I’m making an alt and also want others to find this post when they search on google for the same question.
My question is:
What Class with DPS Spec brings the least utility/dependancy to PvE Dungeons & Raids?
The reason why i’m asking this isn’t because I want to be the least helpful in dungeons or raids, but because I want to play a class that brings good mindless DPS, period. I understand that might be entirely impossible, but I was wondering what you guys consider the one contributing the LEAST but brings good DPS otherwise.
Thanks in advance! And Sorry in advance for my writing (English is second language) and sorry in advance if my question is… Stupid?
What about the mage? You have tons of utility in forms of the conjured food, Arcane Intellect and Time Warp, but they are all done at the very beginning of a run (and after wipes), or at the start of very specific fights (something you can also communicate with the leader at the beginning).
During the actual fights, you don’t really have to pay attention to stuff like combat res or emergency healing or whatever.
However, every dps class has cc and interrupt, and you should definitely keep that in mind, no matter what you play.
Yeah I probably should have mentioned that of course interrupt should always be used
And didnt wanna make the post long; but my «background» is paladin tank main, so I want to play something a lil more chill but something that also contributes
Definitely Warrior. They got shouts for lols and smash smash and pummel for interruption, and that is about it.
Rogues is one of the more important classes in regards of utility. No, they don’t buff or heal other players, but their toolkit in regards of crowd-control is broad and useful for preventing wipes. I expect Rogues to be awake of their surroundings and handle situations thereafter. Overpull? The Rogue better to their job and give some of the mobs a timeout, making the situation safer and smoother for everyone.
Very interesting. So currently it seems like im leening on mage, and possibly warrior. I’m surprised no one has mentioned Demon Hunter yet, do they actually have utility?
I won’t be counting ability numbers but Rogues, Warriors and DHs all have few keybinds. But among these, Rogues are well known of their many CCs so I’d take them off the table to “favor” the latter two.
After a bit of checking for both class’ DPS specs, I have exact numbers of utilities here, not counting the Demonic Wards passive as it’s only a small personal mitigation active at all times, but likely not enough to make a difference.
Havoc DH has, not counting covenant stuff, the following baseline:
A hard CC
An interrupt
A ST offensive dispel
A movement ability with 2 charges
A passive magic dmg vulnerability debuff
A taunt (Emergency tanking with Blur)
The aforementioned Blur defensive
A raidwide cooldown giving 20% chance for raid members in an AoE to be missed
An AoE stun
An AoE slow with a disengage
Total: 9
Arms/Fury Warriors have the following baseline utility, not counting covenant abilities:
A charge ability with a brief root, another for defending party members so 2 of these
A ST slow
A targeted movement ability
An interrupt
Enrage against Fear/Sap/Incapacitation
A ST taunt
An AoE taunt cooldown
An AoE fear
A block chance mitigation ability (req. shield)
An absorb shield dampening incoming damage
A personal defensive (Enraged Regen or Die by the Sword)
Raidwide attack power buff
An immunity/absorption removal
Raidwide +15% hp cooldown
A spell reflection CD
Total: 16
That makes Havoc have the least baseline utility. Rogues definitely have a lot more, but I won’t count that one.
An offensive and defensive dispel, as well as emergency healing/shielding.
It’s not about what you desire, read what OP asked, it’s about how much active utility you have, which is a lot for paladins even if you think it’s weak.
A defensive dispel, a cc dispel, an interrupt, a slow, a stun, blessing of protection, blessing of sacrifice, emergency healing in a few forms, emergency taunt. That’s what I could remember from the top of my head.
Well ok im not saying we dont have anything…ill give you that. But op is asking whats the worst in terms of utility…and i cannot think of anything worse that sp…maybe ret.
And it shows when youre trying to get to a group…other classes and specs are way more desirable…especialy hero and cr ones. Thats just my opinion. We can rise up a bit in a bursting week but thats about it.