Am I tripping here or is quaking happening WAY more often than usual? Dude. It’s impossible to play this week with ALL of this happening more or less at the same time!!
Spiteful - move.
Quaking - move.
Thundering - move.
Boss mechanics - move OR STACK BUT DIE because QUAKING.
Wtf is this, quaking was always annoying and there but I never had so many issues with this mf affix. I am focused more on running around like a headless chicken than actually doing what I am supposed to do, whether that’s healing or dpsing.
If I missed a memo where it said oh yeah the quaking is changing to a shorter timer, please tell me when that happened because this feels soooo much more often?!
Quaking does feel like it’s happening a lot more often than in the past. But as suggested above, most of the time you’re ignoring it.
But I am hearing a lot of reports of quaking happening at unfortunate time. Like during Balakar Khans Static Spear: https://old.reddit.com/r/wow/comments/10qx8fm/quaking_is_fun_during_nokhud_endboss/
You know, the thing they hot fixed 6 weeks ago… looks like they didn’t.
Deffo not hot fixed, happened to me this morning in a 19 and cost the key. On top of add not spawning for ballista on dragon boss and it unclickable. As well as % bar getting stuck at 40% for catalyst. Really makes you wonder who’s running this game at mo , what a rubbish day ingame.
We had Bird boss not spawning at AA, we couldnt even leave the island so we ported to valdrakken, flew back, killed mana boss and got stuck at bird again, and in HoV one of four minibosses reset. Zzz
We had this yesterday and we just relogged which seemed a lot faster than HS - loading screen - flying - loading screen.
Idk what happens if everyone logs off, but I went first and as I was back, everyone else did it.
Would be nice if they fixed it but yeah… For the time being…
Also… I found that damn bird being stuck in a wall on one of the isles preventing the boss spawn… Just an inch out of reach for my Evoker to fly over x.x
So this would be a quite easy fix…