We need less stuns from rogues not more

:clown_face: like it’s not miserable and dumb when rogues bursting down everyone in stun chain now they get aoe stun :clown_face: devs just trolling other classes. Guess time to swap to Final fantasy

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Yeah, I found it pretty hilarious :smiley:

  • Sub gets AOE Kidney shot on 40sec CD (up from 20)
  • Outlaw gets AOE Blind for 4sec duration (down from 5)
  • Assa gets AOE garrote silence for every improved garrote (garrote from stealth)

It seems AOE CC is the theme of 10.2 rogue PVP :DDD At least I’m happy for rogue players - the specs felt rather stale, so it’s good they’re getting shiny new things :wink:

Cheers

are you aware of the ammount of stuns in the game every class has?

and the aoe ones? shockwave, chaos novas, shadowfurys

sir have you heard of dr? and i dont mean the rap artist i mean the design thats related to cc

and you as a dh, are you even aware of the ammount of cc your class does in pvp? do you use them?

https://check-pvp.fr/eu/Ravencrest/Anubias

looking at you i think you havent unlocked your dh cc full potential yet, you need to go in your spellbook today and then worry less about others stuns or cc once you see

you can whisper me i might be able help you setup some basic binds even tho i dont play dh i know exactly how obnoxious dh can be when it comes to cc they are the equivalent of demo locks

i think it might be for the best, fantasy is where you are anyway if you think dh aint got cc

Ive never seen a development team more out of touch with game and community then retail wow rn.

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Do you really want twice as long cooldown on kidney tho? I guess inexperienced rogues will not dr their kidney with that.

How long is the range of that aoe stun? I mean will a healer 30 yards away be hit by the clone?

What do you give up to fit in that talent aswell

Assassination getting a 35% touch of death? Ayo blizzard???

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it makes sense kinda, assa fitting this shuffle pve style gameplay and meta more than sub. kinda like feral fits shuffle better than sub and shows on the representation

sub takes too much tought from team and rely on setups and doesnt do dmg outside of its cds its rly just a stun/burst bot with nothing between when assa multidots and trains targets

idk, for me it makes sense blizz would tune the future of rog somewhere towards sin or outlaw as shuffle is really not notorious of its setup comps or people playing as team which assa/outlaw dont mind much but sub very much do when the warriors go shockwave triple dr everything and charge on blinds and whatever everyone always do there

its constant grief for the sub but i can see as sin/outlaw they wouldnt really mind that much yet the not letting rogue ever sap or respect blinds are still a problem, rogue is rly not represented at all in shuffle and its simply because its not fun and people are bad at playing with rogues they are more used to zug zug instead win by thinking little

I agree with that but I don’t know how good is the fact that If you go 35% health with full bleed on and nobody on you you die automatically for default for a talent :joy::joy:… I mean… Counterplay ? Never drop below 35% your healer must be a god

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idk people getting hit 485k from touch of death now is it fair idk

It’s melee range. So if people don’t stack probably it’s not a big deal :smiley:

Stunning Secret

Talent

Requires Rogue

Kidney Shot has 100% increased cooldown and Energy cost, and now creates shadow clones to stun all other nearby enemies.

for aoe stun on game loaded with aoe stuns and triple stun dr on all before you even come out stealth :thinking:

yea i dont think i want it for shuffle atleast, dont much care of that, game has too many stuns on every class already and ppl have no clue what drs are or that they play with sub on team, i would rather play different spec or take some buffs that increase subs dmg between cds but i dont know really if i want to start make sub a sustain dmg class aswell, tho many top melees are doing high sustain and even more higher burst so maybe it would make things more even :man_shrugging:

but rogue in general has too many mechanics that gets griefed by team so i would had addressed these before else, lets make the game as brain dead as possible for all the zugi zugis then we can enjoy shuffles :smiley:

Maybe Vs demo to stun his stupid pets?
Probably good Vs hunters too so they can’t sac. Now they will need actively move pet away.

It will be hilarious in RBGs, even normal bgs, I will for sure be one of the ppl who will test it.

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thats good but warrior shockwave alrdy does that and their aoe fear top of that

shockwave dogs, fear tyrant and all the buffed pets during it, thats pretty much how it goes

also 10.2 looks like there might be switch towards nether portal and pit lord again, which they also shockwave, fear, press parry when mes aura says “pit lord” or aoe fear when it says “tyrant”

also i absolute hate the design of nether portal pets as theyre counted as guardians even tho theyre really insignificant but game puts them on same category as psyfiend, tyrant etc so in order to see these nameplates you will also see 15 nameplates as insignificant as forum infested with people who dont play the game acting like experts and I dont mean you I know you play hpriest now which you hide I mean the literal 0xp in the game people on forum like this op example :joy:

nice joke, laughed good. Rogue can kill almost every class by not letting it out of stun chain. Only those who has anti-stun things like bubble or death pact can survive that. Rogues stealing bases from enemies in rbg easy and fast with any other stealth class. No other class can do it as effective and efficient.
Dh cc’s? You mean the ones that nerfed in pvp to the ground? Sigil of misery is nerfed and imprison is nerfed, and both are interrupted from any damage which results in my teammates removing it. Just check the murlock. io statistics no one is even taking improved sigil to reduce its cooldown lol. Cuz it’s useless. Chaos nova is a good stun yeah but only if you use it on one target which is often screwed up due to players stacking or staying near hunts and warlocks pets.
All your arguments are weak. Rogue must be nerfed in its control potential which is way overpowered

This should be the biggest Problem here

The double Kidney will be good in solo shuffle, and i dont mind, because keep in mind, the blind from Rogue was in past expansions WAY more Dangerous than a double kidney now

But i hope Blizz nerf the Passive 35% Execute from Assa Rogue by 50% because this Talent is sooooo troll

it is arena forum bg is not relevant here but as you started with it

the recent cc changes cap rogue cc into max 6 sec with the changes on every classes ccs, and as it also takes 6 sec to cap a base you see how it affects the old sap cap trinket blind cap or my favorite to lure defender closer with smoke (which were always 5sec but ppl run in it anyway) bomb cap sap trinket blind cap, all of this cc are 6sec now and it takes 6sec to cap. i dont really play rbg in retail but im pretty sure rogues dont do solo caps as easily anymore as you can deduct cc with duration of 6 sec + cap taking 6 sec = bad

Yes, dh haves cc, quite alot of cc and they use it equally as much or i would say even more disruptive than demo locks because you dont need to cast your aoe stuns nor fears, you just throw it all instant and dh haves quite lot of it like you can see many people in the past complain of it, dh has cc. saying anything to contradict it is just simply wrong

but i see you are passionate on this your hate on rogue and i dont really care go into yet another 500 reply long argument with someone of shuffle exp on this arena forum for awhile so i wish you good fortune on your crusade on rogues and on the journey playing the game

there is non class which can steal base on rbg solo. But rogue + any other stealther can do it easy while other classes either can’t do it or relying on big luck. rog just has too many tools to do it much easier - duel, stun chains, sap, blind
Dh fear is only 4 seconds now. And imprison is 3 lol. It’s just a joke with these nerfs

rogue cc max duration is 6sec now and cap takes 6sec but idk why we talk of bg here, i wont mention more of it

Rbg is anyway completely Dead :skull:

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