We are completely bloated at the moment what direction is Midnight heading then?

That is not what I read.

What I read from tunning patches is:

As in “general changes to specs”.

And all I read on those is :

I have NEVER read, since PvP got divorced the following sentence:

“Affects only to PvE combat”.

The General changes ARE the PvE changes. And THEN they apply a PvP modifier to it. AND then there is a 2nd page of changes:

What I interpret from this is that they make general PvE changes. And THEN they see if they want to keep it or not in PvP. If they DONT… then they apply the famous “PvP only” tuning. So extra option.

Basically. They tune classes for PvE FIRST. And if that breaks PvP somehow, they apply a modifier to it. So if any of you consider some talent choice (PvE specific) bad for PvP… then what that means is that you guys dont agree with the modifier that should be there. Which is what I have been saying from the very beginning.

I dont see where you see “there are PvE specific changes”. And if you guys want things to work differently, PvE and PvP are so massively different that the only solution is to have a PvP specific talent tree. Or a full 100% divorce. Otherwise we will argue about this PvE vs. PvP situation for ever.

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