Tell that to literally any newbie who wants to PvP. :V
WoW has very few new players. Iâd bet most are returning.
Should a game be balanced around the worst player? Is that fair towards the ones that arenât new?
Thatâs not what I said at all, if you actually bothered to read my post.
What I said was that the game is not presented in a noob-friendly way, especially when considering the amount of quests you need to do in 8.3, before you can actually start gearing up your character.
I personally prefer a complex class over a more simple one, however, some abilities are downright useless or clunky, and should be baked into other skills, preserving the depth of the class. More spells does not mean more depth.
Peoples do macros with few spells in it, then complain about more keys to push - more keys added. Then they do more macros with this new spells - again complaint that they need more keys to push. And again, and again and again.
To be fair to them (even if they are trolling), Blizzard doesnât indicate what are and arenât beginner friendly classes and specializations.
Itâs very easy for inexperienced players to pick up something they think they can play well and then get yelled at in group content because it turns out that what they thought was adequate performance is actually quite bad.
A wise move tbh. Knowing the current WoW player base, theyâll instantly blacklist any spec listed as âbeginner friendlyâ as unviable and bad just for that label alone.
EDIT: Unless some youtuber says theyâre good.
I started at the tail end of MOP and didnât understand what I was doing at all, whilst playing multiple classes and specs. After the prune, I abandoned all except feral and bm because it was more disheartening to lose all that potential than to embrace the challenge. Just my take, others may disagree. Cheers.
did you try using a keyboard ?
At first, I thought this post would be about leveling alts and such, how annoying it is to have to go through the same yammerings for every single alt you level up, the same quests, the same stuff, and after so much work, you still arenât âviableâ to play a single BG.
The experience of âleveling upâ a char, and then starting all over for another char, just seems WAY TOO MUCH WORK just to get a couple of viable chars in the game. (Not that I even have anything âviableâ anymoreâŚ)
However, the âspell amountâ question is kind of interesting to me, because I was a bit shocked and irritated about it as well.
Blizz seems to do ARBITRARY changes to spells - taking away USEFUL spells (Displacement, anyone??), and then giving USELESS spells back (I would never use âFrostboltâ on arcane or fire mage, whatâd be the point?), and even forcing something I would not normally choose, as a baseline (I never liked the âMirror Imageâ, but now I am forced to use it, sigh. Iâd rather have more simple DPS power).
The action bars can only fit so many spells, so now itâs overflowing - you canât fit all the spells (together with everything else you need, like a couple of mounts and maybe a toy) in the action bars, so you now have a dilemma: either CHOOSE between spells (fine, Iâll discard the new useless ones, but then, what was the point of even forcing them upon me?), or I can install some THIRD PARTY UI (which I donât want to do, because I want to keep things as streamlined, simple, fast, direct, instant and high fps as possible, as well as some other reasons).
Now, forcing players to make this kind of choice is just bad game design. Installing a third party UI because game forces you to have too many spells otherwise? What kind of choice is that? Why canât the game PROVIDE MORE ACTION BARS if itâs gonna provide this many spells? Itâs really irritating and reeks of someone not thinking things through.
Did some dev think of this in a hangover or something?
As Thoreau said, âSimplify, simplify.â
As Michaelangelo once responded, when someone asked about sculpting a statue - heâs not basically even carving or sculpting a statue, the beautiful statue is already there. He just REMOVES the non-essential to reveal the beauty.
Blizz has done the opposite, it is just dumping crap on players, after removing the GOOD and USEFUL spells (all that mobility is GONE, how the heck am I going to escape anything?? rogues stunkill me now left and right, when before, they just stunkilled me⌠well, almost as much)
Itâs like taking your gold coin and giving you wooden nickels and some of your neighbours full trashbags in return. Not a good deal.
So yeah, this game is definitely NOT newbie-friendly, and also, there are not many newbies BECAUSE this game is not friendly to them.
I wish this game would be SIMPLIFIED and streamlined, and the CLASS POWERS would be honed to the best possible (including mobility), all excess garbage removed - but players should still be given agency and choice as to how they want to play that class.
If every player could -customize- their class and spec from all available spells that were once available, all talents and such, so a arcane mage could be very frosty or frost mage very firey, etc. But still having a core basis for their own spec, that would be great.
Itâs like they donât even know what theyâre doing, when they first started giving all mages their OWN barrier, and making sure they donât have almost ANY of the other specsâ spells - and suddenly, now weâre back to âletâs all mages have frostboltâ⌠WHAT kind of 180° turn was that??
