honestly this is why they should’ve kept going with generic legendaries like we got in MoP and WoD.
it’s a lot easier to tell everyone “hey, heres a legendary ring/cloak that works for every role and every class” than it is to tell people to wait their turn as 1 class or 2-3 classes get a legendary per expansion and then those specific classes get tuned around having it.
legendaries really dont need to be some super rare sick looking weapons like shadowmourne, they can just be quest chains heavily tied into lore as well.
The differentiation that the op made was just between melee and ranged. Not how many specs could use that legendary.
Sorry but that is FAR from the truth. Keep in mind that the specs that had no legendary in their arsenal, have been melee.
Correct, Warrior, rogue and hunters have had the most legendaries. Then casters were next. The specs that had no legendary were melee monks, hunters, druids, and shamans (which a point can be made for sulfuras). DHs could also be counted, although new, evokers are even newer and still have one in their repertoire.
The point being, is that blizzard HAS bias on who gets a legendary. But for a caster to point this out is not in their best interest, because if blizzard had to be fair, there are other specs that are in a way worse state than casters.
The RNG grind is dispiriting to say the least. 10 heroic Sark kills without a drop was getting me down last season - especially as they were all after the BLP was added, and I was seeing multiple triumphant roar notifications per hour. Rubbing salt into the wound right there. That 2H specs are all complaining they have been tuned on the assumption of having the legendary is another problem this time.
I’m not really interested in another legendary chase unless it is:
obtained through dedication, not luck (e.g. fragment drops every kill)
a cool transmog
not too powerful, because I don’t want my spec to be designed around it if it takes 10-12 weeks to come online
I actually feel the other way around, I never liked the quest ones. Generic legendary is about as bland and silly as it gets to my mind.
I’d argue legendaries just need to be so ridiculously rare that a) classes don’t get tuned around them and b) there is no community expectation you will have this item. Then the few who do get them are definitely overpowered but it’ll be so infrequent that it’ll rarely cause problems.
and this would still get cried about to no end because if theres anything people love, its when 0.1% players get distinct advantages for no other reason than RNG (this is why we scrapped titanforging)
Absolutely, in that sense I get my stance on it would probably not be very popular But I think it would put legendaries back in the category where they belong, and as it is now it causes as much, if not more, frustration because they should in theory be more common so all the reason to expect it in your bag at some point. Preferably soon.
I guess it just depends on your view on legendaries. Some people associate quality of item with rarity, and others associate it with item power.
Personally I think the former hasn’t been true for more than a decade at this point, and I think generally MoP & WoD legendaries were pretty well received in the sense that everyone could obtain them and it wasn’t just handed out like candy via some random drop (legion legendaries) or bought from a vendor, it was tied to a very long and heavily lore involved questline that made sense and still gave the item that feel of a legendary or artifact weapon.
True. For me it’s both. I’d stick with ‘fancy epic’ for anything else even if it is powerful and special. And then having it be more common makes sense to my mind.
For me the questline ones really diluted the concept of a legendary, but you’re right, it is a matter of perspective and feeling