Hi everyone, once again, the new season started and immediately under 50 rounds I noticed how nice this is going to be. It’s certainly not nice to bang your head against the wall as you spin and spin in the wonderful world of the arena, but let’s talk about how this season looks like.
Always, almost always, MS effects take so much, not to mention to which classes they have been distributed like strawberries on the market. The worst thing is that you pump and pump heals but nothing happens, the heals don’t move anywhere and the most annoying thing is that they drop during 1 global about 2 times like a store bought yo-yo. It’s a bit annoying and in addition to all this comes Pres Evoker, Disc Priest. Yes, the sauna is warm now.
Is there any idea to play the arena when it’s completely sweaty and the scenery doesn’t change. That’s why I ended up playing pve and I can say that it’s fun. Healing is really hard in pvp, no matter how good you are, there’s always a new dishcloth worth of new dot inside after dispel.
Im finding it really hard also, I started with 10 games of blitz, Went well. I won 6 and lost 4, Then it just went downhill from there…i lost 7 games back to back then won once and lost another 5. I usually come 2nd or 3rd in most games but i guess im just not following the right FC or capping the right bases. Im now at 30 games played and only 10 wins. I thought about doing solo shuffle but that doesnt sound very fun if you arent a pres evoker or disc priest.
Hopefully things get easier as the season goes on but for now things are pretty rough. In terms of damage and sustained healing i feel like ifs definitely better than DF and SL. But the constant stuns and blanket silences from 100% to dead gets pretty tiresome
The difference in healing power is insane.
Resto shamans feel super weak compared.
I was actually surprised how easy it is to keep people alive as disc.
Where I was struggling non stop with the shaman. I found more then enough time to DPS with disc.
I don’t even think people realize how big difference is between healers and healing output. It’s crazy.
One of the issue is that there is too much random damage coming from anywhere, certain spells proc this and that.
Too many charges of mobility and utility spells that makes melee stick on any other class like glue and be super disruptive.
I gave up healing last expansion just because you cant really predict anything anymore.
Not saying I dont experience this anyhow playing a warlock…