Yes YES. Berny sticks to what’s fun and does not care or panic.
Wow community thinks something should be done and most people follow without thinking. Players going to Gehennas, hoping everything will be great. Next thing they know, they are stuck on a big pve server and log only 2 days per week to raid or arena.
Berny can only pity such players. May they one day find true happiness and do what they want not what society tells them.
As for which faction is more cowardly. Berny’s observations state alliances as the more cowardly. 90% of alliances run from 1v1 or even 1v2, but are super brave in 1v3+. Always in groups. Always sticking to each other even in ally dominated realms. Many many realms were ruined because of this.
Horde are less cowardly on average, but Berny does not respect them either. A good 70% of hordes refuse to enter a fight and flee in the first sight of trouble (similarly to alliances).
The minority faction leaves, because enemy faction is literally living in their capitals (see Flamelash and many realms repeating its way in classic) and the majority factions starts leaving too.
The minority faction gets reinforced and the ex majority is on the run (Earthshaker).
Balanced server gets really unbalance fast due to many small realms majority faction are coming to balanced realm to be able to gank again, killing balance in process (Gehennas).
Realm having balanced status where minority faction from other realms seek refuge, attracted most hardened majority faction members as well who weren’t afraid to play in slight minority, but recently just snapped due to lock down and are leaving it when opportunity emerged (Firemaw).
There is no exclusive Horde factional pride and Firemaw and Earthaker fleeing is same as Gehennas and Golemag abandoned by Alliance. Only faction numbers matter in this cases, not their colours.
The most funny thing is that on all 3 PvE servers pop has been nice and stable since launch, both in number and in ratio. All the drama is happening only in the PvP servers, and luckily Blizz know that they would loose too many players with forced PvP.
Can’t believe swines who swarmed firemaw are now calling native firemawians cowards for leaving the mismanaged ruined firemaw. ** **** ******** *** ******* ****, hypocrite.
Lets be real. Very few players were actually transferring for wPvP and mostly for the idea alone. What I mean by this is that idea of balanced server sounds cool, but in reality they don’t care about it as long as there’s huge pop of your faction so you could do PvE content.
These general statements are really funny. What was the reason again why all alliance on Gehennas flocked to Firemaw?
Horde leaving Firemaw has more to do with the fact that they are mostly pve oriented. Before the lock and before/with Sunwell release, queue times were about 3-4h. We had so many raids that we had to cancel because people couldnt log on in time. So guilds transferred off and after the lock + end of the expansion + summer time many pvers quit, guilds struggling to fill their roster etc.
I still play on Firemaw Horde but you can see that players are getting less and less every day. Our guild had 4 raid teams and now we are down to one - not because ppl transferred off but for above mentioned reasons.
On top of that, Firemaw H is very dead pvp wise. Tried to find decent arena mates for a while, it’s almost impossible. All serious pvpers gather on Firemaw A or Gehennas H.
I saw it coming when Firemaw got locked way too late. The server should have gotten locked weeks or months before that.
It shouldn’t be hard to track down people who used two free transfers in a row.
Also, I 100% understand why you can take FCT even if you are on the 90-day transfer cooldown, but why on earth do FCTs not incurr the 90-day cooldown? That’s also one of the reasons why Firemaw got locked and the prime reason why you can create new characters if you already has some there, but can’t transfer alts from other servers. People free transfered to low pop realms, made a fortune there and immediately paid-transfered back to Firemaw.
Yet if you read forums, all the Firemaw fanboys are claiming it is the “best” server because off the balanced WPvP.
Which ofcourse is nonesense because Horde players don’t participate…
But hey, as long as the Alliance Rogue players have an excuse too gank some more ppl.
Did you consider the unstable PVP server population was due to people seeing alliance leave and therefore losing one of their motivators for playing the game?
I think the private server gold-rushers who created youtube channels from nothing did make a lot of people roll PVP servers because it was “optimal” or something. Those same people left when they realised they wouldn’t be getting gear funnelled to them by a guild and wouldn’t reached “bis”.
You sound like people are born Alliance or Horde. When in reality most of us are just human. Humans who choose to play on PvE servers are more likely to select Alliance, for aesthetic reasons, or for racials, or for Paladin buffs making PvE generally easier. Humans who want to play on PvP servers are more likely to choose Horde, for aesthetic reasons, for racials, or maybe because Shamans allow for theoretically faster speedruns and better parses.
The server choice comes first, then the faction choice. You can’t blame “Alliance” for choosing PvE realms, it’s PvErealm choosers rolling Alliance and PvP realm choosers rolling Horde.
Translated: I want my victims to have no recourse other than to quit the game outright. We are all lucky that “wPvPers” like you aren’t actually in charge of anything.
Have you wondered why realms are called “Normal” and PvP, not “PvE” amd PvP? Because it is NORMAL to play wow without gankers.
This I agree with, I think maybe 80-90% of all WoW Classic players (including myself) would be much happier on PvE realms. With the remaining 10% of weirdos on one PvP realm where they can gank and corpsecamp each other to their hearts’ content.
You can read into the stats all you like, but the outcome of it is clear: Alliance avoiding PVP.
I’m not world PVP’er - I raid and play Arena. World PVP is an annoyance at the best of times but it leads to player-content that is the backboke of MMO’s. I’ve said this like 100 times, PVP is like working out or eating healthy: Not as fun as eating desert and sitting around all day, but better for you in the long run.
Now for a REAL hot-take, they should remove flying from the game, period. Because that dilutes world PVP even more into people descending from the sky and ganking and not being vulnerable to counter-attack.
No that is incorrect, PvP avoiders more often choosing Alliance is how it actually is.
PvP choosers react to stimuli exactly the same way on both factions. Minority Alliance flees to majority Alliance realms, minority Horde flee to majority Horde realms. It just so happens that there are more majority Horde realms, I think chiefly because Vanilla Horde racials are percieved by most people as better for PvP. But make no mistake, if Horde find themselves in a minority, they tuck tail and run JUST THE SAME AS ALLIANCE, Earthshaker, Zandalar Tribe, Ashbringer, now apparently Firemaw and US realm Benediction being a prime example.
What an incredibly biased analogy. At the end of the day both are sitting at a PC screen reacting to changing pixels. No, if you want a health analogy, it’s more like PvP is engaging in competitive combat sports like Boxing or MMA while PvE is playing no contact sports like soccer or basketball or maybe solo sports like track or heavy lifting. They are all sports that make you fit, but to do first you need to have a certain streak of wanting to beat the oponent with you bare hands, a sort of a low-key sociopathy.