Cata was very bad. MoP on the other hand was good.
Most ppl i knew that have talked about it say they will quit after wrath is over.
If you think retail raidloggers ⌠uhm I mean ⌠classic comunity âŚwill care about lame backstory you are in for a surprise âŚ
Not exactly a reliable sample size though is it? Thatâs just Anecdotal
No it is not.
But considering Cata was never seen as a good expansion by the ones playing it it would not surprise me if it is a decent assumption to believe most people will quit before cata release or in P1.
Yes it is
So now you admit in the same reply itâs an assumption based on conjecture which is why I said itâs just anecdotal from you and nothing more
I acually think Cata and beyond will be more successful than WOTLK. Not becuase the expansions are better, but becuase the people that have been pretending to want Classic will get something that reminds them more and more of Retail each new release.
Ironically, once we hit the stage where the previous audiance wanted Classic to begin with (most of us either quit or are about to), the new generation of WoWers will say âThis Classic thing is just getting better and betterâ.
You are missunderstanding what i am saying. My âno it is notâ was meant to say that the sample size was not very big.
Then I apologise for that misunderstanding
I mean⌠Drawing conclusion from WoW forums is probably the worst thing you could do. The forums mostly consists of doomers and people that are simply out of touch. Just read the the US and EU forums and you will slap your head against your wall about how stupid people are. And then there are also users that just keep repeating themselves in every single thread. I have seen users that have about 100+ posts since Classic about how bad the game is and that they hate blizzard. They even post today and are level 80.
For your Will Blizzard commit to Cataclysm, donât worry. From the past we know that not saying anything is basically the same as confirming it. They would have already come out and said âThere are no plans for Cataclysmâ. There is just no reason to talk about Cataclysm when we are still in the middle of Wrath.
Besides, itâs free money for them. Every single iteration of Classic is free money for them.
Most of these replies show that most didnât even read OP, lol.
I play a Warrior so this is what Warrior means for me in Cataclysm.
Fury - Worse than WOTLK, it starts as the worst dps spec in the game, doesnât get better.
Prot - Amazing to play, great damage, poor survival. Like WOTLK but worse.
Arms - Better in PVE than in PVP, but very strong in PVE. All Warriors will play Arms at max level.
Levelling - All those new zones but you gain XP so fast you will outlevel them long before you finish the story, endzone quest rewards irrelevant because you get upgrades constantly. The dungeon finder was the best way to level anyway.
Dungeons - They were designed to be âchallengingâ after WOTLK, but they ended up boring dungeons with some unforgiving mechanics/pulls.
Raids - Firelands is the only standout raid, Dragon Soul was terrible. ZG/ZA removed from game, turned into mediocre dungeons.
The only good things were the legendary questlines and the new battlegrounds.
His reasons are nonsensical. If you want lore you can read it on the internet. If you want to play in the areas he talk about he can do that in retail.
Some of these replies are absolute garbage. Did yall even play retail cata? or even on Hades / Apollo 2 / Apollo 3 / Tauri MoP ?
Theres massive glaring problems with every single expansion, people always praise wrath like itâs some godsent expansion.
Naxxramas is an absolute joke and an embarrassment as WoTLKâs opening raid tier.
WoTLK has literally 0 interesting dungeons, theyre all piss easy, and theyâre straight up boring and uninspiring. No replay value there.
Ulduar is an absolutely amazing raid as a whole, but honestly it has lost a little bit of its charm (especially since the heavy parsing meta became a thing), half the bosses are straight up cancer to play due to RNG mechanics or the genius that decided all of Iron Councils abilites are all cast randomly within âwindowsâ, heck yeah waiting 35seconds without Molgeim casting a single ability is so poggers mate.
ToGC is about to come out, its gonna be incredibly easy and short, the loot upgrades wont feel very good except tier and 1 trinket due to powerful ulduar loot, so its ICC waiting room.
Im just ranting at this pointâŚ
Iâm convinced the hate for cataclysm is like 85% based on just hivemind bandwagon mentality.
- Thank god for revamping all of azeroth, fresh zones, funny and interesting questlines.
- VIABLE 10MAN RAIDING HOLY CRAP SO GOOD thank god, 10man atm is depressing
- Solid HC Dungeon gearing path with Justice Points / Crafted gear / BoEs from raid trash / Archaeology Bind on Account items + mounts.
- Tier 11⌠such a good tier to progress on heroic, Iâve done it 4 times now, once on retail, and 3 times on private servers. I think Tier 11 as a whole, might be equal or even better than T12 Firelands.
- Tier 12: Super good raid but outside of Ragnaros HC being one of the best fights of all time (along with Leishen HC in mop) most of the bosses are kind of boring, or at the very least, you get bored of them very quick. Majordomo is cheesed, only few ppl get to have fun on Alysrazor, shannox is annoying, and ryoliths only fun part is last phase execute race.
- Rated Battleground
- Arena Balance Wrath - MoP was really fricking good (most of the times)
and not to forget the MOST important thing, YOUR CLASS actually becomes so much more fun to play, rotations start becoming interesting, crazy prepull preparations.
And Iâm not gonna accept people saying they enjoy Wrath Ret paladin over Cata Ret paladin, people are legit using a one button macro for ret atm, just click whats not on cooldown⌠oh you need a tier set to actually be relevant? yeah sick class design LULE
anyway im in cata and mop waiting room, cuz I know it will be some of the best raiding experiences Iâll have. And Itâs not cope, Iâve done it multiple times in recent years.
As I mentioned in the start, nobody is going to like every feature of any expansion. But damn is Cata and MoP amazing expansions from a content perspective.
oh and someone said cata was crap because you can run in any zone pull 3-4 mobs and not be afraid of your life⌠yeah? that stuffs the same in wrath⌠and in tbc⌠ur stuck in lvl 12 barrens mate.
