What is one of the few things that DH Is lacking?

yes, a slow.

Well guess what.

https://imgur.com/b5w0BXJ

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Who needs a slow when they can dash that often !

Oh btw have you noticed that if you just run forward and a DH runs forward next to you and spams double jump he goes faster than you ? Cool right ?

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The slow is just for those pesky pillar huggers man. They’re too annoying when playing my DH. I’m glad theyre introducing a slow for DH’s, can’t wait.

:smiley: :smiley:

/slightsarcasm

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ive been testing and doing some duels on the PTR and if people thought 8.2.5 PvP with everyone carrying tank trinkets (seen a warlock while doing 3s with the lingerpods trinket) was obnoxious then get ready for 8.3 because Blizzard dialled it to eleven, its absolutely crazy.
and im wondering why no one is talking about the Mechagnome racial, guess its going live that way.
just check the first or second boss (cant recall right now) tank trinket from the new raid, everyone will have it, everyone.

see ya in the Shadowlands

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Except it’s only 30% and procs randomly probably with low uptime

They move faster passively because of their mastery.

Exactly what this mongo class needs!

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So raid items that seem to be pretty damn good for arena in 8.3

Sigil of Warding
https://ptr.wowhead.com/item=173940/sigil-of-warding&bonus=4822:1487

Sk’shuul Vaz (Completely broken if it works with regular healing)
https://ptr.wowhead.com/item=172200/skshuul-vaz&bonus=4822:1487

Forbidden Obsidian Claw
https://ptr.wowhead.com/item=173944/forbidden-obsidian-claw&bonus=4822:1487

An’zig Vra (Feral only item I assume)
https://ptr.wowhead.com/item=172191/anzig-vra&bonus=4822:1487

The others can be argued, but I think these are the ones that stand out.

That too but even then they can outrun Rogues and Ferals with the double jump. Well you can even check by having 2 DHs of same mastery doing a race, one spamming double jump glide correctly and the other only running. You’ll see.

Well if enemy runs in 100% movement speed away from you and you are dh…you can consider then slowed. Since slow would harm you, since your zigzag batman super slash skills would put you too ahead of them and you would have to walk back.

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oh, but it’s only for classes that love pillar humping.

Looking at rshaman and monk.

A brain?

10 characters

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DH Needed a Greats pirospell mekanix. It really annoying getting kitez as dh. Klass kitez dh too ease :frowning: With greats pirospell mekanix DH can do damage from distance and make game balanced more

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bat DH haz greats pirospell , itz kalled Piss from above. You piss orbz daun for 20-30k per orbz and jor enemiz daj veri qvik.

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Supposed to be funny.

DHs are way too OP

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Yeet From Above sort of reproduces this effect by being able to deal 140k damage or so from a distance and completely out of harm from melees :slight_smile:

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Bat with flyings above mekanix it like Batmenz, DH getted gripz or killdz with magix buttons from magicians and warlok ekcetera :frowning: I see many times, DH getted gripz from fly above mekanix or killdz with magix buttons, it so sad. When I see danger like, I yell and sai poor DH gets magixed when fly make me cry :frowning: . DH has many challenge and very very high skill pleystyle. With greats pirospell. meybe make name “greats demonspell” will make game balanced more i finks. Also will makes DH kooler like demon batmenz! So kool!!!

Also DH needz hamstrinks. Wai wario, wingwalks can hamtrinks and DH no hamtrinks? Give DH hamtrinks make game balanced more i finks.

I can think of one thing they are lacking. An appropriate cooldown on mana rift.

Just a disgusting class, no one likes vsing it, not remotely enjoyable

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