Void leech 60% less effective in PvP for Shadow priest
BM hunter damage reduced by 15% in PvP
Holy paladin healing reduced by 10% in PvP
Feral Druid damage reduced by 10% in PvP and movement speed in cat form reduced by 15%
Disc priest shield value reduced by 15% in PvP
Frost Mage damage reduced by 10% in PvP
It’s so simple to fix the game in a few sentences yet so difficult to log in for an hour as a dev to tweak numbers code
I won’t even mention how terrible things like Frost DK and DH are right now cause of the random hate, but those nerfs need to happen
Oh look? Another post from a player that have no clue.
Tuning notes have been posted btw.
You can’t just nerf all sources of dmg on a class by 10-20%. You don’t realise how much that is. That would most likely kill any class
You gotta target specifics bro.
For example. Ferals are killing machines during incar, so nerf that Abit ( that Nerf is already coming on patch day)
Without incar, you can manage them. Rake does abit to much damage tbh, but incar is more important to target.
Another example. Ret paladins got a flat 6% damage buff some time ago and it gave them much better damage, more than you can imagine.
So imagine just nerfing every ability on a class by 15%.
Same goes for all the classes you cried over.
Gotta target the parts that make them overtuned.
You said " It’s so simple to fix the game in a few sentences yet so difficult to log in for an hour as a dev to tweak numbers code "
No. It is not that simple. Most people have no idea what % numbers do. Including you.
Why is nobody talking about Entropic Rift, at all? Lmao.
It moves faster than you, it permanently slows you by up to 70% while being undispellable, it does damage and phases through any and all terrain to reach its target.
he doesn’t even know how armor pen values work, so im not surprised about his thread.
this spell is annoying, u cant even shift that, and if used right, it can kill your momentum like u where stunned, really annoying ability to play against