We need mmr injection

I saw same thread on US forum. So i make it here since i totally agree on this.

My expirience: i am playing like non stop arena this season, especially 2vs2 and some days 3v3.

It was a little better awhile ago…
*when they did the minor injection

But FOR SURE DIDNT LAST LONG!! :exploding_head:

2vs2 is so horrible right now. I am aiming 2100. And i was like 2030 ( not sure ) also playing resto druid above 2k.

But man. Today it was just terrible!! I have many of these days. But i am at my breaking point. Trying to figure out when to queu best. To make it somewat equal match. But seems those times have disappeared even.

Mmr has again changed to its worse. And its still going down hard.

Videos from top players, tweets, topics, reddit posts all crying out for a little more injections and nothing.

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Nope its ok, i guess something wrong with you… 230 games 53% wr :grimacing: Hunter 2v2 :roll_eyes: :grimacing: :thinking: :face_with_peeking_eye:

I don’t even believe they injected anything.

I haven’t touched my disc since early into the season and I was like 20 mmr above my CR when I specced disc the other day, last game I played before I stopped playing disc it was 2 mmr below my CR or something. It’s several weeks since I played it last time. How has the mmr only increased 20 if they’ve “injected” mmr.

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Happens to everyone, can relate for yesterday

That doesn’t sound good

Generally best to queue 2v2 and 3v3 between afternoons and like 2 AM CET. A lot of the playerbase are older people who have jobs, especially during weekdays

Imaginary problems that don’t exist

There’s no videos from top players crying about MMR, simply because every single top player is pushing rating right now, including non-top players as well.

The only issue that somewhat exists is for high-rated healers in Solo Shuffle specifically, as they don’t have enough competition so going something like 5-1 being a 2500 healer against a 2400 healer gives you next to nothing.

The best players were 2400 before the MMR increase back in December. They’re 2900 now.

So you might want to have a look at your own gameplay instead of asking for more MMR bumps. Duelist is fairly easy to achieve in any bracket right now if you dedicate a little bit of time on yourself and play a good team comp.

MMR increase doesn’t do much for people who are consistently hardstuck on a certain rating. As stated above, people have gained a lot of rating since December. Those who haven’t can only blame their own gameplay.

The biggest problem on the PvP forums is the lack of responsibility of people. It’s always the game’s fault for not gaining rating, never the player. This mentality is gatekeeping way too many players.

Stop asking for free rating and focus on actual improvement. If thousands of other players can gain rating, so can the people who consistently blame the system.

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:unamused: :unamused: ye and u think i’ve been bm all that time? i did maybe like 100+ games as survival, ( dont know where i can see that ) but vs these fotm dh’s and other classes. i just cant win. Respect for survival who is above 2k+

Reached 1900-1970 as survival and hardstuck there, also dont have the fotm healer. so ofc have to work harder then same comp with a fotm healer. so i switched to bm and ofc that rating is not seperated like shuffle, and continue from there. and grew

the difrents is just to much, then i get a comp that is clueless and feels like its a 1300 comp on 2k mmr ( not talking bout fast wins, but their decisions and movements ) and then next match its like awc

When will you toxic people bringing up win - loss actually get a life. Or post on your main.

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As you say, Isnt inflation injection perfectly shown on the Top of the ladder

If we only use 3s what was the highest CR someone got bevor the “inject” mmr and atm. Highest CR ?

Highest rated player in EU 3v3 pre mmr buffs was not even 2400 rating.

Highest rated 3v3 player in EU is now 2956, with almost 800 characters above 2400.

Take your tinfoil hat off and just accept that maybe, just maybe, you aren’t as good as you think you are?

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2s and 3s needs inflation yes but solo do not. solo is already inflated by 300-400 rating at average which makes it unfair to us thst play only 2s/3s

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I dont think ppl understand that even if they inject more MMR into the game it wont automatically make ppl just climb by playing. They still need to win more than they loose.
Unless they increase it by such a huge amount that even a loss gives rating.

Link statistics that prove it.

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I made 2.4 in shuffle on an alt 3 weeks ago and haven’t played it since then. Do you know what the funny part is? I moved up 3 spots without playing.

Personally I only have hardstucked mmr as the only possible explanation for that, but maybe you have a better one?

If you can use your trap propperly every 25 sec - you cant be beaten by anyone, its the best spec for 2v2

Maybe this is the reason? Not enought exp? :smirk: Cant be! Ladder against survs

Im not toxic dear snowflake, just checking stats, makin some statements

3v3 top is 2956 SH is 2810 :thinking: :thinking: :thinking: :thinking:

Ye maybe i am not that good. But that’s not really my point.

The difrents between players and skills are extremely difrent. Example. Warrior at 2k. Cant stay on me no matter wat. Easy peasy. Feels like a 1300 match

And then next warrior stormbolts my every disengage and has an answer on my every move.

Is on me 99% like a muskeeto that wont go away. Even i use everything.

Or like a decent rogue.

Or a multi glad rogue.

Skills and reactions of those people are so extremely difrent.

