So, as opposed to the occasional flirting with retail WoW, I am playing PvP properly for the first time since Wrath (hit just over 2k rated then in 2s and 3s). I’ve noticed however, a lot of players seem to know what they’re doing, and you run into people using proper meta comps, pulling off CC chains effectively and in decent gear even as low as 500-600 or so rating when I’m playing on my alt.
So, what I was wondering, what do players who play at 1600, 1800, 2100 and 2400 roughly tend to do right, and what mistakes do they make at those sort of brackets?
This is a really good question and there is most likely someone with alot of arena games out there with an educated answer.
in my experience wiith my friends when we play arena (just hit 1400) is that alot of ppl play really well tacticly, but we are simply lacking in knowledge of what other classes do and how to counter them. Furthermore it is also really hard to notice when our opponents pop certain cooldowns since there is so much graphic bloat.
We were really happy to reach 1400 and we are former gladiators and duelists back from pre Cataclysm era.
I just got 1700, and I really struggled initially until I found a comp and playstyle that worked, I’m guessing more people just watch streamers now and pretty much know what to do?
Yeah its big difference people now have access to guides and stuff. I remember guide from wotlk where this dude showing players how to turn on mouse and not keyboard. Guide was called “advanced guide”
How can I make good movement decisions as a mage? I seem to get punished on a lot of the LoS maps, I have like a 90% win rate on Nagrand ,then it drops to like 35-40% on Lordaeron and Dalaran, which suggests I’m not as good at handling LoS and positioning as I should be
Like you say, most people are much better at the game than they used to be. I remember when I used to push rating and play games at 1300/1400 and it was people who were back pedaling, keyboard turning, probably clicking, very undergeard and just all around terrible. Now it’s people with 220ilvl who pull off insane damage in a GCD and know exactly how to position, cc, etc
Atm it’s mostly the classes they pick. LIke arms warriors and ww monk in 2s. And rets/warr/spriest/mage for 3s
Yea the system is definitely different now. Rewards way less rating and loses much more.
There are also a lot of broken classes gatekeeping some players, because there is simply nothing to be done. Ask your family member to install WoW, train them for 3 days, give em a warrior and they’ll go high.
Here’s an example of a casual warrior game against a dirty, casual, inexperienced, tactless 1800 warrior player. https://imgur.com/a/2oq0qua
I doubled their healer’s healing, but still warrior almost did 20% of my healing, while doubling the damage of my dps partner. They’re dishing out such incredible damage, while being very hard to kill due to passive and active damage mitigations, and shields. Not to mention when you manage to lock out the healer for an entire 18 seconds and do a 6 sec kidney shot into dampening, you know the dopamine is going to the weeb noob who didn’t do anything. f r u s t r a t i n g
So your question would be more appropriate at earlier times, but it’s actually becoming scary how we’re moving away from skilled gameplay with this forsaken game. And it sucks… cause we all want to make the most of it.
It’s not the “how”, but the “what” unfortunately. Well, I guess things will get better once the broken stuff gets nerfed and fixed. Maybe the start of the season is always this bad.
We met them too. They are boosting to 2.1k for alot of gold. Alot of ex-blizzcon/high rankeds are doing that since last weeks. Really great for the ladder and overall play!
IMO, the most critical and yet common mistake, that usually leads to losses is overlapping defensive CD’s. For example: I’m playing 2s with a disc priest, he get’s swapped to - I use sac on him and he uses Pain Surpression. That’s a big CD wasted right there.
Lack of communication, realistically speaking.
Jesus, yes. I still don’t understand how *** do warriors get passive 20% damage mitigation, whilst paladins get, wow 3% for the entire party (*** kill me, such a joke) or other classes - nothing.
Is it generally a bit harder this season then? I played a bit of BFA and Legion, but I didn’t really play it enough to have a valid opinion on the difference
If you keep playing with the same people over and over you will improve and get higher rating, but right now alot of people pug, leave after 1 loss because they think they are a god and they tank rating.