What are the arguments in support of a gold cap?

I am curious, as I fail to see how inflated gold prices will impact my TBC experience in a negative way.

Recently I hit 60 on this char, and by the time I was 60 I could afford 100% mount and buy plenty of BoE from AH, obviously due to an inflated economy. How is that a negative factor?

Sure, a lot of people will afford epic flying at 70, but again, why is that necessarily a bad thing?

If the concern is gold sellers and botting, I would think it is fairly obvious that a gold cap would only temporarily treat the symptoms and not the root of the issue.

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It will make things easier. Because my crap now also sells for more. So my race to 5k for flying would be shorter.

If you would never make money yourself, only sell what you loot. Then you would not be able to ever buy anything.

It’s cool when yellow round pixels are harder to achieve.

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It makes the game to easy. When gold have no value it takes something away from the game.

If you start fresh on a fresh server every silver have a real value but if it’s an old inflated market you can earn thousands of gold just from leveling. It’s like playing a game with a cheat basically.

When people ask for these things its because they are worried it will not be as FUN to play when gold have no value because it’s to easy to get.

People ask these things because they are poor and are scared they are behind the herd when TBC starts.

Oh noo look at that player he can buy epic flying when he dings 70, and i cannot. We can;t have this can we?

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That’s a very ignorant thing to say. It’s the opposite. If you are “poor”/fresh you will benefit greatly from an inflated market.

How is that? So i can buy my lv 5 axe for 50g instead of 2g?

Would only benefit from buying from NPC’s

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Because every sellable you farm and gather from questing have 10-100x more value on an inflated market compared to a fresh. Gold have much less value so you can easily obtain more gold. Vendoring trash is worth less but sellable items have exploded in value.

You don’t realize what you just said do you? Yes, you can SELL your lvl 5 axe for 50g, aka, earn your lvl 40 mount gold before lvl 10 on an inflated market. And that’s the point. When gold have no value it trivialize a lot of the content and the challange.

It’s very convenient to play in an inflated market but not very fun or challenging. That’s why people ask for these things.

Honestly I won’t be bothered ether way
If its fresh cool, can still get epic mount in a week after hitting 70. Whats the fuss. Quests are lucrative af

The argument is that it would “reset the economy”, creating a “healthy start”.

While that’s probably true, it would completely discard the efforts that people have made to obtain their gold. Which is unfair.

You are trying to make a point.

Which i alreadu acknowledged

It is buying from player’s which makes life very hard if you do not have a real income.

Gold will never have no value, the value will be there, only inflated to some degree. Does it really matter if 1 unit of Spellcloth is priced at 20g or 100g?

It makes economic struggles of a new player meaningless when you don’t need to worry about choosing which spells to learn and which don’t, if you would be able to afford a mount when you reach a needed level etc, because the economy is so inflated that you can just sell profession stuff and earn everything you need quickly on AH like it is right now on big servers. Your first 100% mount means nothing there.

I am not here to argue for or against anything. OP asked about what kind of arguments there are and I have presented some.

If the “echonomic struggles of a new player” is the only argument you manage to come up with for why tens of thousands of players who have spent tons of effort into farming their gold, should get their gold removed… then you surely must understand how completely rediculous it is.

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Most of the arguments ignore the hard truth that a gold cap would only hurt legitimate players.
Bots won’t care, they can farm back whatever they lost in less than a week and go back to ruining the economy, but some average joe who slowly earned his gold legitimately? He gets totally screwed over.

Gold caps, fresh realms, whatever proposed “solution” the playerbase comes up with to “fix” things, they’re all worthless if the botting problem isn’t addressed.

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If anything, a gold cap would BENEFIT the gold sellers.

The amount of gold is not the limiting factor for gold sellers, the amount of buyers is. Removing massive amount of gold from the echonomy would create much more demand for buying gold, and it would increase the real money value per gold, meaning the gold sellers would not only gain more customers, they will also get more money for the gold they farm.

And anyone with some reasonable thinking, understand that gold farmers are not the actual issue, but its the buyers that create the demand that again cause the bot farmers to become more and more agressive thus more of a demand there is for gold. So the inflation being high is not actually a bad thing in TBC where the epic flying mount cost was the cause of a lot of gold buying back in actual TBC.

TBC also have less consumables you can use, so raiding wont be as expensive as it is in Naxx, in addition, a lot of the crafted gear that get a lot of attention in this argument since those will be really expensive to get early, they arent really needed when t5 will be locked.
If t5 were open at the beginning, there would be a higher need for the crafted sets asap since if you want to clear that fast you want to get every advantage you can get, but we will be going in to T5 with probably entire raid fully t4 BiS, which make the actual value of the crafted items much lower, since they are a free alternative that is almost as good, and crafted sets are overkill with a raid with that kind of gear.

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The damage is already done. I think the only way to remove massive amounts of gold is via the wow token. But that might be a hard sell to the Classic community.

Even though it’s pretty clear that a large portion of Naxx raiders buy gold to keep up.

There is no damage, inflation happens and it is only natural for a game that doesnt have high amounts of gold sinks. the real reason for the inflation is because of the higher server population.

The amount of consumables that you need to clear naxx is highly overrated, so your assumption that naxx raiders buy gold is totally incorrect.

With world buffs and the high dps that most guilds have, the bosses die so fast that you dont need much defensive consumables, i dont even use a shadow prot on Loatheb anymore, just a regular healthpot and bandages is enough.

Dps consumes are a luxury thing, you dont need them, and they dont really give a massive dps boost either, world buffs are so powerfull that the consumes you can use is pretty much a drop in the ocean. If you are trying to get good logs, yes you need consumes. Most guilds that arent either doing speedruns, or are struggeling hard with naxx have no real use for spending hundreds of golds on consumes for naxx.

My guild clears naxx in 2-3h its not superfast, but its definatly not slow, and we have no requirement to use any consumes other than whats required to survive. staying alive and keeping your world buffs is much more important than risking them for a few extra dps.

This. Once you can clear Naxx without wiping, your consumable requirements drop a hell of a lot.

Raiding Naxx costs me around 200g per week now. I could afford to raid Naxx every week until TBC without farming a single piece of gold.