The difrence in some matchups is to much.

Like winter and summers.

It is NOT A STEADY playerbase

So what do you expect? To only face exact equal skill lvl players? Do you rather only face the ones who know what they do or would you rather only face the worse players?

In PvP that would be extremely hard to control when ppl have alts and more. Injecting MMR would do nothing about that part unless you force ppl to not play alts of the same spec.

Did i say i only wanna face the worst? Just fair game.

If i fight people that feels like 1400 rating comp. Wondering how they get at this rating.

Its not that hard to understand wat i mean. And if u played enough 2s. U would understand. The inflation is horrendous.

Like i said. It is not a steady playerbase.

They not doing anything for extra rewards!

People still leaving pvp every day/week. They do nothing. U hear nothing.

It took them months to get that tiny mmr injection previous time. Now it feels all the same again as it was before. Wich means more people have left.

Pvp has been a mess for so long already. They trying. But fail at the job. There are still videos released how bad it still is

Some ppl get to a certain CR due to either boosting or just plain MMR boost. Injecting more MMR wont solve that.

I never said that either, I asked what it is you wanted to face.

It gets worse the more ppl stop playing. Thats mostly the playerbase issue and not the MMR issue. Forcefully increasing ppls MMR is a bandaid fix at best, but ppl are also spoiled by previous massive inflated seasons so they see less ones to be terrible.

Theres ppl who complain about RSS MMR due to how S1 were.

What rewards do you expect?

What would you do to make ppl want to play more PvP?

They could do things faster thats for sure.

Do any of those videos tell you the solution to the problem or are they mostly just complain videos? Do they say the solution is to increase MMR big?

When i feel its like 50/50 in a match then it feels 100% fine and can relate to my mistakes and my healers mistakes wat caused us the lose. U know instant if u getting outskilled by 20x or opponent is underskilled then its unfair. some matches feels 100% fine. and then the difrence comes in again.

people stop playing and its not the mmr issue? ofcourse they are combined to eachother. mmr needs updated if the player base gets lower. or when it gets higher, and there’s no mmr roof. then people will hit 4k. They should monitore that all times. blizz maked threads about that they monitore the changes. but i dont believe that anymore. its silent for months.

I expect nothing. But they could motivate pvp more for sure by doing that. they do nothing and people still leaving.

thats not my job is it? But if i could. I would put more rewards for 2100 example for sure people will tryhard it more i believe. Or 2k i dont care. But this aint working

cant link anything in here, but Search in youtube ( Vennruki ): The Casual PvP Community Is Begging For Help

Are those ppl playing their alts or mains?
Its hard to control a scenario where you will only play against 50/50 ppl.

As venruki said, its the inconsistent MMR that is the biggest issue. One season it can be giga inflated at the start and then you have deflated seasons. Inconsistent.
If the MMR would be roughly the same every season you wouldnt have alot of these ppl begging for more MMR to get rating.

They do but at the same time they dont. Blizzard have been on the line with “Wait and see and pray” instead of “Talk, discuss, action”.
Making changes should not take 2-4 months into a season.

Which would still be a band-aid fix and not a solution.
PvP are supposed to be for the fun and getting rating. Rewards are pretty good for 1800, 2100 and 2400. You get a mount if you win enough at a certain rating.
Giving too much rewards isnt a great solution either since you have to remember, they have to give rewards equal to them every single season. So far its easy since everything is just recolor, but what other rewards do you expect to be put in that might have to change every season?

Usually if you bring it up, you have specific answers for what would be truly good for your side of the story. I personally believe duelist weapon effect is a pretty good reward for 2100.

I have watched it, he both agrees with part of the context but also not at some of it. Biggest fault is the inconsistency in MMR.
They could easily increase the MMR cap to a certain rating so the best players can reach it faster and “unlock” it abit later or slightly increase that part.
The issue comes later with how the MMR works and how casuals sees it. I wonder how things would been if ppl could never see their MMR to begin with.

I haven’t even played disc for weeks, I commented on how I’ve barely gained any MMR from this so-called “mmr injection” and you people go off on some weird tangent about gameplay as if that’s somehow relevant to what I stated. The MMR on my disc has barely increased during that downtime of not playing it. If we speak in terms of “mmr injection”, I kind of expect more than a very slight variance when there’s been downtime in the playtime.

edit: More people are even talking about this:

So yeah, pretty much what I experienced except I haven’t played disc for even longer than that and pretty much seen very little increase in mmr.

edit2:

Lol if true.

Why are you even saying this when quoting me? I reached my primary goal in the first week of the season and then I got the secondary goal in the following weeks, which was just a matter of time due to conquest being capped.

I only play when it’s shuffle weekly because it’s more bearable than doing the whole rep shenanigans in emerald dream for the spark or when I’m really bored but I often come to regret that due to the absolute clown state of the game.

Because your MMR gains are determined by your gameplay and performance.

Show us your retail character with its win/loss ratio and the rating you’re at and we can understand why you’re complaining about the MMR.

There’s a reason people like you post on your Classic characters :wink:

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