So, when Golden first started defining the character Anduin would become, he already was already a moral bus… erm, the voice of morality. Before The Shattering he had no role (except for the Comics, where he didn’t have much in common with the Anduin in the game), and according to Blizzard, there wasn’t anything planned for him, before they saw what Golden did with him. Well… what she did in her novels was to make him the strongest proponent for nonviolence and peace we have in the World of Warcraft. Anduin didn’t need to be taught the value of peace, and the value of each individual life, he knew them by heart (or rather by pen…).
Going at it from a modern perspective, there weren’t really many moral lessons for him to learn. Indeed, to many players he seemed to be the anachronistic voice of modern morality. So to have any development at all, they chose to confront him with situations where his moral convictions were sorely tested. He was made to learn the same lesson twice, onece with Garrosh, once with Sylvanas, and supposedly got away with the conclusion that while most people might be good, some cannot be reached with reason and moral considerations.
Now this in itself is interesting. Teaching the voice of modern morality that some people are bad and need punishment instead of convincing, and making it feel true, is also a message to the player. And not necessarily one I would have expected from the modern kind of writers. Enemies of peace must be stopped with all necessary violence. Well, okay then.
But it only got darker from here. With BfA came the war. And Anduin took up the sword. Literally and figuratively. He led the war and had the Alliance strike back as good as they got. He still tried to minimize civilian casualties, but he willingly made decisions that he knew would cause them. He still thought of ways to end the war, going so far as to free Saurfang, but he was commanding one side. We could probably still easily call him a good king, maybe even a good man, but certainly not an innocent anymore.
And with Shados Rising we reached quite a low point. Anduin was close to a breakdown there, questioning his moral compass and condoning the torture of civilians for information. In the end he even used some dark magic, which Blizzard had especially requested the author to put in there. Seems like we are supposed to doubt if he is one of the good guys anymore, just like he is.
And most recently he was kidnapped by a duo of genocidal torturers who want him to play a part in theirn nihilistic and/or utopian plans for a future, so… to get him to join the Dark Side.
So where is this going? Any failure of Anduin is also a failure of what he represents, which is mostly hope for peace and overcoming differences. I find it hard to believe that the authors are consciously going in that direction.
On the other hand, there is not much room for him to triumph over adversity, either. The game is build around conflict, and while Anduin can be a voice for peace in the world, he can never be a partiularly succsessful one, except if we will only fight generic evil in the future… which might be possible, I guess. But more likely would be that this would lead directly back to where he started, without any clear lessons learned at all, for anyone.
Alternatively, he might be set up to reaffirm his believes and then be written out of the story, by dying for them as a hero, or ascending some way to some thing. This might actually be the best outcome for affirming the message of peaceful heroism, but I find it a bit hard to imagine them getting rid of Anduin…
Thoughts?