Hello all, hope you are staying safe and indoors!
So I have been away from WoW for many years, I have never really got past lvl 50ish as far as I remember (the last time I played, Paladins were only available for Alliance!!).
I hope to gauge your thoughts on what your experienced opinion is for me. I know that at the end of the day it all depends on the player, so I thought I would give you an insight of my choices:
So my style of play is a mixture of both PvE and PvP battlegrounds, like I said I haven’t hit top levels so never experienced raiding. I don’t really enjoy playing with the spell casting classes like Mages, priests, druids etc.
Option 1: Hunter
I found hunters really fun and easy to level with on PvE but nearly useless on PvP.
Just looking at the leaderboards on PvP and not a hunter in site for the first 3 pages! I know it depends on the player but the class also has an effect.
Cons:
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- Not the best for PvP
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- PvE can get boring as you are far away from action
Pros:
- PvE can get boring as you are far away from action
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- Good at PvE
Was thinking too if you want to go for melee talent tree on a hunter you might as well roll a melee class (a melee hunter was never heard of when I played!)
Option 2: Rogue
I enjoyed playing rogues a lot but I remember that the levelling for them and PvE experience wasn’t as good - Felt like a bit of a grind ?
I liked the stealth and ambush kind of stuff (vanishing powder was a thing when I played!)
Pros:
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- I really like the melee aspect and melee weapons of WoW classes, and rogues are the business in this.
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- PvP they are very suited, reflected in the PvP leaderboards.
Cons:
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- down side I found was they were relatively easy to kill due to the leather armor which I remember was an issue with PvE pulling multiple mobs.
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- Not really as versatile as warriors or paladins especially.
Option 3: Warrior
Warriors I really liked too, loved that they are hard to kill due to the plate armor and PvP they were decent too. PvE I liked the fact that they are versatile and can play tank or damage etc so easy to find dungeon groups.
Pros:
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- PvP they are decent (but not as much of a presence on the leaderboards vs Paladins and Rogues for some reason).
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- Enjoyed melee side and 2 handed weapons look really cool
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- Plate armor makes them hard to kill
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- Charge is a nice talent, makes the PvE feel like its going faster somehow for me (weird I know).
Cons:
- Charge is a nice talent, makes the PvE feel like its going faster somehow for me (weird I know).
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- Felt sluggish on PvE despite the charge, felt a bit of a grind too but the more I am writing that as a con the more I think that this grind is unavoidable.
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- not as much of a presence on the PvP leaderboards vs Paladins and Rogues for some reason.
Option 4: Paladin
On paper, they seem like the jack of all trades that will keep me engaged.
I liked that versatility, they are practically warriors but with healing powers?
- Pros:
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- I do like how they can, like warriors, be versatile with damage, tank or healing (although I would never want to do healing, doesn’t appeal to me).
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- Looking at the PvP leaderboards, looks like there are a few more Paladins on top 3 /4 pages than warriors.
- Cons:
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- I think I remember they got a bit boring to level with the PvE side felt like a drag. I liked how the warriors charge and as far as i remember you cant do that on Paladins
Summary:
I think the issue that I had in the past was I just couldn’t stick to one class, I kept levelling to around 30/ 40 / 50 then re rolling and trying something else.
I probably just need to make an informed decision which would make me more comfortable and confident in my long term decision, and that is why I thought I would use this forum to bounce my ideas around.
Would you agree with my PvP assessment and PvE assessment of each class? Or have things changed a lot now.