I do sometimes forget just how strong Poe’s Law is and I should put more /sarcasm tags in or even at the end.
You should because there are a lot of people who would do exactly what you suggested and that has been Blizzard’s approach to balancing the game for a long time. It’s nearly impossible to distinguish.
The story is really bad
Hence I said when a year or so ago that they should adopt the season/expansion format of Destiny 2. And I am glad they are doing shorter rather than longer now.
The problem with DF is that 90% of the content is either redundant or ‘do once and forget’- esque.
There is no incentive to other content than M+/raids more than once, because it offers no purpose in terms of character power progression.
Content that offers no character power progression = worthless to do more than once.
A very large portion of DF’s content has been a complete waste of development time.
Thank God for that. PvE content other than M+ and raids sucks. The last thing it needs are forced incentives like player power.
Thematically dragonflight is terribly bad and uninteresting.
Only reason I’m still sticking around is Arena/PvP. I think it gets enough attention and probably best PvP mmos have currently.
I quit final fantasy upon reaching level 10-15 something like that because I knew it wouldn’t have good PvP with such delayed responsiveness of abilities.
WoW is not a cool game anymore that’s its problem. Their next rival will be Ghostcrawler and Holinka’s studio, they are creating a new mmorpg, whether you like it or not current PvP is playable thanks to Holinka, first with unpruning then with new talent trees he enabled current state of it and G.Crawler has enough experience to lead creation of a new mmorpg.
it needs an overhaul to make it interesting first , then incentives to do it.
yeah that’s why i keep saying wow needs to change because otherwise the new upcoming mmos really have a chance to steal lots of players. especially people who play classic because if wow doesn’t find a way to transfer them to retail then they’ll get bored one day (like they did in 2021) and leave to other games but people make me the bad guy here somehow
This is what people need to understand. Grindable incentives are basically a burden attached to content. The more fun and replay value a content has the more repetitions it can sustain before people start complaining about the grind.
Increasing the reward won’t extend this, it just makes it more frustrating.
It tries to be a good expansion but its bloated. They should check what made Northrend great. ONLY thing it was missing was proper dailies and smathering of max level content and that Nerubian kingdom, which we will get next expansion or parts of it.
Evoker is not as hot as DK. Class Design is questionable. Numbers starts from 10-100 points and end up with 200K+. Makes zero sense. D3 technology with numbers and scaling.
And most of all it lacks player activity. They really harmed WoW after MoP in each expansion.
Also special mention. PvP is dead. Dead. Server tech shards you solo mode no matter where you go. Cities are empty. Only bots and boosters stand there and spam their junk messages.
WoW is done. BG3 and PoE2 are the future. If anyone wants to make next generation MMO they need to fuse what GGG and Larian are doing and do it succesfully.
Thats the next evolution and it probably won’t happen, because games are made by financial and marketing teams only. Indie studios can’t pull MMO’s off. Too much work and money involved.
Blizzard is not making games anymore. Just addictions and money. No entertaiment and real gameplay.
Im done.
Too much to list went wrong. But you’ve been here long enough to know we don’t need to type it out.
The TL;DR is that this isn’t a world and it isn’t warcraft either. It’s Activision Online: Danuser’s Baby and it’s an action lobby game bogged down by an ocean of ‘inconveniences’ that were once MMO gameplay elements.
nothing went wrong.
game is fun.
Actually I know a person who have never stepped into a M+ or current expansion’s normal/heroic/Mythic raid. She likes leveling alts and collecting mounts, outfits. She really enjoys such game play and there is nothing wrong with it being her end game.
I agree with you on open world becoming dead quite fast. I want more things to do there really.
I honestly skip every single cutscene. I just can’t.
Dragonflight is a decent expansion, I don’t have major issues with it, except the story, it’s so boring I can’t bear to follow up anymore.
More things to do solo, mainly.
And things to do that are worthwhile.
Those things should be fixed in TWW, but we have quite some time before that expansion releases.
I think it’s not really that something went wrong or badly, but we won’t really remember it because it also didnt do anything really well.
This entire expansion has been kinda mid, which is okay, I understand they want to play it safe after the two shipwrecks previously, but it’s just kinda forgetable as a whole as a result, the only memerable thing is maybe gutting night elves as a race and something with the blue dragonflight but other than that nothing really happened this expansion.
NO.
M+ is fun. For me, and apparently for many other people as well because the LFG tool is full of people.
If M+ wasent fun, I would not be playing. At best I would be raid-logging only.
If you want me to do open world content, then Blizz needs to do what every single game dev company has to do: Get the data they have, analyze it, figure out what “most people” would like to see. Do it. Make it fun.
DONE.
Forcing people to do stuff in a game is bad design by definition. Even the grindiest, most mundane task in a game should be fun. Because that is what a game should be: FUN.
If its not, then GQuit. I got enough boring stuff to do from 9 to 5.
From what I can tell, the devs are hard at work trying to improve M+, raiding, and PvP. As soon as something receives feedback, we see it changed soon after.
But you are right, open world content isn’t quite figured out yet…
But the devs are obviously aware, seeing that they are heavily fixating on making it a core pillar to end-game content, in the next expansion.
Will it be perfect at the next expansion launch? Most likely not.
But seeing how quickly devs respond to feedback this time around, I’m convinced that open world content will get good over time, as the times goes in the next expansion.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.