Seems like TWW will have even more crap on screen now.
Since Hunter is the only class with a crucial skill shot that only hits one target, we need Freezing Trap to prioritize players.
Treants are stupid, lazy and counters Hunters more than any other class. It also seems like they have a bigger hitbox than they appear, as I’ve missed more traps on those than in any other way.
If someone stacks on top of the healer to eat it, all the more power to them. But when there are 12 Warlock Imps running around and you see the tiniest Freezing Trap shards in existence poking out of the ground, it’s grounds for a rework.
yes ofc, ill spec out of scatter for the 10/10 times functioning bursting shot and i waste my knocktrap for the forest
how about we get back snake trap so priests are only allowed to fear against hunters when they lucky?
I was playing a bit soloq lateley and its rly funny but i have put 2 points in aoe talents so if rdruid stands in his trees i just multi shot them get my aoe buff and blast them away (most rdruids not start running behind a pillar and try too hide in there trees getting blasted LUL), landing a trap while his trees keep healing anyway is not that great combine this with your new greater purge and dispell hots on cooldown EZ
You anyway wont too switch targets vs rdruid so he need too hot multi targets, nothing more im favor for rdruid if you tunnel one target from start too finish