after some recent patchs that made us happy but still alot of work progress on it needed .also in same time Blizzard ignorin the issue of disc talent which forwardin to some buffs that are missign 10.7 is littraly not eye oppenin thing on disc talent and fully focused on the retri pala
disc currently in some cases need alot of Buffs specialy in raid ,im m+ player of this class att spell is currently need some big buffs , Please stop ignorin disc
Whats your idea about disc players [2.5% overall Whole expansion m+]
Only Envoker is a little high. There is near perfect balance in raid output. Druid and envoker being strongest overall. There is no reason to take one class over the other based on hps. There are 5 healers near spot on overall. Median all classes are very close.
Both holy and disc are middle bottom. Shadow is in the top third for score. Shaman Restoration and Monk Mistweaver are below us. Mistweaver appears to be bottom for the healers on score.
Evoker and Druid appear to be the best healers.
This is just warcraft logs. You have every right to believe in and argue for change.
Im the one You Check Check me dealin 30-35k overall its fully based on the Player
what im disccusin is about a another level of healin and damage in the same time , by all the reworks it requier alot of work still be be playable for rest of players
if somthing is F tier it means its the hard and worthless one by ppl , dont be kind of guy that IF u Love priest THose talents are op u can play that or bla bla blah
Im straight on the points that This specs Needs More buffs.
Thank you for askin Been Waiting whole time for that , in the same time this conservation Can be usefull yo know why maybe they get this forum a simple look and seein what problems are over there nobody speak about
after Releasin the Dps build of Disc ,Disc was fully headed to spammy more on the Shadowspells and casting meanwhile on it For like the rotation which everyone was thinking its weirdo was realy easy 2 learn , the problem was about healin Group wide specialy For fights like hyrja - Adds in hov Adds or for court of stars , but yo know for that too they buffed radiance by 100% Just like givin revival 100% For mw So they keepin eye on both class
by Switchin train of thought talent into other spots orgiving it more ways to get it easily Atonement Buffs or Abysal Reversie Can be get buffed too since we’re focusin alot on the shadowspells Theres always alot to ask
the same way im talking to you here ive talked to more kind of experienced players of disc And they’re thoughts they were like more on the weak being of raid style than m+ , but same time they were agree by My idea of Buffin it
also blizard is takin every step for disc so harsh fully and being scared somehow .doesnt mean that they dont know the issue with it
they just dont wannt holy or disc
become Legendary again after ten thousand years
THanks for being with us
what are you snorting mate? Holy P is trash in M+, and Disc is trash in raids unless you’re a god tier player, Disc playerbase is half that of mistweaver, the worst healer in the game currently, so that should tell you all you need to know:
Disc is terribly difficult to play compared to all other healer classes, resto and preserver first and foremost, while offering 0 payoff for it
I am solely PVP disc and can tell you that disc is in a ultra OP spot right now. I am unstoppable in pvp can be jumped on by 2-3 players or evn pulled into enemy lines … I will come out alive I will maybe down one guy in the process. So for PVP I also said before disc is a very potent class and if present can turn the outcome for the whole 40 man raid. I end up in the top 1-3 spot with other disc priest from the enemy side so in pvp priest is the nr.1 healer super versatile, super offensive, mobile and great survivability.
As for pve I mentioned it aswell before the dps is low vs monsters or elites and doing tasks liek clearing some extra mob with 700k helath is just impossible while healing also priest is heavily single target oriented both in healing and dps. Dps is a crucial part of healing provided from disc so I will be always mentioning dps first as the dps determines amount of healing. I feel like disc is missing the option to really bring down monsters, mines or whatever alone with his super low dps. On the other hand healing is great UNLESS you ran out of mana which I think is still and always been the main thing for disc … I again start getting out of mana too soon… just yesterdy I had some 15 min encounter with a druid … I died in the end only becasue I hit zero mana and he was like 75% same in dungeons I often have to sit and drink. I feel like if healing is the main thing for a healer like doing dps for ranged or melee it should not be limited. Heals should not consume mana as they are essential skills of the class maybe dps skill could consume mana or make it all far less mana hungry. If I push 5-10 minutes hard no pause combat I will ran out of mana like twice … everyoen else is full when I am sitting around drinking potions … it just feels bad.
Other thing that would benefit priest is maybe a more potent aoe dps/healing skill maybe that holy nova could do much more dps as it´s only good for the first hit when on 20 stacks if you even have that talent (I am trying it now) It can hit nice but after that you are spamming a really crappy nova… useless. It takes 20 shots to clean some annoying non elites. It´s super weak but the only really usable aoe of priest so you either have NO aoe or you have a very bad one … both options suck and will cost you 2 points. The other thing I would appreciate is to add power word barrier lower in the tree to make it available for all priest and not to ssacrifice points for it. It´s a good skill especially for boss fight really helps to ease in critical situations but many don´t pick it because it´s too high in the tree and there is better stuff to pick.
Dont text your PvP matters under PvE headlines please. It is obviously a PvE title here. It is just being confusing as now Blizz has totally seperated PvP from PvE, your PvP arguments makes no sense here. Please go and create your own title.
Btw, i am “this close” to reroll after this shtty Tier set has been declared. I am now -after so many consequent patches of pain- clear that Blizz has no intention to fix disc and make this “very hard to play” class “rewarding”.
I simply can’t get it.
This spec is not easy. Must be rewarding. I am asking to myself now and hardly can answer…
You are ignoring that Disc performance almost %20 lower than"average" is and besides… far far less played due to it’s bad condition is. Why do you think they have the least amount of parses ? And not like by 500 parses… by tenthousands of less parses. Which means, they are either not played, or not taken to raids and/or even worse, those who are taken are honestly carried by other healers.
And this is near perfect… Change your mind friend.
That doesn’t change the fact that Disc is played less than half of the second least played class: mistweaver, and a multitude less than every other healer in the game.
Balancing like this isn’t “fine”, Disc makes up 4% of the healer playerbase for a reason, and its because it’s massively unrewarding for the effort you need to even vaguely play the spec. It doesn’t need to be top HPS / DPS, but having it be competitive and have modern standards of mobility / CDs etc are somewhat mandatory if blizz wants this class to be played