is the Undead equivalent of Mass-sterilisation, a form of attempted genocide.
It’s big.
And also you’re still getting your “vengeance” the devs specifically said it and anyone in beta can back that up as, sadly, we need to keep suffering Tyrande in our quest experience.
Not until Ashenvale and Darkshore return as prosperous Night Elf homelands, as they should be.
I know, I know, I’m a bit of a ST fan myself. Just wanted to point at Captain Kirk without making it too obvious for the others in the thread that wanted to guess.
Yeah, that was Tyrande after Malf got an axe to the backhead, right?
Some players do take teldrassil too seriously
It can get pretty annoying at times
I think it has a lot to do with the word «genocide» being thrown around and used as a shock factor. In my honest opinion, the Horde/Sylvanas did not meet the proper consequences of their/her actions.
Tbh I loved Burning of Teldrassil, such tragic yet beautiful moment…
Am I a monster for thinking like this?
I get what you are saying, but somehow im not seeing that as a bad thing when it comes to killing the undead, I mean only downside i see it the horde wont have as much cannon fodde… i mean meat shi… nope Im going back to cannon fodder. However imagine how much better Zugzugland will smell whiout the walking compost people stinking up the place.
What pisses me off, is what will happen afterwards.
Events like this are not forgotten.
They are brought over and over and over.
When I joined Thrall Horde in Vanilla, the goal was to never repeat the mistakes of the past, from the Demonic tainted Horde.
Give quarter to both friend and foe.
How many times the Horde fell in to chaos ?
Twice.
And the writers think everything is settled and forgotten, so we can happily go to SL and play happily together, before they bring what happened in BFA again, I highly suspect after SL.
Anyone for a 5th conflict ?
I predict is going to happen again.
After all they already stated they believe conflict to be a integral part of WoW.
There’s nothing wrong with moving the narrative forward.
It’s annoying when it’s done in patterns.
When BFA came everyone told it was MoP 2.0.
Now it seems we are getting WoD 2.0 in Scourge version.
- Alliance leader, forgiving the Horde and getting a ceasefire: MoP/Varian, BFA/Anduin.
- Evil Warchief: MoP/Garrosh, BFA/Sylvanas.
- Destroying a Alliance Allied/Alliance city:Theramore, Teldrassil.
- Evil leader, running away and bringing a invader force: Garrosh/Iron Horde, Sylvanas/Undead invasion.
What concequences Teldrassil will have in the future:
-
More conflict generated.
Genn and Rogers didn’t forgot about the Horde former aggressions, add also the fact that the Horde retreated during the Broken Shore battle.
Which than led them to attack Sylvanas in Stormheim. -
Shocking effect, getting increasing higher.
Because Theramore wasn’t bad enough, they decided to make Teldrassil even worst.
This time: Civilians didn’t had time to evacuate, they were killed not in a quick way as a Mana Bomb would, but in a slow painful death, their deaths were also animated in. Old Soldier HD cinematic, to make it more shocking.
Here’s the question for both Alliance and Horde players: assuming the Horde gets villain batted again in Mop 3.0 pattern, what could be more shocking than Teldrassil ? This is what I am afraid of, we are talking about a company that loves gore and violence, any doubts, look at Diablo series.
In every conflict the same pattern: Villains are described as “morally grey”, while people that try to fight for a better tomorrow are described as traitors.
- Garrosh for all he did, even though at some point the writers told that he was always meant to be a villain, the Mag’har Orcs quest goes and explains, he turned out to be ok in other universes, we just got the 1% bad version.
- Sylvanas for what all she did, she will be redeemed in SL while everyone that fought against her, Thrall, Baine, Saurfang, Alliance, will probably be told they were wrong for not believing her.
It seems what Sylvanas told Saurfang during their meeting about the Alliance and Horde old hatreds will become true.
From “A Good War” novel:
"Anger flooded Saurfang’s mind. He knew he wasn’t hiding it well, but he didn’t care. “Are you so eager for another war? After all we’ve seen?” He slapped the stone figures off the table, and they clattered around the war room. His lips pulled back, baring tusks and teeth. It would take a thousand battles—no, a thousand victories—to even conceive of a total Horde triumph over the Alliance. The cost would be devastating. And what would the reward be? To spill some Alliance blood and burn some cities? Oh, how the Horde would celebrate as they picked through the ashes of the homes and loved ones they would lose in the fighting. “You are not Garrosh Hellscream. Why do you want to throw the Horde into the meat grinder again?”
Sylvanas’s eyes did not waver, even in the face of his rage. “If I dedicated myself to peace with the Alliance, would it last a year?”
“Yes,” Saurfang said curtly.
“How about two years? Five? Ten? Fifty?”
