Why Disc Priests are atm really in good in arena

Because damage absorbs, how many other healers have damage absorbs as this strong. Disc priest damage or the absorb amount need to be nerfed by certain amount. Priest is in the same situation as in Shadowlands atm. I’m not asking from players but i’m asking from devs, why Disc continues to be on this state as it clearly offers the best kit for pvp. Surging tides need to come back.

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I’d say mostly double ps usable in stun, and shield are pretty insane in comp with. A lot of tabkiness and passive healing so you can play super offensive.

It’s garbage into comp that take dmg a lot, if you want a example stuff like rogue sp with disc is horrible.

In SS disc priest is best healer because to be brutaly honest its best healer to heal bad people. And ultimate inslut you can gief to DPS player is “you are only good to be healed by priest”

Thats because following:
Guy have poor reaction = no problem absorbs increase reaction of slow guy
Guy neglect his defensives = priest can jump in more than any other healer
Guy not doing enough damage = priest can jump in
Later game when healing dampen = priest have swap whcih is ultimate high dampen spell
Disc priest have ultimate synergy with some setups like RMP

Priest just have ultimate toolkit to heal guys who are only capable to do their 123 123 123 123, while for others such a gameplay is almost automatic lose…

I personaly think that disc priest healing style is making people worst players, only offer that fake sense about being good DPS player, because when priest is healing you can really neglect alot of stuff and still see wining screen which is not case with any other healer.

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True.

When I want to use my brain I play my MW.

When i don’t i play disco.

I agree in SS disco is simpler as it allows for more errors from bad dps. I play my MW and am constantly having to chase players for los to heal, or they force me into bad positions running round pillars or run back into me dragging the enemy dps.

Mobility + heals/shields is just superior in SS style fighting. You know how often people run out of range of soothing mist when i’ve just managed to reach them and they’re on 10 percent? They don’t retreat to safety, they just push on expecting to be healed.

Disco you can fire off a ps, rapture someone, penance someone back to full whilst moving and follow them around.

Don’t even start me on warlocks…the phrase ‘Where the F did he go’ leaves my mouth many times when im healing them.

Exactly room for error is much greater than for any other healer…
With other healers there is alot of situations which lead to automatic lose, and you can only helplessly watch the demise, with disc those situations are not optional but they are not automatic loses, and because your toolkit you still have chance to salvage those situations.

Overall when playing with people who know how to play (ideal conditions), other healers are arguably better than Discs, but when you play into chaotic enviroment when people constantly doing terrible mistakes and have alot of flaws as players the disc priest is just ultimate class for that job. In short disc can allow even baddest of players to see victory screen as long they can press their 123, and no other healer can do the same. This is reason why disc is so popular in SS and reason why alot of people prefer to be healed by priest, because priest can fix their flaws.

This is a little bit of gaslighting though. Because Resto Druid is still miles ahead of Disc priest. In a game with an equally skilled Disc priest and Resto druid, the druid will win almost every time, with the DPS being the only factor that can make the priest win.

But the DPS need to work a lot harder to win with a Disc than with a Rdruid. Unless it’s a game under 30 seconds, there is no real moment where a Disc has an advantage over a Resto druid. And a game under 30 seconds is not even a real game, it means too many people failed to press buttons.

Sure you can press PS in stun, but a Druid can press 3 broccolis and a bunch of hots before getting CC-ed which is even better.

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Disc priest is op for two simple reasons:

  1. too much zugzug is op
  2. too much cc is op

First because they do damage, second because they’re pets

How is anyone complaining about disc with rdudu in this state :joy::joy:. Check 3s top ladder… its only rdudu lads

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I pretty much only face resto druids in solo shuffle. It’s ridiculous. I’ve met ONE other holy priest, even when playing other healers.

I met a resto shaman, I’ve met like 4 in total, this morning when I played and it was a fresh breath of air to finally be able to just fade a casted CC from the enemy healer without them instantly casting it again to CC you. Instead of having a resto druid chasing me around the arena spamming cyclones, I could actually do something without constantly trying to run from a CC spamming druid, the game was actually playable.

I’d wager that about 80% of my SS games have been against a resto druid, followed by disc priests(that are nowhere close to as horrible to fight against as a resto druid). Then a few of the other healers that remain. Resto druid prevalence has only gone up more and more the higher up I’ve gone in rating.

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I ran into this problem on my Resto shaman yesterday a lot. Was spam Resto druid lobbies. I am still new and pretty bad on Rshaman and not used to arena 1 2 3 kick macros, kind of always been using focus kicks. Focus kicks were never a problem for me till I tried Rshaman and started tanking clones.

I think the biggest problem with facing Rdruid on low rating is the fact DPS rarely try to kill the guy or stop him. I swear most of the lower Rdruids will choke in literally 2 swaps on him, trinket / bark / tranq can be lost very quickly. But those ppl don’t really see those swaps.