Thatâs just the narrative thats been spun. The problems started in wrath already with all the systems and accessibility changes. If wrath was such a good expansion like everyone says, wrath wouldve kept gaining even more subscribers, especially through ICC considering it was the pinnacle moment in the story, and in raiding.
But WoW hit the cap on its audience. WoW was extremely expensive to play, paying for base game, several expansions, 30/60days prepaid time cards. That was way too much for many people, even in rich countries (atleast teens).
Probably half the world had no chance of playing WoW due to currency conversion rates, a 20$ game time card down in south america was WAY more than it costs for someone in a developed 1st world country.
There just wasnt any people willing to pay that much to play it (and so many people had at some point already tried it, either in vanilla, tbc or through Trials / recruit-a-friends.
they ran out of potential customers.
Yes, i played Cata. It was the first expansion that made me take a break because of how garbage it was.
Cataclysm was just bad. Too much time was spent on revamping the world and to destroy classes.
LOL good one
You gain so much experience that you outlevel zones before you complete them, you would have to purposely slow down level to finish zones, it doesnât work. They also removed any sense of reward from levelling because youâre constantly fed gear.
All the more irrelevant because Dungeon grinding > questing, even getting little goodie bags with very high quality blue items contained inside at the end of every dungeon. Levelling became a non-factor, itâs exactly like retail by Cataclysm.
10man raiding killed 25man raiding to quite some extent in Cataclysm, it wasnât a positive for the game, especially with the janky balancing issues between the two. Blizzard abandoning this idea for a flex raiding and a fixed Mythic was better. This was a failed experiment.
HC dungeon gearing is much the same as WOTLK. The dungeons were harder/slower, but the same process. Archaeology was awful, so awful that itâs abandoned to rot now. Grinding your lottery ticket profession to try to luck out on a T11 weapon wasnât worth the time investment.
I mean we all have opinions, T11 was harder than anything before and thatâs about it. Firelands was great.
A good addition, sure.
Oof, I dunno man⌠Haha.
My class becomes less interesting to play. 2/3 specs are dead and one of them is mediocre in PVP while overpowered in PVE, requiring the use of macros to automate stance dance gameplay⌠I mean 4.3 Arms was great, but itâs all kinda janky.
Fury/Prot gameplay in WOTLK is peak Warrior gameplay, tuning aside.
In WOTLK sure, in TBC? Nope, not without great gear. Levelling up my Warrior in TBC was pure pain due to no gear, just so slow and so weak. Levelling a Warrior with no gear in WOTLK is like, the only problem is there arenât enough mobs to pull and they donât respawn fast enough.
Cata Prot Warrior is a bit like that, endless self healing from Victory rush, spreading rend to all targets and cleaving down, but they are like plastic bags in dungeons, getting crushed. WOTLK Prot just feels better, more impactful, the old block value system had more niche value, Cata homogenised too much.
not a huge fan of cata but most of what u just said applies to literally every xpac except maybe vanilla. sounds like u are just mad that your class doesnt perform too well
just wanted to touch on the class specific one.
While prot warrior in wrath is actually really fun to play (my personal favourite tank). Itâs definitely still underperforming, tho has niches in some (speedrunning) scenarios, especially since the very thing they were great at is not gonna be a thing in classic (Anub HC block tanking).
unfortunately you are right about 2/3 specs being dead for warrior in Cata, or at the very least in 4.3 specifically, this was not the case for 4.1/4.2, I was a fury warrior main in firelands retail. last patch butchered fury unforch, Itâs just preference I guess. Iâm a big fan of arms warrior stance dancing in cata, and they pump giga dam, meanwhile in wrath arms is a dead buff bot if u dont have a combat rogue, so its effectivly a dead spec. prot is effectivly a dead spec or can fill the same role as it would do in cata, but we both said that counts as dead spec. Fury was a dead spec until literally buffed 252 ulduar gear, and even now unless its a cleave fight they can pad on theyâre underwhelming.
Fury warriors are just now starting to pop off, but you said âtuning asideâ which would apply to 4.3 fury aswell no? the way specs are âdeadâ in cata would be the same as theyre âdeadâ in wrath. But I would believe you if you said wrath fury âplaysâ better than cata fury does in 4.3. so yeah you beat me on that one i guess, but you gained arms instead. and to me thats a W so lets leave it at that.
oh and the first point with lvling pacing.
I dunno man, Classic vanilla launch? FULL DUNGEON GRP SPELLCLEAVE , MELEECLEAVE with WF, everyone lives inside a dungeon, thats what the meta has evolved to, thats what gamers wanna do, they wanna be optimal.
TBC comes out, guess what, its Dungeon spam until like lvl 67 then finish netherstorm and kara pre-quest, that and buy slavepens boost.
wrath prepatch comes changes lvling again, doesnt matter warriors are boosting sethekk halls now, DKs are soloing Blood Furnace and then Botanica.
actual wrath comes out, whole guilds are living inside the nexus for days. (oh and the wrath lvling zones are some of the most boring zones to lvl in multiple times. yes some are rly beautiful and poggers music and vibes)
If cata released, and they removed dungeon finder (which would be dumb), people would still just live inside blackrock caverns > stonecore until 83 > Tolvir > 85 ish.
I think the pacing is really good for the 80-85 zones actually, I pretty much always complete the full zones, but if you do every single quest, even side quests you do tend to over lvl, but thats been the case since TBC⌠you didnt do every quest in TBC zones either from 60-70.
You dont do all the quests in Borean, then all the quests in dragonflight, then all the quests in Grizzly, then all the quests in Zuldrak, ur gonna over level.
only time this was actually relevant was in vanilla where quests were scarce and you were expected to grind mobs at times for xp.