When does your loot specialization matter?

I keep getting healer wepons on my monk, even though my loot specialization is set to brewmaster. I’ve already got an offhand and a staff with intellect.

So do I need to set loot spec to ‘current’, and activate brewmaster spec? Or is loot spec ignored when turning in warfronts, emissaries, etc.?

it doesnt

blizz just give you random weps for whatever they feel like.

happened to me the other day with a nice upgrade

If your lootspec is set to Brewmaster (or to current while playing in Brewmaster spec) then all content which takes the lootspec into effect will drop Brewmaster stuff.

Not all content cares about your loot spec, in fact there is probably more content that doesn’t care than content that does.

World Quests, Emissary reward caches, Warfront reward caches, Open world rares (including those in warfront areas) and many others are examples of content that doesn’t get affected by your loot spec.
BfA Dungeon- and raid boss drops, the weekly Mythic+ reward chest and World bosses (including those in warfronts) are examples of content that does get affected by your loot spec.

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Hello Mambojumbo,

Here is an article that may help answer your question!

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Happened to me too. Such a great reward, getting item for spec you don’t play. I can’t wait for 8.2 or 8.3, perhaps we will get random spec or maybe even random class items from raids and caches <3 It would be a blast! Damn, I would kill for mythic staff on rogue…

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I know you’re being sarcastic, but historically that has always been the way loot worked. loot specs are a fairly new thing (i think it was introduced at the very end of mists).

I think the way it currently works is pretty solid. For high end content that people may have to work hard on (like M+ runs, the weekly M+ chest, Raidbosses etc) you get the benefit of being able to steer the loot to a spec of your choice, reward boxes and such are at least class based and most other things stay unrestricted like how it used to be.

When you get items for specs you don’t play you may still benefit, by actually being able to tryout (or slowly gear up) your offspecs on the side (outlaw rogues and retpaladins can’t really try their offspecs without getting different weapons for example), and of course if nothing else you’ll still unlock the appearances with offspec items.

Making everything in the game custom tailored to only give you the exact stuff you want is just a never ending mess of moving goalposts that ultimately ends up killing the game.
Once every rewardbox is lootspecced that won’t be enough for long either and
then every random rare will need to be lootspecced,
then all the drops from every simple mob will need to be lootspecced,
then people will ask why random WQ mobs drop cloth for non-tailors and we’ll need profession-specific material drops.
And after all that, someone will start asking why their lootspec-appropriate dungeon drops don’t honor their personally preferred stat weights and have mastery when they prefer crit/haste gear… It’s just an insane road to go down, the status quo is a reasonable place to stay imho.

Having more lootspec enabled drops speeds up the gear grind a lot as well, which sounds nice but has many negative side effects, and which means blizzard would have do something like:

  • countering that change by lowering drop rates (which no one will enjoy)
  • countering that change by doing shorter seasons, doing the seasonal/tier item level bump more often (more gear resets without new content doesn’t exactly thrill me personally)
  • countering that change by releasing new dungeons/raids more often to have an excuse for a gear reset and item level bump (sure, we’d all like more content, but getting more of it faster likely implies quality going down)
  • not countering that change, which results in content going stale at a faster rate, which creates even longer periods of draught in between patches where people either complain a lot or feel the need to take a break from the game, guilds deteriorate, drama…

like… what?
I mean, if something is in game for almost 6 years (right?) you can’t just say that it ALWAYS was different. I like the no-so-new system with loot specs, its good system, thats why it is in game for such a long time already.
For the rest, there is huge flaw in your thinking, and you are just absurd. for WQ and emmisaries you can see your reward, so if you don’t care you just don’t do it. things like rare mob loot etc are irrelevant, noone cares about it because its low ilvl and you know it (I hope). And with incursion you don’t know the reward and it’s high enough to be relevant, so you it should be treated like dungeons, raid etc.
tryout spec? well, see, thats another wrong thinking. if you have incursion reward for chosen loot spec you could still do it, its really simple - just change loot spec.
it’s catch up mechanic at end/start new patch, 370 ilvl item random for you spec every 14 hours when its LFR ilvl for 8.1, come on, dont start with wowpocalypse again…
and to be honest, it’s about weapons, because like all other stuff have multistats anyway…

I did specificly say that was historically the case, that in mists and earlier it always used to be sorta like in your hypothetical “crazy scenario”.
You were making a sarcastic comment about the system changing to work a certain way, i was merely commenting that infact, that description pretty much fits exactly the way it used to be for many many years, all the way until from vanilla to the end of mists.
And if you were a strong rogue going solo into a highlevel dungeon during any of those 5 expansions you could indeed see a staff drop.

That’s the opposite of what you’re claiming. I was the one who said, and i quote, “I think the way it currently works is pretty solid”.
You’re correct the system has now been in use for quite a few years, but it has been in use for years exactly -not doing- the thing this thread is about.
You seem want the system changed/expanded to give more spec-specific loot in other forms of content like the reward caches and such.

What you consider low level is entirely subjective (i’m not disagreeing that they drop low ilvl mind you)
Personally i feel like the incursions/factionassault rewards are low ilvl and useless aswell. I have done plenty of assaults, but not a single time has that been for the rewardbox. I don’t think that should make them any less significant to you or other players though.
By contrast i have sought out and killed plenty of those lowly rares (not to mention the rares in warfront zones) to replace some crappy gear on a 120 alt who is still wearing crappy ilvl 180 legion stuff at character level 120 (because he leveled largely through island expeditions for example).
My point is, the bars between what you consider “too low ilvl to care about” or “potentially useful” or “important stuff / likely useful” are based on your personal situation and likely to be different for everyone.

The rewardboxes for many emissaries and warfront quests are just as unspecific as the incursion rewardboxes. But yes, in both cases you indeed do not know whats in there.
The unpredictability of these bxoes will likely be a factor in when deciding on if it is worth your time to farm them, but i don’t see how that relates to them potentially being for your offspec or mainspec-only.
Either you are happy with what you get (an upgrade) or you are not. If you were hoping for mainspec wrists/gloves but instead received mainspec legs (which are not an upgrade) you will likely be just as dissapointed than if you had gotten a piece of loot for a spec you don’t intend to play, so i don’t really think that the unpredictability factors in, but that is just my opinion, yours or others may vary.

I’m not sure what you’re trying to convey here. I said that when you get offspec stuff, and i quote, you “may still benefit” due to it either making your offspec available for experimentation or for transmog purposes. My only point was that offspec-loot doesn’t equal completely wasted loot in every situation (though i agree it can be at times). I was never disputing that you could still choose to specificly chase offspec loot if the lootspec system was changed to include these types of rewardboxes.

_

Anyway, i’m not saying the lootspec system couldn’t be extended to include content like this, it can and it is worth discussing.
As a player i don’t feel like it is needed, it could speed up my gear grind after leveling another alt a tiny bit but that’s about all, im not fuzzed one way or the other.
But taking the point of view of someone who cares about the quality of the game on a longer timeline than just the current week, i expressed concerns that changes like that ripple out into shortening a key part of what keeps players busy between the ups and downs (lots to do vs not much to do) curves that occur between every one of wow’s content releases. Shortening the “up” bit (which people enjoy) lengthens the “down” bit (that people hate) which means a less enjoyable game, which i hope most of us agree isn’t desireable.
I listed some of the ways for Blizzard to counteract those negative side-effects in my earlier post to illustrate how that in turn would ripple out and affect us.
So, i see those potential downsides as outweighing the lackluster-upsides of making the change you propose, but i just provided my point of view and some background info that you and/or others may not have taken into account when making up your own mind.

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