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