When kiting is no longer needed

Starter note; can’t seem to update my char, forum char’s are really lagging behind (59 DH).

Good afternoon to all demonic elves!

I’ll keep it short; What will happen if kiting is no longer needed? Are VDH’s still squishy when it comes to ‘normal’ tanking? Do we still have many holes in our defensive uptime when it comes to cooldowns etc?

I’m a very very casual gamer nowadays and on the fence between DK and DH. I really love the DK theme, however every time I log in back on my DH I so love the speed in which you do stuff. Not just the movement but the entire feel of the class.

However now that apparently Havoc isn’t in the best of places it would really suck if blizzard fixes M+ (in my opinion it would be a fix, tanking requiring kiting by default is not how it’s supposed to be imo) and VDH becomes obsolete…

Your thoughts?

VDH has still very strong defensives, and if kiting is no longer needed, they’ll just face tank everything. They also bring a ton of great utilities, and very high damage.

They’re not getting obsolete anytime soon.

Self-healing makes them the opposite of squishy in most situations. I can easily solo Perdition Hold in The Maw forexample as I never ever die.

correct avatar now,

Thanks for the replies. So VDH is now a real tank. Cool. Let me get going then

Al diel shala

OK… I need to post something about your question…

I don’t know what you are aiming for but if you talk about high keys… 18+… You need to kite…
There is atm. Only one tank who can actually play the game and facetanking. Bear druid…
If you don’t go for high keys you can facetank with every tank spec

Dungeons don’t require kiting by default. High keys where the incoming damage is greater than the tank can mitigate or outheal require kiting.

This is how it has always been. If you can’t survive the incoming damage, you run away or die.

What’s changed is that VDH is now able to generate more threat and is able to hold aggro while kiting (thus preventing mobs turning on the dps and healer and causing a wipe). That’s why VDH is the meta in this patch.

In my opinion, it’s causing all kinds of problems.

  1. People are complaining we’re OP and need to be nerfed. (We’re not OP and we don’t need to be nerfed. Other tank classes need to be buffed to be able to perform at the same level.)

  2. People who don’t want to play VDH and don’t like it are switching to it to complete the highest keys, and then complaining that they are ‘forced’ to play a class they don’t like.

  3. Less capable players are rerolling VDH because they think playing the meta will magically make them ‘good’ which is leading to other players believing that all VDH players are bad.

Personally, I’d like to see changes made to other tank classes (and to dungeons if it’s necessary) so that all tanks are capable of performing at the same level as VDH. Then all tank players can play the class they like best, and we’ll all be happy.

VDH will still be able to kite. Our high mobility is one of the key components of the class. Being able to complete the same high level content without needing to kite won’t make paladins or DKs (for example) better than VDH. It will just make them viable alternatives.

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I mean, we do crazy damage have great selfhealing and have fantastic utility.

We can be squishy outside of cds so you have to be careful how you roll them against stuff which will truck you.

If kiting is no longer needed, VDH will simply shrug and still smash face. It will just mean that they’ll have to be a little bit more careful with their cd’s and rely on their self-healing a lot more.

Ergo, no biggie.

The only way (I can think of) that VDH will be on the backstep is if Blizzard suddenly made it that Tanks suffer a penalty for running away or increasing the yards between them and their current threat packs.

I’ll stop there just in case the devs might get ideas, but you get the point.

Not even then. The trash packs in the Citadel part in Necrotic Wake, just before Stitchflesh, have anti-kite mechanics. VDHs still rule M+.

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