They unravelled the ravelling and it became a fractured world. They don’t even know what is wrong cus the muddle is so removed from the world it should be and or was. The player base has moved on and now we have the elitest super WoW brigade mouthing off as if they owned the game. And so what is wrong. Well. The game and its players lost touch with the essence of what it was to be just starting in this game. A player today who picks up this game will be faced with modest return for his her efforts and the first time they try to do anything they will hit the brick wall that is the elitest, end gaming, pointy hatted, motor bike one shotters that in short ruined this game.
The same elitest group that wanted scaling and wanted no flying that gave away the two most valuable assets a normal player had for levelling quickly in the game. I am not talking about hardened players I am talking about that new blood that we so dearly need to stifle the mouthy elitest players that now dominate this game. Sad but hey.
Fortunately the new breed of player will experience this game and realise the only way to win is to adopt a new breed of stance. They will adopt the same self centred arrogant attitude of the motorbiking one shotters and speed to end game never really ever appreciating what the game is or what it really is about. A more ‘here today, gone tomorrow’ speed fiend that just wants and not wanting to give.
So to get a game that resembles anything like the giant it was the game designers would need to revert their game and to give back some if not all of the original values. Sadly not gonna happen, and why… its a different world we now have. Different game, different designers, different community and they all sense what it was that World of Warcraft was… but none actually truly understand what the game was really about. They have become so detached from the real game.
And so you cannot unravel the ravellings. It is not possible. Those with the true Warcraft heart that lived this game and created it have long since gone. There are those still screaming out for a return to the glory days. Sadly it will not happen so I’d give up trying. You can sense the matters that are important to players by reading this thread. It is the internet self proclaiming elitest self important and self validating bunch of players that populate any forum and any game and any subject now. Everyone is important, and everyone feels their voice is louder than any other. You can visit any forum based around any subject and experience the same.
The point is that once in a day gone by it was the design team and their idea that shone and it was humble players that just played the game. But played it from a point of almost ignorant bliss. They were subservient to it and not tother way round. Now we have players and streamers and the like dictating what they want, what is wrong and what they deserve or demand. The makers have become corporate giants worried about stocks and markets. The game is so large and complex it has to be diluted and degraded to make it work in a hostile gaming player world of super experienced and elitest users. The returns on sales have to meet market expectations and so the ravellings become more revelled and those disheartened either give up or just put up with it.
Every now and then somebody comes here and asks what went wrong. Immediately we get the usual response from those that believe they own the game telling you all kinds of things as to what went wrong. What actually went wrong is that the true makers of the game, with the dream who once had only their own will and determination to give us Warcraft… moved on. As did those that played this game and made it great. It was giant because of belief. Belief of the developer and belief by the player. There was one goal and that was to give us World of Warcraft.
So sorry you can’t unravel the ravellings by simply changing a gear system or pandering to the so called community who grow ever more remote from that humble player just setting out in the game. Somewhere along the way the game lost what it was truly about. It ejected so much of the real content in favour in a bid to sustain values that in truth were never the core values of the game. And so what we have is not Warcraft but a mangled, twisted mish mash that everyone and anyone believes they have ownership of.
It would need a new World of Warcraft driven by dedicated and deserving creators unshackled by the player base and corporate owners to make this game great again. It happens with most things and sadly this is no different. In time more will come to realise you can’t live in the past you have to deal with today. This game is either a product of today or a memory of its past. Its sad but a truth so I would give up trying to work out what went wrong and focus on what you have while you have it. Just have fun with it. Make it work and stop overthinking things.
Final point… the world we have today has gone bonkers cus everyone thinks they are important and have a voice. It is more noticable today as the world suffers states of manic confusion as pressures from the ‘community’ are so able at the click of a telephone button to make comment. Voices that are whispers become bellowing storms and yet those that talk are annonymous and without face. We have become so vocal about everything and I guess those that make the decisions don’t truly know who to listen to. Its a shame, cus it wasn’t like that when Warcraft was created. The actual creators were not driven by anything other than their own imagination. If I were them now I would ditch the phones, close access to the forums, lose the corporate pressure and try to employ new developers and designers that actually want to make interesting gameplay. They should focus on what it is to be a new player and start from the dragon up.
For me I love the game… I also love the forums and the nonsense that folk spout. Like this post. Who cares. I do.
Sorry for the spelling… I really am crap at spelling… er and Warcraft but hey.