So you end up writing things like “find Interrupt on your action bar pls” as a healer. Some games the guy was so horny to clone me that I ran out of stops, no shear, no grounding, couldn’t even pillar line it, guy just wouldn’t stop trying. I tanked one, gg xD

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That’s pretty much me on disc priest, I’ve never really played the spec, only touched it very briefly every now and then. People going all “disc is so op” bla bla. Then I jump on disc priest and I’m like “what the hell even is this? how do I disc?” and then “I guess I can keep them ali-- OH MY GOD, THEY SWITCHED TO ME, WHAT? WHAT DO I DO” and panic press everything pretty much if people switch to me.

One game I pressed my spirit keybind and then was so confused when I got stunned.

Disc just isn’t for me and I’m not really seeing the OPness of disc when I’m playing holy either. At least not compared to resto druids.

Most annoying is when you’re standing right next to 2 dps and they just watch you get pounced and then cycloned 3x without doing anything to stop the cyclones.

Though, one game last night really got to me - resto druid chasing me at like 40% hp. He’s not hotting himself. He charges me to bash me, doesn’t press bash fast enough so I feared him. None of the DPS are switching to him. I chastise him, they’re still not switching to him. I MC him and start running towards them with him. They’re still not switching. They just kept going at the warlock that refused to die. I just wanted to bash my desk against the forehead. Easiest kill ever if they just switched. If I had EB ready I probably would’ve tried to kill him in the chastise.

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It ain’t for me either. Feels like you contribute absolutely nothing to win the game, outside of some pve rot dmg to atonement heal and the melee fear that is really risky to compromise your positioning for, at least in Shuffles where you can’t expect a proper setup.

When it was Hpal meta and I was quing Shuffle as Holy priest, every single lobby against Hpal I just told the DPS to zug down the Hpals and it usually worked. Too bad fast Mass Dispel isn’t a thing anymore.

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now you get it :smiley: when you have a druid behind you who is also going out of range of thunderstorm but the druid also after stunning, disorienting you clones you. it’s so hard to kick it

If you have situation when game is ideal, DPS guys really know what to do, and how to rotate their defensives well than resto druid is arguably better healer, but in reality those situations are very rare, soon or later someone will mistake. So there we are talking about unicorns and glad degree of gameplay.

if you want to heal randoms which constantly do mistakes, than disc priest is by far the best healer in this game, disc priest main strentgh is ability to patch mistakes of your mates like no other healer can do in this game, so I can freely say your carry potential as priest and specially in SS is by far greater than carry potential of any other healer. And this is reason why priest is popular.

???

Resto druid controls every ladder from 0 to 2700 CR

Every bracket

most fried take I read in a week

you’re saying that a class that has 4 good buttons and a melee fear is better than a class that has infinite pve healing, the best cc in the game, 3 stuns, an immunity to roots, sheeps and a bubble and literal npcs that top people

every single disc priest struggles to win repeatedly against resto druids

even Efflux has had solo shuffles getting 1-5-ed by duelist resto druids

If your team is playing bad, you auto lose as Disc. You can’t help your team secure kills, you cant take people out of the game with CC.

A resto druid pops broccolis and Tree form, starts spamming everyone with instant roots and clones. Yeah, Disc broken

3 Likes

Most comments here are on point.

I hate that disc can throw PS while stunned, but I am not sure should it be removed or not…

I agree nothing to complain about disc, what people should complain is the fact how every round of arena goes over 8min because this overtuned rdruid vs rdruid nonsense. I watched lontar play with whaazz and raiku 13min rdruid vs rdruid in 3s and they all said it was long game and were tiresome. Rounds are exhausting cause of rdruids currently not cause of disc priests. I play rdruid in 3s against another rdruid and we play 8-10min rounds and its boring and my interest ends after few games.

If anything more healers should be designed more towards disc and rsham which aims to close rounds instead of prolong them as long as possible like rdruid and mw type healers which just make the game boring for all.

They finally tried find ways to increase rdruids dmg after mmarkers talked with one dev and he told him that they were looking into ways of make rdruid contribute on dealing dmg aswell which I think is good as I always found it boring being only cyclone and hot bot so I rather play rsham or disc over this druid.

The sheer ammount of cc in the game they should make more abilities usable in all form of cc or start pruning the ammount of cc spammed at people on different dr and all the micro cc. Use of trinket just feels pointless in this expansion at times and we lack immunities like fleshcraft from sl, they increased cc in game but decreased means to provide cc immunity by timing abilities to not get ccd on but they gave us precog to juke for that immunity which is great but on other hand are also not the same as something like fleshcraft used when you want immunity for that next kidney coming to your way.

Rdruid complaining is so sweet. Aaawww❤

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tbh with the damage of WW/sub and most casters, its not like PS is even going to save people by itself. Seen hunters get smoked 100-0 through PS as they stand and tank a WW and a destro.