I just saw a 3,4k xp druid on check pvp… where is the limit? I thought 3-3,1 was enormous but now I see 3,4… who got the furthest?
Druid in question
http s://check-pvp .fr/eu/Tarren%20Mill/Corkiri
I just saw a 3,4k xp druid on check pvp… where is the limit? I thought 3-3,1 was enormous but now I see 3,4… who got the furthest?
Druid in question
http s://check-pvp .fr/eu/Tarren%20Mill/Corkiri
I think the highest record was Zilea’s 3.5k on NA servers from back during WotLK? Not 100% sure on this though. Here is his char:
https://check-pvp.fr/us/Kil'jaeden/Zilea
Okay… that’s impressive. Must’ve had a really good battlegroup for that, I guess?
Wasn’t it during early WotLK? Players figured out some clever win-trading back then where one team did its placement matches against another team with a super high rating, won all the games, and ended up with a crazy high rating. And then they did it again with another batch of new characters, and each time they basically bumped the rating ceiling higher and higher by queuing against the team with the current-highest rating. And thus you ended up with the top of the ladder being 3k+ for quite a lengthy period of time.
During Bfa S1 there were 2 Dh+Boomerkin+Rshaman/Mw teams who managed to reach 3k5 on EU. One of them was raiku, chas and swapxy and then the other team I only remember the Monks name Makcie, I forgot who the boomer and the dh were.
https: //check-pvp. com/eu/Kazzak/Makcie
But generally #1 World goes up to 3200-3300 every single season, depending on how long the season is and how many people play the game at that time. This ssn should go up to ~3300 aswell. BfA S1 just had way way way more people playing the game, especially playing arena, so it’s considered as maybe the most inflated season ever.
You should’ve done that as well! Then you could safely post on the arena forums without anyone accusing you of not playing arena. You would, after all, have 3k+ experience in 3v3s.
Btw, I like that new transmog. It suits a void elf well.
You’d think so, but the rating pool inflation isn’t determined entirely by the amount of characters participating anymore. Blizzard is in full control of the rating pool inflation, so they can make the top of the ladder reach 3.3k every season regardless of the participation numbers.
Blizzard have been in control of the inflation ever since the start of WotLK. It was only in Burning Crusade that the participation numbers directly determined the rating pool inflation.
They changed a lot of it in WoD with the sudden loss of close to 5 million subscribers over a couple of months, and haven’t reported subscription numbers since.
Basically, they were forced to take more direct control of it once so many players quit playing.
Btw, there’s a fundamental flaw in this method. It affects queue times.
The way the matchmaking works is that it starts out in your own rating range of MMR, and then continues expanding the parameters until it gets a match. So with a more dense player population, queue times becomes faster if there are fewer rating ranges.
But because they don’t seem to properly adjust the amount of rating ranges in the matchmaking all the time, it affects queue times when they overlook it. Which leads to players often blaming player population for the increased queue times when that happens, when in fact the amount of players is almost irrelevant.
I think so too. Most cloth sets go well with the Blood Elf model, and the blue color spectrum go especially well with Void Elf skin colors I think. Some nice complimentary colors there.
I quite like many of the new Shadowlands sets as well, so will probably switch to some of those when the time permits it.
I never had the time to look at them… I hope the covenant set I like the most won’t be linked to the covenant that gives me the least useful bonuses.
Honestly, I’m afraid I don’t really know any more details regarding the issue. I just know that for several years (unsure about current times) he was “respected” for having the world record of the highest 3s rating ever achieved. That’s also kinda how I got to know about him as well.
It could be just that. Honestly, I have no idea how this was done, even though I can see the possibility of some dust being hidden under the carpet for sure. I mean, back then there were several 3k teams with really strong players, and the idea of Zilea’s team having all of them on farm status doesn’t quite add up for a reasonable explanation.
I actually had no idea! O_o What the hell?
Raiku on his dh got 3k5 the first season of bfa if I’m right.
Edit : oops shamy already said it =D
It was fixed before the season ended, but that didn’t stop a lot of people from obtaining achievements they otherwise would’ve been unable to, and led to the top players going even higher.
They had also changed it for the removal of battlegroups together with the launch of S14.
It’s just the “inner workings” of their system, which isn’t announced in change logs. It’s easily inferred as long as you understand the fundamental principles of rating systems on a mechanical level though.
Sooo many words, soo much wrong
Thanks for your valuable insight, troll.
it was makcie , oxxie and xot i think. the boomkin in his first season of getting r1 also set record of highest boomkin ever.
There was a time where you could abuse the arena system. As soon as someone of your team died, everyone used a /afk macro at the same time and you left arena without a single point drop of rating or mmr. But you got rating/mmr for every win.
So depending on when it was made, the cr was pointless. We had for example seasons where MMR was going up to 5k.
Seriously achieved is probably Raiku on his DH with 3508 in the first BfA season. “Seriously” in terms of that there wasnt a mmr/rating abuse, just a massive amount of players, even from PvE due good drop rates.
But ya, the inflation was crazy in the first season. I quit the game when I got glad and when I came back in S2 basically everyone on my FL was suddenly 3k++ xpd. Even RL friends who were 2-2.2k before suddenly where 2.7k+
There wasn’t more characters participating than in season 15. So no, the amount had nothing to do with that per se. Even Legion seasons probably had more characters participating than in the first season of BFA.
There was. 416 R1, means 416k people above 1k. That is still 10% more than we had in S15.
Pretty much explains what I wanted to say myself.
You’re assuming in good faith that Blizzard is truly placing the cutoff at 0.1%.
I am sure that you can support your implied claim to the contrary at least with solid evidence!
To use previous seasons doesnt work out in this case, because as Ive already said: In season1 the amount of drops we had in PvP was so high, that even a lot of PvErs played arena just to equip faster then they could have equiped with PvE.