Saurfang felt the trap closing in on him, and he did not like it. “We fought side‐by‐side against the Burning Legion. That creates bonds that are not easily broken.”
“Time breaks every bond.” Sylvanas leaned across the table. Her words flew like arrows. “What do you believe? Will peace last five years or fifty?”
He leaned forward, too, his face inches away from hers. Neither blinked. “What I believe doesn’t matter, Warchief. What do you believe?”
“I believe the exiles of Gilneas will never forgive the Horde for driving them away. I believe the living humans of Lordaeron think it is blasphemy that my people still hold their city. I believe the ancient divide between our allies in Silvermoon and their kin in Darnassus is not easily mended.” There was a
smile on Sylvanas’s face. It was not a pleasant one.
“I believe the Darkspear tribe hasn’t forgotten who drove them from their islands,” she continued. “I believe every orc your age remembers being imprisoned for years in filthy camps, wallowing in despair and surviving on human scraps. I believe every human remembers the tales of the terrible Horde that caused so much destruction in its first invasion, and I believe they blame every orc for that, no matter what your people have done to redeem yourselves. And I remember very well that I and my first Forsaken were once loyal Alliance citizens. We died for that banner, and our reward was to be hunted as vermin. I believe that there will be no permanent peace with the Alliance—not unless we win it on the battlefield on our terms. And believing that, answer this, Saurfang: what use is delaying the inevitable?”
By the spirits, she is cold."
The problems is: Sylvanas herself, her actions during BFA made this scenario now to be true.
What will happen after BFA ?
This is what I believe:
- Alliance and Horde switching places.
The Alliance takes the initiative, the Horde will be reacting. - Turalyon to be a more Warlike leader, even by Varian standards.
- As usual the leaders who stand against conflict will be described as traitors or useless.
That was the case for Baine during Camp Taurajo events, that was the case for Thrall in Cataclysm during Garrosh reign of terror, that was the case for Anduin during BFA.
I predict lots of death threats to the council members, even more than BFA, coming from more proactive players of the Horde.
Much worse than the Alliance had with Anduin in BFA, because the Horde players in general: Sylvanas loyalists and conflict supporters don’t take kind on apathetic leaders.
As someone that loves characters like Thrall, Vol’Jin, Lor’themar and even Baine, because this people care about the Horde it saddens me to see them described like this.
Put it simple: incompents.
I think even Anduin could had strived for peace, while showing his Varian heritage during BFA conflict.
But I presume this is what Golden wants: no toxic masculinity …
I am sorry for the long post.
Thanks for your attention.
Edit: typing.
Cheers.
It’s TAURAJO.
JO.
Hiking? You need to climb that bad buy. Its easier to fly though.
Everyone stinks in the Horde, maybe not belfs or NB elves. The stench would be the least of their problems. My character even has a joke about the smell of orcs. So you are pitching the wrong ball here.
I already forgot we burn that thing to the ground .
Damn was good to be the baddies
Tyrande became more of a badass this expansion, and in Shadowlands she will show what she could do , Jaina couldnt iceblock two mawsworns. Tyrande killed them so I dont get why they are so mad .
Its called the Sylvanas impact
I can’t hear the music of the temple of elune.
Its easy to get over teldrassil.
- go to the past.
- get on a flying mount
- fly over teldrassil.
- you just got over it.
says a blood elf mage btw
member the dalaran cleansing :?
Oh you poor thing. Try rolling a Blood Elf or a Draenei and tell us about the anguish of Blizzard simply ignoring your cities for so long.
That simply is not true. I mean the current plot -is- addressing it! I mean that is the reason for the widening schism in the Alliance, Tyrande is not happy, and Genn kind of sides with her, and killing 1 -Greater- Val’kyr is actually a big deal. It reduces the Forsaken reproduction method by 25%, and also puts Sylvanas in the ‘Last Chance’ Saloon. It also -isn’t- the only thing to come out of it. That story is not over. Blizzard only said that “Tyrande had her justice, for now” Not that there would not be any future repercussions, in fact we know that there -are- future repercussions coming in SL, so stop with this Night Elf Pity train. We don’t know how this story ends yet, so wailing about it now is stupid. How do you think War’s work? Don’t you think they take a bit of time to be won, or in your world are they all fought and won instantly?
(Admittedly the shortest war in our world lasted 38 minutes, and the side that won didn’t even know they were at War)
Teldrassil is not over yet. Stop crying that it is.
Yeah, that was kind of my point.
Nobody here lost friends and loved ones in Teldrassil. No One. Know how I know? Because it is not real. There is no real life trauma to get over here.
Now Night Elf and Gilnean -characters- are a different matter, they will not have ‘gotten over it’.
The players though, certainly should have.
