For some odd reason foreigners love that proverb haha
It’s good where do you live!?
First you need to explain what exactly do you mean by “toxicity”.
Eating seeds
Depends what you are looking for.
Croatia btw. Hbu?
England but I’m 6% polish. Good saying though
Oh so we are some Slavic cousins or something.
Could be!!
Sure. I mean disruptive behavior. Unnecessary rudeness. Uncalled for acts of verbal abuse. And if I remeber more, I’ll let you know.
Top marks for asking a tricky question! Ego?
So cousin, could you help me. I made a one post, first post about keybinding.
Would you be a darling and help me out if you know it I would be much appreciated
Bad game design that punishes more people then then the person that dose the misstakes
Not understanding what happens becasue it`s either to low on dmg to do mechanic that leads to ignoring it or to punishing that leads to 1 shots or 2 shots mechanics
Ignore ppl and leave group
Less punishing game designs, Repair costs, loot RNGs.
How would this work? What would you implement?
This is mostly due to frustration.
If you mean leaving early from dungeons (M+) or “not getting invites”, I don’t see those as toxic. If you mean something like someone leaves a raid group and pulls the boss before they HS out, then that’s just being a duck.
Most of the time insecurity, insecure dps/heal/tanks will blame each other for mistakes in dungeons shouting at each other
or… frustration about their key being depleted (bad system)
There are also those that cannot take a criticism, sometimes people go like
“oh you criticized how i tank?” And then they pull and not press any buttons.
“oh you said we lack healing? Ok now i am not going to heal”
And things like that, which are not really toxic but mostly extra petty behavior.
Firstly mob packs nerfings, remove the power of 1 or 2 mob to wipe a whole party if group misses it`s skill. Aka totem mob from Stonevault.
its alos verry annoying if you CC mobs skill cast and after CC mob try to cast THAT SKILL AGAIN! untill its Interrupted? WTH!
Mechanics!
- Bosses or Mob skills should always be Easy to Do and See! Without the need of Addons!
- Never give power of wipe or 1,2 or 3 shots to mobs. Thats silly! Why wold some mobs be more dengeroust then a boss? makes no sense.
Difficulty tunning.
- The current M+ keys difficuty are overtuned! insted of a steady line of incrase in tunning the line gose UP as a roket.
Loot System is garbage. RNG everywhere.
- Make the game give players a stable currency token that can be treaded to NPC Vendors for Seasonal & Raid items they are hunting.
Repair cost are High!
- I can’t stick with a group that leads in wipes. The reword loot from dungeon M+ is a 53 gold that dose not cover repair costs.
- Item loot? forget about it, you bearly get 1 droping at the end of it. And the drop is 90% item you don’t need.
- Do other content for gold? I dont want that!
Actually I mean behavior that brings nothing good, like pressuring a tank to do what he doesn’t want to do, commenting on a DPS while the timer is ticking and going ham on him isn’t going to solve the problem, etc
Which is also the reason why I avoid any form of communication with pugs. People are being extremely defensive and even if you ask in the friendliest ways possible to interrupt that, pull that or go there. Most take it as a “personal declaration of war” and react… appropriately as a result.
Depending on context, that isn’t toxic. I mean if a tank is only pulling small packs and is having aggro issues, yes people will comment, and if a Healer or DPS is not performing as expected again people will comment.