Where are Rogue changes and improvements?

All Rogues got is removal of crucial PvP talents in 11.1.

Is that all? Why Rogue is neglected so hard?

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So they’ve released the patch changes and balance adjustments for 11.1 then?

Didn’t think so.

lol… Just lol.

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  • Sinister Strike has been renamed to Saber Slash
  • Blind has a new icon

The real changes rogues need and deserve

The subs pvp talent duel is not the reason why they are top of 2400 and 2700 and 2800+ blitz. So they should be fine in 11.1 too brother. Rogue is mostly op in blitz cause rest of rogue toolkit.

2400+

2700+

2800+

And for shuffle these 2700+ Outlaws and assa dont even have that shadowy duel as it were only sub pvp talent. So rogue will be fine in shuffle too.

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Your weakest Rupture DoT ticks 100K every second for 20 seconds. You don’t deserve anything.

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Rogue is neerfed to the ground every patch since mid SL, and now we are just forgotten. Nerf and forget huh.

Every spec of every class receives new fresh reworks, buffs and QoL changes, but rogue loses 4 talents and that’s it.

We are paying customers too, this is unacceptable.

Yeah spot on dude, Rogues in all specs are always at the bottom of dps charts whenever a new chart comes out…

I must be playing a different game.

Let me guess, you’re not top dps anymore or you got killed by a mage in a battleground.

The shadowy duel that gets removed which you made the thread for, is not the reason why rogue is top melee in every bracket like my post demonstrated. Also outlaw and assa are top in shuffle and they never had shadowy duel in first place and they are currently top melees both. I made the effort of show you blitz and shuffle from different ratings, shadowy duel is not why they are top of any of these brackets and you did base the whole thread on shadowy duels removal so you need come up with something else now or keep ignoring the facts of my post.

Duel removal stopped being valid argument after my post on this thread as its not the reason why they are top in every mode and its not what makes them op in blitz, and for shuffle there are outlaws/assas top which neither even have it, you need come up with new argument why rogue would be bad in pvp which the honor talent suggests that you refered to.

You can look statistics and do estimates based on them among other things in sites like drustvar to get started. Rogues are not bad nor will they be in bad state in 11.1, rogue is among the best melee with all three of its specs but its not as easy as retribution or fury are and in general the purpose of rogue is not to brawl so one needs to know what they do with it too. Try some guide, youtube or some streamer, everyone start from somewhere theres nothing wrong in looking for help or trying improve.

You already got cool tmog on the character and look the part, the rest is just figuring out things that can do better on it :smiley:

Screw Rogues, Blizzard needs to buff ret paladins because sometimes I struggle to get to be top dps.

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Lol nice monk healer charts. Broken toolkit indeed.

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I love the rogue class fantasy but my God they are boring to play. No wonder no-one does.

They should add more locked doors/chests/traps like in the past.

I like both classic and retail but one thing I much prefer about classic is the classes are so much more unique and feel more special. In retail because everyone can do everything you never feel special.

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Not to moan or anything, but warlocks dont get anything either…

Because making any single Rogue spec not clunky and overdesigned will require half a rework. Fixing the class entirely, therefore, would require a rework and a half. Since we had the last Rogue rework only slightly more than a year ago, we are going to be in Limbo at least for six more months.

Potential exception: our numbers will be trash, necessitating a quicker fix. But it seems unlikely, because if you do actually try and play this janky mess right, you can do some solid damage still.

Currently the only spec that seems somewhat thought-out is Sub. Not sure how it works for you PvP people, but PvE Sub seems complicated yet not unreasonable in what it wants you to do. PvE Combat is exceptionally execution-heavy and RNG-based, yet provides no reward for either. PvE Sin is the simplest to play but still has very unfortunate play patterns (thankfully, they’re not Havoc-level unavoidable). 75% of current problems have existed since DF, so I’m not even sure Blizz know where to take Rogue now. Or maybe they have one person on Rogue and they only play Sub, I dunno.

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Improvements? You mean nerfing their CC, right?

Rogue opens on you: Cheap Shot → Cheap Shot → Cheap Shot → Garrote → Garrote → Garrote.

Trying to recap a base against a rogue: Sap → Sap → Sap → Blind (without breaking stealth).

Rogues gotta be the most infuriating class to play against.

Again? They just done this in previous expansion and target rogue especially picky, you cant solo cap at all now, just by design.
Also your class have some very fun self homing void thing that follows rogue all duration time, even after vanish.

What do you mean? Cap in bgb takes 4 seconds and one can make longer cc with sap, blind or kidney or even smoke on flag for 5 seconds. Any of those cc will get their trinket which you follow with another cc and finish the cap. I even got praise for doing my job as the rogue yesterday which felt nice.

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I’m about epic and random bg, in blitz yes you can but imo this is stupid gamemode.

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Ah ok, I was confused how they couldnt if the cap is reduced to 4 seconds which seem like design for rogues cap anything they want :smile:

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