Whats so special about feral?

You know Ive been playing for a couple years (12) as feral…
and a friend of mine asked me this question and it really got stuck with me for a while.
What is so special about Feral?
-Kyting feels like a loss of effort because lets be honest everyone has insane mobility or range dmg. Ret paladins find their way around, warriors, rogues ,dhs, monks.
-Defensives are not that great, since everyone has an immunity ability or a similar to Evasion/ Die by the sword ability.
-Offhealing is awful, selfheaing too. Why does Swiftmend require to have Rejuvenation or Regrowth up for ferals again? Hots heals too little.
-You have to cast a melee ? Convoke/Cyclone.
-Armor is easily bypassable so going Bear is like just standing still and hope for the best.
-Every class with stealth can restealth except for druid (unless night elf) whats up with that?
Honestly compared to any melee class feral in theory is awful and is surprising that some ferals manage to gain lots of rating but I make this thread for the sole purpose of finding an answer to my question because to me theres no longer any class identity.

So my question to you Dear Viewer is:
-Whats so special about feral for you ?

2 Likes

My first question to you would be:
What do you consider class identity?
Or well, spec identity I guess?

damn these famous re-stealthing mages going all around picking their targets

You can apply that logic to any class since it entirely sounds as if you base the lack of identity around the current balancing rather than the gameplay itself.

Feral has less potent survivals but on a much short cd than most, bearform is fantastic n it has no cooldown at all.

Ferals identity was always built around stalking prey n then hit n run tactics which is exactly how it plays, when its overtoned people skip that step n just zugzug it like a fury warrior n when its undertoned people complain about its playstyle. As for the casting part, thats extremely minor n you´re still a druid so it makes perfect sense for you to cast actual magical spells. The lack of restealth option is simply down to the fact that you´re far less reliant on openers than a rogue.

In the end of the day whats special about a class is down to preference, Whats special about dk? in the end of the day its just a worse ret paladin with far less utility. Or why play warlock instead of mage?

These classes has simularities but they still play very differently and thats in the end what appeals to specific people. For example i love legion, demons n all that stuff but i cant stand playing DH eventhough its a class im “supposed to enjoy” because i think its a cringey animeboy class. If you cant answer the question as to why you play feral then im afraid you´ve simply wasted those 12 years.

The big Incarnation Dmg and Clone, everything else is just gone

Bruh, wall has 3 Minute CD and last for 6 Secounds

Na its not Before Dragonflight 100% sure, but now it doesnt do anything, kiting with roots and pre kite in catform is 100x better, or jumping away with leap, a prebear kidney is still good, but thats it Frenzied regeneration heals close to nothing, because of the high pvp mod

u have a zoo full of zombies, u have a anti magic barrier for your team, but i get it, dks also suffer since bfa, especially in sl when this class was for 2 or 3 seasons unplayable
but look at rogue, mage, warri, warlock,shamans or especially rets they got so much with df lol

2 Likes

The thing is, there nothing really special about any of those if you are comparing.
Whats so special about totems when the effects can be applied by others?
Whats so special about the zombies for unholy when you have the same pet system for BM/Demo?
Etc etc etc.

What defines class identity ^^
If we are talking about what other specs do not have…
Then you still have the iconic immune to poly/hex forms.
Cyclone that works like no other CC does.

So its still what you define as class identity if you want to look deeper into it.
Otherwise its just playstyle ^^

Oh the tragedy in saying this when Incarn literally allows you to use Prowl in combat.

But it’s all very simple. Go find a mage, cycle spam polymorph cyclone maim stun, push gladiator in 1 week

Feral right now is probably the biggest gap DPS between good and bad players, the good ones get massive ratings and the bad ones stay in the sewer because they dont understand the current win conditions

Are you tone deaf ? or you just like to strawpick semantics?

The general identity of a class/spec, which makes it unique: the mechanics, playstyle the advantage/disadvantage proportion, the theme roleplay and play-wise, lore if you will.
But the context of this thread is the gap between the advantage and disadvantage since what feral is given as an advantage is barely an advantage and what it has not/been taken away as a balancing act of said advantage and how this principal applies to every class and every spec but feral for some reason.

