Ofc there is. It’s what randomly disconnects you while dragonriding or falling. They probably made it less sensitive to keep the game playable for everyone else, hence exploiting is back on the menu.
A very simple truth I’ve learned after 15 years of online gaming: as long as a game has content primitive enough for bots, there will be bots. No amount of reports, bans or hack detection will change it.
Quite funny when we think that people were arguing dragonriding would be the perfect counter to the bots running rampant.
Now they don’t even bother roaming around the map on their flying mount, looking for herbs/veins to be gathered anymore, in dragonflight they’ve reached a higher level, they literally avoid any travel time by straight up teleporting from node to node.
Well, now that explains why it is kinda rare to find mats in open world.
Edit: But wanna know what WOULD fix bots ruining this game?
Option A: Remove Auction House from the game.
Yes, I know that would suck for everyone else. But think about it this way. Without an Omni-functional trading place there would be no benefit running bots for mats to sell for the bot runners
Option B: Restrict Materials from Trading. Only “trade-able” via Crafting Orders.
This option isn’t 100% better either, but less hurting for everyone else. Same effect as for Option A, but without removing the AH and ruining trading for everyone else.
Option C: Put an adjustable Cooldown on gathering actions
The most simple solution and the most impacting one. It massively slows bots in their gathering process, up to the point where it isn’t rentable anymore.
A better solution would just be to hire GM’s that are actually in the game to ban the bots right away. Instead of just gathering names on a list for 6 months and then ban, giving the bots 6 months to sell a bunch of gold…
There’s 46 servers I think, one person could cover two-three each. Just fly around with gm speed and check the reports players give, confirm them with their own eyes and ban them right away. Would think a company as big as Blizzard could afford 20(for eu) or so people to do this…
BUT, here’s the kicker, I’m fairly sure their bean counters have given them the numbers that bots make up a too big share of their subscribers that if they’d actually push to get them removed they’d lose too much money. So the options are either make the players happy, or money. And greed always wins.
Pretty sure bot accounts can be reimbursed through their bank once they get banned, or simply make enough profit to make up for the loss.
What you need to understand is humans can’t fight botting. Everything about bots is automated, from the point of creating the account and making the payment and leveling to transferring the profit to other characters, it’s all scripted.
I’ve played games that were INFESTED with bots, and after a ban wave you could see an endless line of thousands of fresh characters swarming. Even if a GM would stand there all day banning them, it would make zero difference.
That wouldn’t work because of several reasons. To list them up:
Hiring GM’s and paying them is expensive. Especially since it is a repetitive task to “fly over the world and ban cheaters/bots”, a job not many would love to do as profession.
Even if there were GM’s doing that, by the time they have gotten enough reports of a bot, they would attempt to “TP” (teleport) to said character and before the loading screen is even finished, said character would have teleport on their own to a the next node, making it quite hard to track and confirm the expploit/cheat pattern.
In the past, some GM’s have used their “GM powers” in ways that made it highly dangerous to have them still interacting with the players.
Changing the game or putting automated systems into place are MUCH CHEAPER than having literally human beings doing the work. A system doesn’t get tired and could quit the job. A human can. Also a human has rights, free day offs, etc. A detection system instead is “pay once, use as much as you like, maintenance once or twice a month”.
I saw them on my alts while leveling via herbing/mining and thought it was only a few of them each time because you can’t move as fast as the hack bots can, but then I logged onto my hunter and I always have humanoid tracking on while in warmode. I saw on the mini map sometimes 3-4-5 players at a time appearing and disappearing within seconds at the nodes…
I never noticed if this was a thing in WoW before because I’ve never needed to to farm ore and herbs so much as I have in Dragon Flight to get the rousing/awakened stuff.
Unfortunately it is hard to report these players because of how fast they just appear and disappear and you don’t have the chance to target them to click on report a player. I did however manage to kill and report one on my hunter last week but that bot instantly went offline when I did this (also gave the name to other players who had been talking and complaining in general chat about that same bot).
nah, that would work and did work.
As you said its easy job to do. Low, min wage. And ALOT of people would gladly do that job.
That bot would not disappear from GM’s radar, just cos he teleported away
Its not private server that some GM would abuse GM power. I would actually like to see info about GM power abuse in past. Maybe there was something like that?
Its just cos of greed, bots are counted as players and they make look good companies FAKE numbers, same as twitter if would ban bots = less users on paper = less profit.
Thats why better introduce automated system, cheaper and dont ban those bots too many. Do lil trick like ban in waves, so players are a bit silenced and pretend like fighting bots.
And where was about power abuse? interaction with players that was blizzard policy. Change the policy like in video said, GM characters became invisible ect.
Its not some private server. Its a job, do something silly, you lose it.
Oh, idk. I do count spawning enemies to disrupt player play (no matter if positive or negative), changing players to animal models/modes (that potentially prevent attacking and can’t be removed) and stalking them indeed as “power abuse”.
That was more for fun, everyone liked it. ( most likely there was some snowflake who got sooo upset or smth), but in general all was civilized and good memories. And most likely you would like it also
Thats what actually a lot of players remember as something special.
it doesn’t matter. Once you wear a uniform (or a title) and use your “powers” in unintended ways, you are abusing your powers.
If I would use my uniform at my current workplace and talk or act to people (and co-workers) in an unwanted way (for example in insulting language or by spreading misinformation) I am abusing my power as a representative/colleague of that company in ways that are not wanted and/or wished for.
For example, what should prevent me to give someone a ban from entering the Cinema I am working at when the manager or fellow colleagues are not around? Or what should prevent me from gifting them Popcorn and Drinks for free (which is a positive for the customer and a bad one for the company) if there were no consequences for me as a worker? I would hurt the companies income with that action, even if it looks like I am doing something outstandingly good for the customer.
Or a former employee that recently got fired. He did ate and drink stuff that he was supposed to sell in almost the same quantities as we sell them to customers.
There are many ways of abusing your given powers, even if it is unintentional or on first glance a positive interaction.