What does your character mean to you?

It has been a year since I began playing World of Warcraft, created my character and began roleplaying.

For me, it has been such an interesting experience since the majority of people I do interact with have been here for a while. They often have years of experience and play characters across many expansions. That is really cool to me, to connect with your character on that level and remain dedicated to them.

So, I’m curious, what does your character mean to you? :blush:

Do you have many, or one favourite? When did you create them? What is a roleplay scene with them which you think fondly of? Do you have art of them?

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https://www.youtube.com/watch?v=pkAe6pg0UJo

simple as

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Honestly, same

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Elly’s close enough to my heart that I entertain daily the idea of changing my middle name to Elly.

And then maybe also just going by that name instead in my daily life. Part of that’s 'cos I hate my middle name though, admittedly, and I’m not the big a fan of my first name either.

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They mean NOTHING!..
all of them are NOTHING!

I cannot fathom how to explain what my muses mean to me, except they “mean a lot”. It’s one of those questions I’m not sure on how to respond to.

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Good question!

Though I’ve retired Lintian, for eight years she was an outlet for my creativity, and one of the threads that connected me, through a hobby, to a saner world beyond my country’s borders.

And also, copied from a Discord conversation:

She was my love letter to elves as a fictional concept across different fantasy settings, springing from an observation how rare it is to see elven explorers, including in Warcraft. The seed of her concept was “what if there was an elf who was actually curious about the outside world? And who actually thought for herself, observed and made her own conclusions, instead of regurgitating stock Ancient Wisdom?”

And the other part of her was my dissatisfaction with the trends in night elf RP as I observed it in practice. Xenophobia, dogmatism, flaunting authority, developing weird collective headcanon and imposing it on others.

<…>

Like, in my mind, she’s everything good about elves, translating the feeling I had when reading LOTR as a child: walking under the weight of centuries, gripped by the melancholy of a lost ancient past, solemn and contemplative, but also warm, curious and earnest and compassionate, and very much physical, retaining a sense of wonder and care for the world and everything good and beautiful in it, treating younger races like their responsible older siblings.

She has flaws, plenty of them, but they’re not the stereotypical flaws given to elves by Tolkien imitators, like pride and xenophobia and over-reliance on magic. Rather, they’re very much relatable human flaws, like insecurity, double standards, prejudice towards people whom she perceives to have wronged her, passivity and unwillingness to take responsibility, and phobias, — only proportionally magnified by her age.

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Zenar to me has been a way to express my creativity and love for Draenei culture, and during my time rping her I have witnessed many fun, sad, and epic events! So what does she mean to me? She makes me smile through her silliness, seriousness, and calm personality. So the character it self gives me much joy : )

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My characters matter so much to me that I am converting them into a fantasy book that will be published in a few years from now.

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Before Legion, Zathorius was my way of exploring the Illidari concept with what limited stuff we had available. We weren’t the largest, but Legion seems to have 80% been in line with what the RP was about at the time.

My best memories are with the wotlk/cata crowd. I don’t know if the Sanguine Eye is active today, or if the concept has changed by how much, but if they are, I can only hope they’re doing well.

And if any of the old crowd do lurk about, then let me just state that the best memories remain very fond even today, 15 years later!

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My characters are for me personally always a means to live out my creativity and my passion for storytelling. With more or less success.
Arngrim here I have grown very fond of. Even when I dont play him that much (because I dont play WoW that much atm) he has become my fav character from all I had before.
Have him designed to be much of an outsider… and so whenever I’ offline I imagine him to be doing some hunts, bounties, living in the wilds with his menagerie on beasts. Keeping track of the things I imagine happening in the meanwhile and stuff.

I cant really point out best memories however, only stuff that was fun and stuff that wasnt that fun in hindsight.

Although all of my characters I have and will play in the future I will use for a future book I will write. So I keep track of concepts, translate them into lore for the world I create and the book I will write about it.

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I have lots of characters, many of them very old, and they tend to be somewhat connected. I was never particularly interested in tabletop or other kinds of roleplay when I came to Argent Dawn - just writing, and the Warcraft universe. When I make a new character, I think of it as adding to a story I already have.

Silas here came to be when I had been thinking a lot about Warcraft II - which I suppose is odd to say of a Forsaken character, but he’s from Alterac and took keenly to the Old Horde because it dealt him a chance at revenge on Stromgarde. I ended up giving him a brother who sided with General Hath, joined the Knights of the Silver Hand, and eventually had to kill him. I like a good tragedy, I guess.

