For the entirety of DF you have pushed this dumb format of events and every time has had the same outcome …
Extreme lag until no one does it anymore at which point some can’t even be completed because there’s no scaling to them. All because you are clearly incapable of balancing shard load or new shard spinning.
Players frustration due to missing out because they logged 5 minutes too late or because something came up at your chosen specific times.
To add insult to injury, the lag is caused by your stubborness to keep forcing all the players in the same spot at the same time.
And lastly, specific to this event, it’s the end of the expansion, the catch up gear is bad and the transmog is whatever at best. Why force people to farm their brains out through lag?
To sum it up, it’s unvelieveable that at this point that you’ve had this format of events that players have mostly disliked, causes performance problems both in latency and fps for people withput high end pc’s and yet you still insist on it … How is this possible? Does no one see these?
It’s also unvelievable to think that way back in 2006 these were much better with far less powerful tech and knowledge.
Not sure whether to laugh or call nurse to give you some medication for your Alzheimer’s since you clearly don’t remember the days of downtime and server instability with rollbacks we used to have.
Many players are trapped in a vicious cycle of selective nostalgia. Unfortunately for them, they’re the ones who will never be able to enjoy the game again, as they keep insisting that ‘it was better before.’
The worst part is seeing how the narrative shifts with each expansion :
during Legion, they’d tell you it was the worst.
by BFA, they’d say Legion was ‘okay’ and BFA was the worst.
by SL, Legion was the best, BFA was ‘okay,’ and SL was the worst…
There was even someone who dared to say that SL was better than DF, which just shows how strong this rosy retrospection effect is.
It’s ridiculous, but it’s unfortunate for them. They’re always convinced that the past was better.
I read this a lot in these forums, and each and every time I can’t help but think “you’re not really forced to do anything though”.
I don’t want to always sound apologetic, but I think some of this criticism does overstate the problem. A few hiccups are expected when an event goes live, due to the sheer magnitude of players. This has always been the case in the genre, unless there’s nobody playing in the first place, or the event in question is something simpler, like a couple of quests and an instanced boss, which at that point doesn’t even feel like an event anymore.
You make it sound like for the entirety of DF world events were unplayable, but in my experience they were always very playable. I mean, I did them and I kept doing them for the entirety of the expansion. Yes, the game may drop frames on slower hardware when there’s a lot of people, who cares. You’re not playing Tekken, there’s 5635495 champions of Azeroth zerging a boss in ten seconds. You tag, you go your happy way. I wouldn’t renounce open world events with lots of people in an MMORPG because some PCs can’t handle them.
Even if there’ a bit of server side lag, who cares. You run in place for 10 seconds on launch day, then move on with your life.
I can get how long timers can be slightly annoying, but even then, you read the timer, you come back later. Why does everything need to be always ready to consume? Things happening at specific times has always been a thing and we’ve always been fine with it.
To me it feels like in these complaints a slight, fully expectable inconvenience, gets blown way out of proportion. We do complain for everything these days, even for things like an event having a timer. The game got more reliable at launch days, while we turned more and more into karens.
Can you imagine? “But what if I log in 5 minutes after Wintergrasp? Game design?”
Also the catch up gear is fine. It’s not supposed to make you feel like there was no point in playing the game. It’s catch up, not compensation for not playing.
Yes, and that’s understandable. They received compensation last week because they experienced downtime, which we didn’t have since we come after them, so it minimized the impact. There was no compensation because the pre-patch event was lagging.
But it was a point in his post, so I am allowed to respond to it. I shall check with you next time to ensure that I follow your rules. All hail High Forum Emperor.
They received compensation for the extended maintenance, planned maintenance that ran over I should add not for the ensuing patch content, bugs and latency. If you think you’re getting compensation for a bit of lag during peak time, shortly after a new event is launched you need a reality check.
This event is just another proof that dear Blizzard Entertainment never learn from mistakes. The exact same thing happened to Hearthstone event. Unplayable mess on day 1.
What was so hard to make this event properly day 1? It looks like they never tested it.
Why all 3 bosses aren’t up at the same time with like 15 - 30 minute cd instead of 1h+? and more currency drop? Just to make players suffer, that’s why.
Their arrogance shows yet again that they “know better” as always.
But don’t be so hard on them and give them time. They are poor, small company.
Also, it’s not like WoW is 2 decade old game at this point, nah impossible
That’s all people do on the internet now; they try to one-up somebody using a small part of a post or comment rather than speaking as they would face to face about the main point. Generally, the internet is the only place most of these people would dare to have an attitude with somebody else.
It kind of is… Since we are not talking about mythic raid gear or m+ gear we are talking about catch up gear and 454 will get us started in most end game content
But, you aren’t forced to do it? You can just…not participate? That’s the great thing about video games. You don’t like something? Okay, then you can go do the other thing that you don’t dislike!
I don’t like events that are available only in a specific time either.
I am at that point in my life where I can’t play when I want. I can’t play when Blizzard wants either.
I have to play when I CAN. When the baby is asleep, when I am not working, when I am not eating, etc.
So to wait for the stars to align in that window of “when blizzard wants” and “when I can” is not fun at all. I am missing out stuff.