But the problem is a lot deeper,
so ferals uniquness has been given out to other classes to resolve their issues with selfhealing and mobility, and nothing was given to us as a compensation therefore the gap between feral and other classes got even blurrier hense they have general advantage over you just by design for they have what you have but you dont have what they have. So you better play at 150% .

Like for example every melee has a dodge/parry defensive CD mechanic +/- some immunity all we have is a 50% dmg reduction every 3 minutes and Barkskin, which is great but everyone has a Barkskin effect now.
Another example is Bear Form … well shamans effectively got a bear form now too, with the 20% dmg reduction from Ghost Wolf combined with the armor mail wearers have.
Another thing is plate classes generally have the same armor as me in Bear Form which kind of makes Ghost Wolf better than Bear Form having in mind that 20% all dmg reduction is better than any amount of armor.
Healing> Theres no reason for an offhealing class to have such low healing like seriously this is embarrasing. Most classes even passively heal and they do heal more than me. So again my advantage of being able to heal is barely an advantage.
Mobility> Mobility has also been given away like cookies to everybody and Blizzard forgot it was one of our most iconic traits. Yes we can still shapeshift but it does cost global cooldown and at the same time for a very little effect especially because everyone has at least 1 charge (shamans), 3 charges (warriors) , 2 Shadowsteps + 1 from stealth + 2 from vanish + 1 from shadowmeld if sub. Monks got 3 charges, Dh 2 but potentially 3 with metamorphosis.
So again you might break your bum powershifting but if these hight dps classes can catch up to you 3 times just for 1-2 seconds you would loose all value of that given trait this instant.
Of coarse there are some ways to take advantage of powershifting but as I said this value has been diminished significently.
So back to topic:
I really fail to understand whats unique to Feral besides having the advantage of hardcasting as a melee dps.

which is effectively the same. You’re a great example of cognitive dissonance.

Have you even checked with reality lately ?
3 min CD on Survival Instincts- an ability that most classes got some sort of an immunity variant of.
And mediocre Bear Form which does nothing. The moment I enter Bear Form is the moment im on my knees :^)
Bear Form gives armor and health right? well said armor is the same amount Plate classes have.
Also shamans Ghost Wolf literally gives 20% ALL DAMAGE REDUCTION. Like … ok ?
Also most abilities other classes have avoid armor to begin with so… yeah. 0 value.

I know right. Well goodluck hit and running in the modern wow, buddy.
Also I really want to stress this enough I dont want feral Overtuned at all.
I enjoy the struggle but its a fragile balance coming from lack of proper design choices.

Oh I guess a hunters need restealthing more than me too.

Dh has always been crippling the enemy, anty- magic type of warrior with proper zone control. You mean to tell me that being able to disposition your enemy every few seconds isnt a great ability to have ? Dhs do need a revisit in design just as ferals do but in terms of class identity they’re pretty unique.
Who else can grip multiple enemies, summon legions of undeath, sacrifice their pet for health, drop an anty magic shielf for people, hell you even got a unique healing reduction debuff, antystun and antymagic shields and pretty decent self healing.
Warlock is also very different than a mage too but discussion becomes too long.

thats a strange position, you do know that as patches progress things change about classes right? The druid I played 5 years ago was completely different and the other classes also played completely different and the gap was also not so small in terms of class identity.

As I said above- stop being tone deaf and stay within the borders of the conversation or you risk being an annoying strawpicker- semantics lord like Yojeong.

1 Like

I mained Feral for 3 years back in Wotlk, was fantastic design back then.

Today’s design is very boring to me, but it is definitely 100% viable to push ratings with. The identity itself isn’t really unique right now, you’re kind of like the child of an Assa Rogue and Moonkin right now

Restealthing in Incarn gotta be the dumbest thing you can do even though situationally you can do that its true but then you run into another issue, Incarn is on the same node as Convoke, and what if im playing convoke ?

Why does every arena-Andy thinks everyone wants to be a gladiator at all costs?