Here’s a little drawing I’ll never finish.

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My first character here was my worgen , Hargorin, but later as I felt his story was for the most done, I switched to his elder brother Desartin and made him my main. Next to that there is my death knight, Salfalur, who is the grandfather to both of these two ( I guess I like to make my characters feel connected). With Hargorin I never felt much “what does he mean to me” other than “Oh he’s a worgen, he’s cool, let’s roll.” when I made him in 2013.

Desartin , overtime as he became my main, grew to be a character that I hope embodies the good traits of knighthood, with my own idea about what that is. A protector that fights in the name of the many, of those that cannot protect themselves, and who aspires to the general idea of goodness.
I’ve often noticed that due to that he is less traditional and mired in ceremony than some other paladins around him. And while he has no problems working with others, he can often be the sort that rides into action while others still deliberate.
What I’ve overtime also came to find important in Des, is that while he is a holy warrior that fights against demons, Void-horrors and other abberations, he still retains his humanity. I find it important that despite the things he has seen and done, he is also still that paladin that would bring pieces of wool to the orphanage, similar to the paladin quest you get in vanilla wow as one of your first.
Given how Desartin often bounces off another paladin player who often talks of higher causes and seems more into the mystical part of things ( If you’re reading this, you know who you are, enjoyer of pallas cats) , Desartin is more a people’s paladin. If they were wizards, this player’s paladin would be Saruman, whereas Desartin is more of a Gandalf.
Overtime though, many of Desartin’s goals have been fulfilled. Gilneas is retaken, he’s found someone he may settle down with overtime, and I find myself at times wondering what is next for him. But the discovery of the Arathi and the battle against the Nerubians should bring plenty of fuel for new adventures.

My death knight Salfalur in the meantime is perhaps a darker version of this, or maybe one would call it an anti-hero. He is a knight who fights mostly to preserve his remaining living relatives, and by extension Azeroth, and hopes to find atonement in doing so, until he finally finds a foe that can overpower him.
It is interesting to play him because lately he tries to rely less on necromancy and more on just his own mind, prowess in battle ,and mastery over the frost, and unlike some of his compatriots, he believes that in the end, all undead must eventually depart Azeroth.
So in short it is interesting to play a class that is mostly up to no good, yet still twist it into a good guy ( as far as that is possible with DK’s)

But yeah, these characters allowed me to let out my creativity and explore all manner of themes during a story. And once I do end up writing my story, there’s a very large chance that some of the characters will be based on my own toons, similar to Obilot earlier up.

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In retrospect, I have a lot of characters. Some fleshed out, some aren’t. This one, for example, may be a balance between the two but she’s also part of a story I’m currently working on. :] But what does she mean, to me, as her creator? Honestly: Everything. She represents everything I love in the thief archetype and everything I love with the Undead. :sparkles:

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Lots of things.

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https://tenor.com/view/pallas-cat-what-huh-gif-14070902

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Each of my characters is a product of the collaborative storytelling that made them. Shaped by the efforts of not just myself but those I RP’d with, they represent all the good times we’ve had. In this, they’re like a book I wrote with the aid of others and thus valuable to me.

Some characters are simple projects made by flights of fancy, others were made with a goal in mind and tons of prep work but I play them as people with their individual lives and expriences informing what they do. A character played for any meaningful amount of time amasses a heap of notes for IC thoughts, plots, quirks and hopes.

Usually I focus most of my RP on one or two characters at a time so as to give them the attention their stories demand. Thus I might have a RP “main” for months or even years until that story demands less of me. Still, I keep my casual alts to roam and do light work in places, amusing myself with an evening’s adventure at times.

Some characters are very old, having stories since 2012 or so, on-and-off again. I have particularly fond memories of stories made in guild plotlines where the stories derail a bit and we improvise solutions, and events where the ending has a substantial outcome like this one getting her satyr staff.

I barely have any art because I game on a shoestring budget and can only rely on charity. What few pics I have aren’t mine half the time, googled or suggested as good references by others. A vaugely appropriate vibe pic is more likely than the exceedingly rare customised character portrait.

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This is so relatable.

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Thank you everyone for your responses, they’ve been lovely to read!

I have very little art because I can’t settle on what my characters even look like.

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