I’ve just resubbed and honestly I’m regretting it already.
I checked out Ironforge pro and saw Firemaw had a really good balance of Horde to Alliance so I subbed up to join that sever to play TBC just to find it is locked due to overpopulation. So that’s off the table.
I want to join a EU English PvP Server and play Alliance; honestly is there even any decent server at the moment with active players on both alliance and horde which isn’t Firemaw?
Golemagg is 88% Horde
Earthsaker is 99.5% Alliance!!!??
Gehennas is 99.7% Horde!!!??
And the rest are low pop and unbalanced. I’ve been out of touch of WoW for a while playing other games but… How has blizzard allowed this to happen?! They’ve been handling an MMO title for 15+ years, you’d think they know how to handle this stuff by now?
So alliance players give me a heads up on what server you are playing on please, what’s grouping like and world PvP?
You are out of luck. The only servers with a (still mediocre) balance are language bound. Also wouldn’t go below Earthshakers server pop. The risk of dying after the initial WOTLK hype is too big. Blizzard has proven to only act if the “overall” server population drops below a certain threshold. So a currently well balanced server can screw you over in the future when your faction dies out but the other side still has a decent population. Blizzard won’t help you then even if the faction balance is 99.9/0.01. Gehennas may be the prime example for that. World PVP as sad as it sound also seems to be a thing of the past - People just afk in the air.
Its a real shame the servers have ended up like this. I was really looking forward to some world PvP. I know this isn’t true to old classic but I’m quite surprised blizzard didn’t bother with merging servers. Shame
All 3 PvE servers and Earthshaker seem to be rather similar in Alliance “experience”. On PvE you will at least get to actually play Wintergrasp.
Earthshaker is where I am, and it is fine. Many raiding guilds, not too many GDKPs, friendly community. But it’s basically a PvE server with no Horde (just a few sad rogues picking off afk players at daily hubs). Since the PvE to PvP migration restrictions are now gone, there is absolutely no reason, as a starting Alliance player, not to roll on one of the 3 PvE servers. Worst case you can always pay to move once there is only few live servers left. Pyrewood Village seems to have the most Alliance population (even slightly more than Earthshaker).
The Horde/Alliance numbers are close to 50/50 across all servers. The death of the faction war was due to Alliance players leaving servers, en-masse, without being out-numbered.
These figures can be track on ironforge website, but alliance still claim this isn’t the case.
… but on the other hand more dungeons are run per player on a PvE realm iirc. So you’re not worse - and maybe actually better- off on MR than on a low/medium PvP server.
That is utterly untrue. Faction balance has only an impact on ganking on pvp servers. So you have to exclude PVE servers and then the ratio looks a bit different. 40 % (Alliance) compared to 60% (Horde) and on EU realms only even higher - Thats almost a ratio of 1:2. So you are outnumbered.
Furthermore the balance between the faction was relatively even until TBC came around. It was only then when megaservers have formed and the faction balance completely spiraled out of control. Also because some alliance guilds rerolled to horde due to (allegedly) superior racials in pvp AND pve. Already at the very beginning of TBC horde population increased by over 10% compared to classic. I won’t deny that P2 classic gave some people PTSD but after the dust settled the ratio remained fairly even (as you can see by the classic archive data).
What most servers didn’t survive was the stream towards megaservers like Firemaw and Gehennas in an addon where you could dodge world pvp way easier than previously in classic.
So what do we draw from that - social and economic incentives let servers die. Blizzard didn’t cap the megaservers, layers ensured that there are always enough resources for everyone and paid/free transfers lowered the entry barrier to join those servers.
Sorry but what you are saying is not reflected in the data. If you would be right the faction imbalance should have improved in TBC due to less world pvp activity but it increased. That’s because world pvp is on most servers a non issues. It is just that with more and more people leaving the social and economic opportunities dry out. People want to be where everyone is. That is also why the 2 major US servers are completly lopsided and it’s also the reason why Gehennas still grew after it became basically a horde only pve server.
Yeah looking that way. I’m not bilingual sadly as I’m an ignorant brit
I just wanted a bit of danger while in the open world. I’ve always been a fan of World PvP adds another angle to levelling and farming rep. I can live without it of course. Can’t get everything I guess