Since the new expansion launched, the class we’ve been playing non-stop feels like it’s sinking deeper into oblivion. These bafflingly clueless changes—clearly crafted by people with little to no understanding of game mechanics—really make you wonder: does Blizzard actually listen to the players, or are the game’s dynamics entirely dictated by the whims of a handful of so-called “pro players”?
Speaking for myself, I’ve poured an absurd amount of time into this game. Sure, that’s on me, and no one else’s concern. But here’s the hard truth: when you put all your eggs in one basket, life—and this game—gets really frustrating.
Remember when the mantra used to be “Bring the player, not the class”? Well, it seems like that’s ancient history. Now, it’s more like, “Play the meta classes or keep quiet, because we don’t care about you.”
It’s also painfully obvious that you have no clue what dungeons look like for players outside the pro scene. Let me spell it out for you: those enormous MDI-style pulls? They don’t happen. You don’t get endless chances to spam AoE, and those 2-minute cooldowns? They don’t magically catapult you to the top of the DPS meters in normal runs. Surprising, isn’t it?
Maybe, just maybe, one day you’ll come down from your ivory tower of game design genius and start making changes that consider people who don’t play the game as a full-time job but simply for fun. Imagine that—a game designed for everyone. What a radical idea!
have a good day