Also, itâs really weird how they took the most unique Arcane Mage spell, the only AoE it has - Arcane Explosion - and just GAVE it to frost and fire! So now Frost and Fire have those awesome AoEs on TOP of the instant Arcane Explosion - but Arcane Mage didnât get anything worthwhile in return, it still has only ONE AoE! What is this discrimination?? Why do the other specs get to have TWO AoEs, and arcane only one, and to add insult to injury, EVERY OTHER SPEC HAS THAT SAME AoE, TOO!
So itâs not even its own, unique AoE, itâs a SHARED AoE! How humiliating!
Anyway, I could rant forever about these awful, awful, nonsensical changes, including the non-explained âdoor delayâ thing in BGs. If the timer is 0, doors should open. Why the HECK would we have to wait more seconds after the timer is 0?
So, WHAT is the timer counting down to? âA point where you have to wait a few more secondsâ? THIS MAKES NO SENSE FROM ANY ANGLE!
Just move the timer a bit forward in the future, add more time, etc., so it would be effectively the same, but at least the visual would match with the door openings. Why wonât the doors open at 0? Why doesnât the timer AT LEAST give us minus numbers? I know how stupid that would be, but itâs no more stupid than whatâs going on now.
I could rant for a long time, but I will stop here.
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My heartâŚ
I think the only way Blizzard can make WoW better is by creating a new MMO at this point, with a better game design team.
- WoWâs standard UI is out-dated and requires add-ons and key-bind changes to be playable.
- Most classes have tons of boring spells that could be merged together.
- Borrowed power is always an unbalanced mess that feels like it was copied from some Chinese mobile game.
- Complex 3rd-party simulation software is necessary to see which items, talents, <insert 3 different borrowed power systems>, etc. are good.
The WoW devs should look at HotS and Overwatch. You donât need 30 different abilities per class and multiple borrowed power systems to make a game adhere to the âeasy to learn, hard to masterâ principle.
This is the experience that I can relate too, me and my friends have had accounts since 2006 but tend to play a bit of an expansion - get too confused with the 8billion mechanisms that make up the end game and leave.
Wow has become so incredibly complexed itâs hard to follow for returning players, and it must be very confusing for new players.
Itâs a shame really as the number of conversations we have had together as friends has always turned into - what is this game? - what am I supposed to be doing? - why does everyone hate me?
Haha, as someone who plays casually I literally have no idea what your talking about.
Wouldnât know what third party add ons I should be using.
Donât know about macros - never used them.
Spells and class systems seem to be ok though, itâs good for classes to feel unique and different - though the utility of some of those spells or actions is certainly questionable.
The biggest change Iâve seen in wow since account creation in 2006 to now is the move towards solo play right until end game content. Itâs a shame that wow doesnât require more cooperation and community - seems that because of this the community itself has become quite sad compared to the glory days.
first⌠what you are saying is not complicated, its extremely complicated.
you are asking a new player to configure addons and macros and configs just to be able to⌠well, play the game, this is not a comfortable experience⌠I hope you are trolling
second⌠this attitude like⌠you dont like the game, play another, is not healthy for the game
third, Dotta characters have like⌠7 buttons, maybe, not sure League of Legends⌠yes there are more characters there, but whatever⌠in wow we have many specs and if you want to even play arena you need to know at least all their cds and ccsâŚ
not to mention, for arenas you need like 10 addons just to understand what is happening⌠no exaggeration âŚ
I dont want to be pro, but I had to install, configure, learn guides and all just for 1500 in arenas⌠itâs ridiculousâŚ
Why is it ridiculous. You are new to a game that was released 15y ago. Its pretty normal imo that you need to study it if you want to have some kind of success in wow. As it is with pretty much everything else. When warriors had to have 30 macros just to be able to step into an arena is remembered as one of the best periods in wow history.
I also donât get why blizzard hates new players, its quite the opposite. The game got much worse cause it tried desperately to appeal to new players by making everything easier.
If you like the game you will learn the necessary things to reach your goals. If you do not its fine, but donât try to ruin it for everyone else
If you make everything simple and understandable by even someone whoâs new, then thereâs no depth. People who played for long time will be bored, and new players too once they realize thereâs no depth.
This isnât a MOBA, lot of spells and stuff is normal for MMORPGs, itâs not a game you learn in 2 days.
Blockquote
A game should be balanced, period.
It shouldnât exclude altogether anyone, new players or pros.
as it is its not a game you learn. period
why not add 50 more buttons⌠that will make it more enjoyable
Itâs clear as mud and I would have rage quit v early on, if it werenât for the wonderful community in New Player Help, @Grainne, @Dottie, @Evelake, @Retier, and others whose tags I forgot, thank you all!