Extremely inconsistent range traveled vs its damage profile. Sudden loss of forward moment in mid air, sometimes it moves half the usual range, sometimes way more. Sometimes collision detection with objects launches you sideways, or gets you stuck into objects. Weird delays causing you to Fel Rush in the wrong direction because it triggers later than when you press it (yes, 60 fps, 2~5ms ping).
It’s been like this since I’ve picked up DH and it’s extremely frustrating being forced into unbound chaos and momentum playstyle for this.
Yes to all of this, except the last paragraph. I love the UBC and momentum playstyle, but I hate the fel rush bugs. The worst for me is when you press it and nothing happens, and you don’t know whether it’s going to trigger with a delay or not trigger at all. I’ve had too many ninja pulls and platform deaths than I care to count because of that.
Yeah, I just don’t like being shoehorned into picking this because it’s the best option. I certainly think the talent should exist and remain (more or less) how it is. I would like the alternatives to be as viable.
I caused at least 4 wipes at eye of the jailer yesterday because fel rush had a big delay or launched me too far