Silvermoon’s pretty bulletproof right now, anything else would be for Blizzard to remember it exists and actually make any changes since TBC, but as we’re on the subject, Yeah, I am a player am totally over it, because it isn’t real. Brigante as a character is not over it, no, the Fall took his Father and young Sister, he’s still angry.
(Why is it that RP’ers seem to be better at making a distinction between themselves and their characters? )
We don’t -know- that for certain, we know how -one- person’s attempt to evacuate them went.
Yeah, that quest was always designed to be impossible to complete, I can’t remember the exact number of civilians you had to try and rescue but it was a very precise figure like 963 or something. Definitely in excess of 900. Instant I saw that I was like "Well this is going to be tragic, but I am clearly not going to be able to rescue them all, I mean 963? Didn’t that make people think ‘uh, maybe this is a quest to show the horror of the scenario?’
Remember the ‘Hero’ gets there late. Who knows how many were actually saved.
World tree would be a boring move. You want a real cool Kaldorei city steeped in history?
Give them Black Rook in Val’sharah. That place looks amazing, and is much more in keeping with their past.
They love to throw emotive terms around without actually thinking what they mean. It always makes me giggle when they go “The Elves of Quel’thalas were decimated by the Scourge”
Really? We’re pretty Gucci then. I mean still horrible losses, but 1 in 10 is survivable.
‘Decimated’ is one of those words like ‘Dismantle’ that they love to use, but use incorrectly.
Quel’thalas was not Decimated, what happened, ironically is the -opposite- of Decimation. Decimation is where 1 in 10 is killed, what happened in Quel’thalas is that 1 in 10 -Survived-. We don’t have a word for it, really, in a clinical sense. Sure, it fits the bill for Genocide, but there isn’t a precise technical term.
Blizz are really happy to chuck around these terms without really understanding what they mean…
OK, let’s assume that 9/10 people in the UK were annihilated at once. There are 66 million of us, leaving 6.6 million. If that happened, over the span of the country, I would find myself in a situation where I would have to travel 12 miles to find a single other living soul, we would then have to travel another 12 miles to find a third other living soul. And this is the UK. The 32nd most densely populated country in the entire world, and 3rd in Europe (after Belgium and the Netherlands) Imagine the effects in a larger country.
That’s kind of an extinction level event, yet Blizz just throw out these terms without understanding them.
The destruction of Teldrassil was horrific, but it is like if London was destroyed. A -Lot- of people would die, and times would be hard, but the nation would not be destroyed. A people are not their capital, a new Capital would arise, probably Birmingham, possibly Manchester. But the majority of the population would still be alive.
They really do go Kill-crazy with their percentages at times… What the Kaldorei have just suffered is -less- than the Gnomes suffered, which is -less- than the Blood Elves suffered. (In both cases before you even got to play them!)
Selectively squeamish writing. Not that clear cut either. Garrosh insults Steve Danuser’s fictional Girlfriend? Needs removing. Genocide? Why not, everyone’s doing it these days, heck, Christie Golden’s favourite character gets to do it and walk away scot free.
Better writers are needed. Or people who can use a God Damned Dictionary!
Yes they can. Their -Characters- should take it seriously. Not the Player. That isn’t a healthy attitude to take, this is not Stanislavsky method acting.
Your Night Elf -Character- should be incandescent with Rage!
Your actual self should not be. It isn’t real.
I think it’s because of the war culture the American have. Their troops bomb and kill millions all the time, “genocide” lost its meaning a while ago…
Sure, but it’s extremely heavily implied that the casualties are immense…
And considering it’s a city on top of a gigantic tree that burst into flames almost immediately, any large scale evacuation would be doomed from the start.
The only way out that we can see no matter how much you fly around is the portal that has been opened in the Temple of the Moon.
But seeing as the entire city is engulfed in flames it seems like it’s up to the citizens themselves to make their way over there.
Sure, there’s the portal down to Rut’theran, some could have made their way out of there. But without ships that would just lead to a slow death either through heat or the fire burning up all the oxygen or something.
So some could have been evacuated from there, unless the fire ruined the portal, but unless the entire Night Elf fleet happened to hang around at the bottom there’s no way they could have evacuated the entire city.
I think the number is just about every named NPC in the city and then some.
I know you can fly to the different stores and inns and rescue the named shopkeepers and innkeepers.
It’s very unlikely a large scale evacuation took place.
Even in our modern society with governments being able to distribute instant messages to every inhabitant with a phone it’s downright impossible to evacuate a city on short notice.
The likelihood is that the majority of the population in(on?) Teldrassil died in the fire.
Granted a minority saved, is still thousands of lives, but that over half were evacuated is extremely unlikely given how little time they had to stage an evacuation.
That would be very cool indeed… Would place them very close to the Nightborne though.