Is this why your feral is in the dumbster ? xD
Also this topic has very little to nothing to do with arenas so put that thing back in your pants.
I get that you try to call me out on being trash but i find 2.2 is sufficient for my casual to high end involvement.
Plus lets be honest I dont wonna fry my brain in a bracket that has no rewards that are appealing for me.
Especially because I wouldnt even play arenas if Rated Battlegrounds were not dead.

I dont even complain about pushing, just the feelsbad moments of the sole realisation that I play a bleak class.

Same dude, was on feral back when it was cool but that does not bring anything to the conversation because you see, we’re not talking about arenas at all just general class design which can a go towards 1v1, 2v2,3v3, rbgs or even casual world pvp and random battlegrounds.
Plus Im not arguing if you can puhs or not- I already pushed my desired rating thats not why I write this.

The only thing youve complained about is not being the best in something and that ruins your class identity.
You not being able to easily kill people ruins your class identity.

Its hard to understand people who whine and complain that their class isnt easy and broken and that ruins the entire spec identity. So they start question why they even play the spec to begin with when that fits most specs since noone is truly unique.

No spec is truly unique since they keep having to add/remove things from specs to fit others. So im not rly surprised the more specs we get into WoW the less other specs will have and feel is “unique” to them.

But people complaining their reason of playing a spec because of class identity… :person_shrugging:
The playstyle however is something that can and should make ppl question what they play and if they truly enjoy it.

Then you’re playing the most meme cheese spell to have ever been invented

You ever tried killing somebody in a 5 second Maim stun, into a Prowl > DR Rake stun > into a Shadowmeld Prowl > triple DR Rake stun?

Yeap thats a guy stunned for 8 seconds, if 1 more DPS is pumping him he is dead

Dumpster* yeah I haven’t played it since middle of season 1, boring design

Because you posted in the Arena section? Are you a Nakamura alt?

If we are talking about design itself, I agree it is pretty boring - hence why I dropped playing it.

I miss the good old days where your dmg was about BIG FEROCIOUS BITES and not some boring bleeds and hit & run playstyle - ultra boring.

Where did I said I want to kill people easily ? If anything I complained that defensives are not balanced equally and I myself die to quickly and non of my mechanics help out with that really.

I said above that I do not wish my class to be broken I played it for 12 years , when I started it it was during BC, do you think BC feral was broken ? I played that clunky thing until now? you think i played it because it was broken ? What a silly strawpicker you are.

What a clown fiesta, buddy you go against me then you agree with me.
You dont even have a possition in the conversation you just wonna act smart and I respect that.
But just dont talk to me.
You waste my time.

Thats not even remotely true. Take a deep breath and think about every other mechanic that does the exact same damage which does not even require the wind conditions Convoke does. For convoke to work you need an isolated target, no pets, no trinkets, no defensives and so on.
You play a DH, how dare you even call anyone out on “cheesing”. Get back on your silly druid and cheese your way up with convoke if its so meme.

First. Stupid argument.
Second. Stupid example.
3th. Let me tell you why:
5 second stuns or even multiple stuns are not even exclusive to 1 class.
Also every class has minimum of 1 - 3 stuns.
Hers a scenario: DH spams its 2 stuns, then his teammate drops another and its 7 + seconds stun already. Not to mention Dhs got an instant clone-> imprisson which admitedly is on CD but facts are facts.

exactly what Im saying.

My bad, i just picked a random section tbf. No I am not some weaboo xd.

and fair enough.

/shrug its all just cringe. what is love. baby dont hurt me.

I answer on what you write, not what you have in your mind.

Comparing a spec to others is amazingly fun right?
Should specs compare themselves to not having stealth?
Should specs compare themselves to not have cyclone?
Should specs compare themselves to xxx.

I know you dont like me, and I personally dislike ppl who keeps comparing every different part of their playstyle to another spec like its the defining matter of what makes a spec good.

Nah. You are complaining on why you play feral and those reasons were:

So any of those would be your defining class identity and why it would make you want to play it. Why it would make feral special.

