Weapon oils and getting ready to pull

Right now you have to get flask, food, rune, weapon enchant, ring enchant, ST pots, AoE pots, healing pots, gems, three types of scrolls and drums before you start a dungeon. Maybe I’m missing something, but that is the problem this long checklist of buying stuff on AH and then right clicking it before I start my dungeon. I mean if you want to feel good and not that you are hindering you team. Skillful game play I must admit.
And we now see that Shadowlands will bring more of right click stuff to my bags. Oh joy. There is an addon that warns you for not having food and flask, will it now warn you for 10-20-30 things?
Best part people are praising this change, OMG much RPG. Well if you are into Role-Playing then stop caring 100 pots in your bags, 100 pies, 20 pieces of gear because you are Role-Playing and you can’t have those pies in your bags for so long they will go bad role-player.
Oh I clicked this 500g thing in my bag I’m doing 3% more damage, look mom I’m role-playing!

You know that these item is option. it depend on optimisation.

Since legion when i do raid i see everyone using prepot around me, but since i hate using these i don’t use it. If they want me use one i tell them to give me some.

If they kick me for that i just remember myself that they put all their faith in pot and consommable instead of strat of the boss so i avoided many wipes.

And you will now need a Shaman and Hunter and Mage for BL instead of drums :

Yea that is another can of worms. If you have these buffs that classes bring, then any comp without those classes feels scuffed. Should you be required to bring a shaman, mage or hunter to dungeons? Should you be required to bring DH for 5% magic damage? I mean 5% more magic is more damage over dungeon then 2 lusts, but if those lusts makes it so that you are able to kill the boss vs not being able to do it then lust is more important then chaos brand.

I’m rambling, but spec specific utility that goes towards group damage is hard thing to do right and I don’t know what is the right answer. If everyone can do lust then its nothing special and why would you bring shaman then…

Or mage?
Or rip mages blust?

Weapon enchant and ring enchant are not something you constantly have to apply though. Drums/scrolls requirement is also reduced based on the classes you have without. I agree that it’s still a lot though.

Everything I need to use from my bags, I put on my action bars. I hope this won’t become too much in SL.

If everyone does that, it’s easily 1~1.5m extra damage per person missing. With (mythic) 14 DPS, that’s an additional 14~21m extra damage. If you don’t need it to kill the boss, that’s fine. If you need it and you’re relying on others to do that, you don’t deserve your spot.

true i forgot them :stuck_out_tongue:

Time Warp is still there.

It’s not in dungeons, but if you raid and boss drops and item unless you gonna port out buy gem and enchant you have to have it in bag if you want to use that item for next boss.

personnaly i feel if all strat is respected, all boss goes down in a matter of time.

After it depend if that time you gain by pots and thing is worth your gold. Personnaly i don’t feel in Raid it’s worth gold but if you need all M+15 timed and you are short everytime then it worth the gold.

Depend on time gain / Gold spend

If right clicking 5 items in your bags instead of 4 bothers you this much there is something else that is messing with your motivation to play the game.

Being properly enchanted and gemmed is part of the game and is not something you’ll be doing just before pulling. Potions have always been a part of your combat rotation.

Adding more consumables to make combat choices matter is a good thing since classes and gameplay is so slow at the loment with way too few relevant buttons.

It’s also your prerogative if you want to use them, but unless you’re in the habit of intentionally performing sub-optimally you should

That’s a pretty low chance. I’d first have to sim it and if none of my guild crafters can make one on demand, I either wait or return to town to quickly buy one.

This happened twice during NA for me, usually trash isn’t done being cleared before I’m back. I only buy when I need something as it’s a waste of inventory space to keep it all with me while I won’t be using it 99% of the time.

When pushing bosses in mythic, we rarely do 2 in an evening (Skitra being the exception), so I highly doubt that 500 extra dps will make up for the tactic practice the next 2 hours.

If only this was true.

Then I assume you’re not raiding mythic.

Maybe that changed but in the time of antorus i was mythic raider and we could down boss without pot, all the issue of wipe come from strat non respected.

And mythic is kinda different since it very often need guild. And it depend how guild work ( generating gold for Ah / All player must bring with their own gold and pots / contribution system).

How is adding another mandatory button to press before the pull fun or engaging?

It isn’t. It’s just another box to tick. Theres no real choice, do it to be optimal or don’t do it and be sub-par.

1 Like

More DPS = less strats to deal with, or at least less long, so it certainly helps with the kill even if it’s not needed. It increases the chance of success.

My guild doesn’t supply anything, we’re all responsible for our own food, flasks etc. If there are cauldrons, feasts, or vantus runes, that’s because members offer their services.

Again, if you don’t want to contribute as much to a raid as others, you’re not worthy of your spot. It’s unfair if others are putting more effort into downing a boss than you are, it means you’re freeloading.

If weapon oils are put in game yes I’m gonna use it, same as I do with war scrolls now, but I’m not gonna like it. Same as I don’t like having to care about scrolls. So that is the reason for my post, I’m advocating for not adding oils to the game.

I like to play different toons. I have killed heroic Nzoth on my Mage and Hunter several times. Did all +15s on my druid. Got to Rival on my DH and DK. So I’m not that focused of a player in terms of 1 toon clear all the content I like variety.
So from that I noticed that every time I swap characters some of them are missing some pot, or scroll, or drums or whatever and I just don’t want to use spreadsheet to keep track of all that.

Yea I get that at my “level” of play really nothing of this is necessary, but just because I don’t mythic raid doesn’t mean that I don’t like my orange heroic Nzoth log. Was my damage necessary for the kill, no, I could have done 10% less and we would have killed it, but I like competing with myself and doing the best I can at level of difficulty I do. No matter if its normal Skitra or some mythic boss.

No one force you to use full consumables. It’s your choice to min-max ^^.

If you think using a Sharp Stone or a Oil is to much with Potions/Food/Flask, I guess try tank in Classic, you’ll uninstall instantly : you have to carry everything because 90% of consumables stack, and World Buff.

Everything drop when you die except flask that cost an insane amount of gold.

Hm it just occurred to me. We should have a shared bag between our toons. Like my druid is herbalist, but my mage has alchemy. My Hunter and DH need agility flasks, but DK needs strength ect. Why not have a shared bag with 20 slots for all that between toons on same realm. So I can stockpile all things I need at one place and see what I’m missing and be ready no matter what toon I log in as.

Theres a reason why noone is playing classic…

Tell that to my guildmate who can’t raids because they login after 15h00 and they have 5k queue a.k.a 4 hours queue time.

Weapon oils used to last an hour, didn’t they? so You’ll apply it before a dungeon / raid then not worry about it for a hour. This hardly seems to be a massive difficulty.

This is probably because you were fighting the boss heavily overgeared and so you did not need the extra bonus the potion gave you, or you where fighting a purely mechanic boss and not a dps check one.

Krosus Mythic for example, or Ursoc M. If you did not need the extra edge that was because your group was prob over geared.