Can anybody explain to me what weakness this class has?
their weakness is their keyboard , it becomes fragile after all the facerolling
The people that play them have only 1 digit in their IQ
prolly their personality thinking that DH does require skill and have the right to flame people
if i’d play DH and someone flames me i would literally say " i know i am trash at this game" but it wouldn’t ever come so far because i literally will not ever touch this braindead class
also prolly has 2000 games played with a negative win ratio
And they lose all there braincells
I guess assarogs have that 2
To be honest, I’d think a lack of a slow but they sorted fixed that with ra’den weapon so its most likely boredom at the fact there isn’t much to do.
DH in pve however is pretty fun to play; its a bit like fury warrior; actually has more utility than fury possibly (maybe about equal).
So since none of us play DH, who can answer the question of what happens when a DH gets faced off against another DH? Does the match last forever? Is this how we get rid of all DH players, by locking them in internal combat forever.
Like any leather class, CC and a short burst of damage will obliterate them.
They just have a “who can burn the enemy healer faster” race and pretend the other dh isn’t even there.
Ah yes, the infamous leather class and their low durability. Good thing this huge disadvantage, doesn’t mean that literally every single one of them is the meta.
I mean literally every single one of them is part of the dominating scene.
OP asked a legit question and all the replies are people acting smart.
Get your heads out of your bottoms, trolls.
You’re the troll here mate, you replied to OP acting like DH has a weakness because it’s a leather class. None of the leather class is held back by that weakness, they’re still part of the top scene.
There is no weakness behind DH design, any potential ones like being disarmed or stunned can quickly be covered up through random blade dances and hitting Blur whenever because it’s just a 1 min CD.
Then there’s also the fact they spend more time in meta than out of meta, which can potentially act as effectively as a 40% damage reduction through leech.
I saw this one video at one point that someone uploaded here, where 2 DHs was chasing around the enemy’s Rsham around a pillar all game. It was like two games of cat and mouse.
That Sounds nice
They can die in stun. Ofc its a weakness, coz they don’t die out of it.
Very easy kite DH with arcane mage but no enough damage to make a kill. Developers must increase damage for arcane mage.
they can’t remove roots, it’s pretty much their only weakness
Slows, roots and stuns are good vs DH in arenas.
Slows force them to use mobility just to keep up with anything, when they need to reverse cc on the healer its likely they wont have the mobility to just dash and reverse if you perma slow them.
Roots, they can’t break them without a dispel off a healer, so if you spam root them off DR and slow them it slows their dmg down by quite a lot.
Stuns, they are basically defenceless in a stun, 9 times out of 10 you’ll kill them in a stun, so be sure to stun them on a go when you have cc on the healer.
I also found Maladict can be useful against them if you can’t stun, stops them self healing off everything on your go’s (when their healer is cc’d), especially if they have meta active.
Hope this helps.