Im more talking about theres no reason to compare specs and whine that its all about “class identity” when the biggest reason you will or wont play a spec is more based around playstyle and how you like the characteristic of the spec which can be playing as a cat/tiger. Some only enjoy a spec if its overtuned/broken.

If you had only complained about the playstyle I wouldnt even have said anything to begin with since I dislike it myself.

No you did not you started derailing the conversation into so strawpickery of your own just so you can feel that dopamine from posting online and feeling smart about it instead of adding to the conversation, forming a proper position or opinion, you argue about semantics and pic little wordings thinking it provens your point but shocker to your cognitive bias -you it does not.

Because palystyle and class design are almost synonimous.

Yes and no.
Yes because I generally believe there should be some balance and counterbalancing acts from the side of the devs.
And No, because you again fail to grasp “context” in a conversation.
I am not comparing classes in that sense, I am not comparing it in the sense of “oh this class has this I should have it as well” im comparing “oh so they gave this class what I have, but why am i not getting a new thing and if every class are getting my traits and I am not getting new ones then what happens to me?”

when it comes to class identity you re right, but when it comes to an overloaded toolkit, some classes are winner in df, and some are losers

some classes got 5 spells more with df, look alone at mage, this spec is already 2 xpacs ahead/ Feral isnt the problem here, the problem is, that some classes like ret,warr,mage got to many Deff cd´s/heal

SO THE main reason why this game sucks is, because of reworks, who made everything worse, df before the retri rework was really really good

this is the reason besides of the regrowth thing, why i dont enjoy feral, without big bites it feels like, i have zero impact, played 2 days ago aug evoker feral at 2.3 mmr, and i dont even know what i was doing, the games took 5-7 minutes and at the end someone died because the healer was oom, and someone died on the aoe bleed

i wish feral can back to bfa ssn1/ also the energy reg nerf with bfa ssn2 made feral even more clunky, u hadnt had the “energy problem back in legion/bfa ssn1 etc”

1 Like

I didnt derail it once. I asked what you defined as class identity and all you could tell me is that im strawpicking.

I highlighted what I apparently strawpicked.

This is what you said, before you proclaimed about class identity.
So, by reading this, as context, it points towards you needing one of those things to be correct otherwise theres nothing special or any class identity involved in feral.
If you have a hard time to understand that part and want to keep whining and proclaiming its “strawpicking” to win any kind of argument sure. Go ahead :smile:

I asked you what you defined as class identity. Not you proclaiming its strawpicking. What makes you play feral? Can it be because of it being a druid or because its a cat/tiger or maybe because of other things? Its literally alot you can say, but the only thing you said at the start were comparisons and complains about certain things you wanted to be buffed or changed to be stronger like:

So its not me “strawpicking” when you cant even understand yourself why you play feral.

Which I agree with, the playstyle and certain things I dislike with feral when I tried it out in both dungeons and BGs. I dislike bloodtalons for example and other parts.

But comparing between different specs is something I dont like doing.
“I dont have as much mobility as arms”
“I dont have as much healing as SP”
“I dont have as much defensives as monks”
“I dont have as much restealths as rogues”
“I dont have as much …”

Instead just talk about your own spec in its current form and be able to talk about it in both good and bad parts. So far the only thing ive read from 2 ferals are its constant complains that they want big buffs but refuse to talk about anything else.

Considering what they are currently doing, I wouldnt be overally surprised if they did a rework even for druids at this point. Just abit surprised it wasnt more to it for 10.2 considering where we are going.
But also feels like only certain specs have an actual dev that cares or some devs are forced into some specs just because of… reasons. Which would explain the druid/SP/Ret trees at the start of DF.

I personally dont agree with this, I would more say the issue is them releasing it without tuning and just have the mentality of:
Lets beta release it to see what it can break until we nerf for next season
Which they already explained they did for Aug evokers.

Holy duck this forum Andy.
Im not even gonna read.
Whatever.
Congratulations bro you won.
Enjoy your mental jerk-off.
Just shut up already.

And this is why its hard to take you serious. Goodluck though with your mentality :+1:

Cba if some random anonimous of all of things forum clown takes me seriously.
Get outside more.