Right now many guilds have a ton of people who don’t raid with any other guild but come as “pugs” with them on raid nights and have a level one in that guild on the server to sign up for raids. Despite having a lot of people on curve, and most having at least a few mythic kills in some of these guilds this progress isn’t also officially recorded because on paper lots of players aren’t officially in these guilds.
Of course not having progress properly recorded leads to the vicious circle of making it harder to find on server recruits.
And it isn’t the cost of transferring one toon for many people, it is the cost of transferring an army of alts with professions, raid slot playability, and around whom the player’s in-game economy revolves.
For the following reasons I can’t see the point in confining guilds to a single server anymore:
- You group for a five man you are phased in
- You group for world content you are phased in
- You group for a raid you are phase in
- Most active trading on the AH is cross server
It is getting harder and harder to recruit people interested in raiding and the days of spamming world chat or city chat in the hope of finding one competent recruit seem to be over and fruitless.
You are far more likely to meet other players recruiting through premade and have an early test of their competence and more importantly temperament than you are to on your own server.
This would also solve the problem of some servers being burned out husks and others being overpopulated.
I can no reason beyond milking server transfer fees out of players, who if it is an old well developed account could easily run into a couple of hundred Euro of a cost.