My first character here was my worgen , Hargorin, but later as I felt his story was for the most done, I switched to his elder brother Desartin and made him my main. Next to that there is my death knight, Salfalur, who is the grandfather to both of these two ( I guess I like to make my characters feel connected). With Hargorin I never felt much “what does he mean to me” other than “Oh he’s a worgen, he’s cool, let’s roll.” when I made him in 2013.
Desartin , overtime as he became my main, grew to be a character that I hope embodies the good traits of knighthood, with my own idea about what that is. A protector that fights in the name of the many, of those that cannot protect themselves, and who aspires to the general idea of goodness.
I’ve often noticed that due to that he is less traditional and mired in ceremony than some other paladins around him. And while he has no problems working with others, he can often be the sort that rides into action while others still deliberate.
What I’ve overtime also came to find important in Des, is that while he is a holy warrior that fights against demons, Void-horrors and other abberations, he still retains his humanity. I find it important that despite the things he has seen and done, he is also still that paladin that would bring pieces of wool to the orphanage, similar to the paladin quest you get in vanilla wow as one of your first.
Given how Desartin often bounces off another paladin player who often talks of higher causes and seems more into the mystical part of things ( If you’re reading this, you know who you are, enjoyer of pallas cats) , Desartin is more a people’s paladin. If they were wizards, this player’s paladin would be Saruman, whereas Desartin is more of a Gandalf.
Overtime though, many of Desartin’s goals have been fulfilled. Gilneas is retaken, he’s found someone he may settle down with overtime, and I find myself at times wondering what is next for him. But the discovery of the Arathi and the battle against the Nerubians should bring plenty of fuel for new adventures.
My death knight Salfalur in the meantime is perhaps a darker version of this, or maybe one would call it an anti-hero. He is a knight who fights mostly to preserve his remaining living relatives, and by extension Azeroth, and hopes to find atonement in doing so, until he finally finds a foe that can overpower him.
It is interesting to play him because lately he tries to rely less on necromancy and more on just his own mind, prowess in battle ,and mastery over the frost, and unlike some of his compatriots, he believes that in the end, all undead must eventually depart Azeroth.
So in short it is interesting to play a class that is mostly up to no good, yet still twist it into a good guy ( as far as that is possible with DK’s)
But yeah, these characters allowed me to let out my creativity and explore all manner of themes during a story. And once I do end up writing my story, there’s a very large chance that some of the characters will be based on my own toons, similar to Obilot earlier up.